567 cards found
Turi's Masterstroke

Turi's Masterstroke {7}{G}{G}

Sorcery
Pressure {5}{G}{G}
Search your library for three creature cards and reveal them. Put one onto the battlefield, one into your hand, the rest into your graveyard, then shuffle.
“Kiora may have the powers of a god, but on this plane, I am so much more.”
  • Elmare: Into the Abyss
Turtle Up

Turtle Up {1}{U}

Instant
Choose one —
• Target creature gets +0/+3 until end of turn.
• Exile target creature you control. For as long as it remains exiled, you may cast it, and it costs {2} less to cast.
Monty knew he'd have to come out of his shell eventually, but today was not that day.
  • Adventurers of Onora
Twenty Thousand Leagues

Twenty Thousand Leagues {R}

Enchantment
{1}{R}, Discard a card: Draw a card.
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Activate only if twenty or more cards are in your graveyard.
  • Elmare: Into the Abyss
Twisted Cultist

Twisted Cultist {1}{B}

Creature - Merfolk Snake Shaman
Slipstream
{1}{B}, Sacrifice a creature: Put a +1/+1 counter on Twisted Cultist.
“Come! Become one with the Danithra.”
1/1
  • Elmare: Into the Abyss
Typhoon Caverns

Typhoon Caverns

Land
You may play Typhoon Caverns from your graveyard as long as seven or more cards are in your graveyard.
Typhoon Caverns enters the battlefield tapped.
{T}: Add {U} or {B}.
Cycling {1}{U}{B}
  • Elmare: Into the Abyss
Typhoon Cruiser

Typhoon Cruiser {3}

Artifact Creature - Ship
{3}{U}: Tap target creature. Activate only as a sorcery.
Cycling {2/U}
“That's quite the blockade. Snipers, take your positions. We're knocking out their supply lines.”
—Mettalia
1/4
  • Elmare: Into the Abyss
Unbalancing Technique

Unbalancing Technique {1}{W}

Instant
You may pay {W} and tap an untapped Monk you control rather than pay this spell's mana cost.
The next 3 damage that would be dealt to you and/or permanents you control this turn is dealt to any target instead.
  • Adventurers of Onora
Uncaged Fury

Uncaged Fury {2}{R}

Instant
Target creature gets +1/+1 and gains double strike until end of turn.
“You'll never survive the Fang Den unless you chain down that little part of your mind that feels shame.”
—Ripper
  • Adventurers of Onora
Uncovered Secrets

Uncovered Secrets {1}{W}{W}

Enchantment
When Uncovered Secrets enters the battlefield, search your library for an artifact card, reveal that card, then shuffle and put that card on top.
Concord — Creatures you control get +1/+1 as long as there are four or more card types among permanents you control.
  • Elmare: Into the Abyss
Under the Sea

Under the Sea {2}{G}{W}{U}

Enchantment
Concord — As long as there are four or more card types among permanents you control, you may cast the first spell you cast each turn without paying its mana cost.
Undercutter

Undercutter {1}{U}

Creature - Merfolk Rogue
Slipstream
“Reading the Current isn't something that can be taught, or even learned. It's something I just know.”
2/1
  • Elmare: Into the Abyss
Unhappy Ending

Unhappy Ending {1}{B}

Instant
Destroy target creature with total power and toughness 8 or less.
The good guys don't always win.
Unite Against Evil

Unite Against Evil {3}{W}

Enchantment
When Unite Against Evil enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Menagerie — Whenever you attack, if there are five or more creature types among creatures you control, put a +1/+1 counter on target attacking creature and untap it.
  • Adventurers of Onora
Unsuspecting Victim

Unsuspecting Victim {2}{R}

Sorcery
Target creature you control gets +1/+0 until end of turn. That creature deals damage equal to its power to another target creature.
“About time you came to. Welcome to Bloodhollow. How can you help us today?”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Uplifting Companion

Uplifting Companion {2}{W}

Creature - Cat Bird
Flying
Menagerie — When Uplifting Companion enters the battlefield, if there are five or more creature types among creatures you control, up to two target creatures you control gain flying until end of turn.
2/2
  • Adventurers of Onora
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
  • Adventurers of Onora
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Venomfrill Familiar

Venomfrill Familiar {2}{B}{B}

Creature - Plant Lizard
Deathtouch
Menagerie — When Venomfrill Familiar enters the battlefield, if there are five or more creature types among creatures you control, you may destroy target creature or planeswalker.
1/3
  • Adventurers of Onora
Venture into Bleakrealm

Venture into Bleakrealm {R}{W}

Enchantment - Quest
Whenever you cast an Equipment or Adventure spell, add a quest counter.
1, 2 — Exile the top two cards of your library, then choose one of them. You may play that card until the end of your next turn.
3 — Until end of turn, target creature you control gets +1/+0 and gains double strike, vigilance, and indestructible.
  • Adventurers of Onora
Vibrant Sandbar

Vibrant Sandbar

Land
You may play Vibrant Sandbar from your graveyard as long as seven or more cards are in your graveyard.
Vibrant Sandbar enters the battlefield tapped.
{T}: Add {R} or {G}.
Cycling {1}{R}{G}
  • Elmare: Into the Abyss
Volcanic Catastrophe

Volcanic Catastrophe {2}{R}

Instant
Volcanic Catastrophe deals 3 damage to any target. If a permanent dealt damage this way would die this turn, instead exile it and its controller's graveyard.
“We're in luck. Elmare itself rejects the presence of the Others.”
—Luro, Captain of the Guard
  • Elmare: Into the Abyss
Volcanic Hollow

Volcanic Hollow

Land
You may play Volcanic Hollow from your graveyard as long as seven or more cards are in your graveyard.
Volcanic Hollow enters the battlefield tapped.
{T}: Add {U} or {R}.
Cycling {1}{U}{R}
  • Elmare: Into the Abyss
Vulture Valleys

Vulture Valleys {1}{B}{G}

Enchantment
Overcast — Whenever you cast a spell, create a 1/1 black Bird creature token with flying and menace if {C} was spent to cast it.
Whenever three or more creatures you control deal combat damage to a player, return target card from your graveyard to your hand.
  • New Horizons
Vyzer, the Fallen Despot

Vyzer, the Fallen Despot {3}{B}{R}

Legendary Artifact Creature - Construct
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. That creature salvages a card.
4/4
  • Elmare: Into the Abyss
Wave Racer

Wave Racer {U}{U}

Creature - Merfolk Wizard
Each other creature you control that's a Merfolk or an Elemental gets +1/+1.
Whenever you cast an instant, sorcery, or Merfolk spell, you may pay {1}. If you do, create a 1/0 blue Elemental creature token.
“There's plenty of fish in the sea!”
2/1
  • New Horizons