[+2]: Up to one target creature gains deathtouch until your next upkeep. [–3]: Target player sacrifices a creature and discards a card. [–8]: Exile all creature cards from all graveyards, then create an X/X black Horror creature token with indestructible, where X is the total power of creatures exiled this way.
When Mass Orator enters, if it isn't a token, populate. (Create a token that's a copy of a creature token you control.) Creature tokens you control get +1/+1.
Whenever equipped creature attacks, it gets +1/+0 until end of turn for each other attacking creature. Tap two untapped creatures you control: Equipped creature gains trample until end of turn. Equip {3}
Flash When Master Echomage enters, you may cast target instant or sorcery card from your graveyard with mana value X or less without paying its mana cost, where X is the number of Wizards you control. Exile that card instead of putting it into your graveyard as it resolves.
You may activate equip abilities any time you could cast an instant if you pay an additional {1} to activate them. Armed — Equipped creatures you control get +1/+1 as long as Master of Steel is equipped.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Master of Winds or another creature with flying you control enters, you may draw a card.
Whenever Mawdryk, Endrison Warden or another nontoken Elf creature you control enters, create a 1/1 green Elf Druid creature token. {B}{G}, Sacrifice two Elves: Destroy target non-Elf creature.
Reverberate {2}{U}{R}(When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.) Exile target instant or sorcery card from your graveyard. You may cast a copy of that card without paying its mana cost.
When Mental Supremacist enters, choose target creature you don't control. That creature has base power and toughness 1/1 and loses all abilities for as long as you control Mental Supremacist.