739 cards found
Sahra's Command

Sahra's Command {U}{B}{R}{G}

Sorcery
Choose two —
• Return up to two target nonland permanents to their owner's hands.
• Any number of target players each sacrifice a creature.
• Any number of target players each sacrifice a planeswalker.
• Any number of target players each sacrifice an artifact or enchantment.
  • Alkabah
Sahra's Harbinger

Sahra's Harbinger {U}{B}{R}{G}

Creature - Demon Warlock
Flying
When Sahra's Harbinger enters, reveal the top six cards of an opponent's library and separate them into two piles. That opponent chooses one of those piles and puts it into their hand. You may cast any number of nonland cards in the other pile without paying their mana costs.
5/5
  • Alkabah: The Rise of Soli
Sahra, the Consuming
Cyrukan, the Vast

Sahra, the Consuming {3}{R}{G}

Legendary Creature - Elder Demon
Trample, haste
When Sahra, the Consuming enters or attacks, sacrifice a permanent.
At the beginning of your end step, transform Sahra unless you've sacrificed two or more permanents this turn.
6/6
Card has other part: Cyrukan, the Vast
  • Alkabah
Saki of the Sea and Sky

Saki of the Sea and Sky {U}{R}{W}

Legendary Creature - Human Wizard
Flying
Saki of the Sea and Sky gets +1/+1 for each card inscribed onto it and each permanent attached to it.
3/2
  • Path of Shadows
Salim and Certo

Salim and Certo {1}{R}{G}{W}

Legendary Planeswalker - Salim Certo
[+2]: Exile the top two cards of your library. You may put a permanent card from among them into your hand.
[–3]: Create Salim, a legendary 3/3 green and white Cat creature token with vigilance, trample, and indestructible.
[–3]: You get an emblem with “Whenever a creature you control enters, that creature gets +2/+2 and gains haste until end of turn.”
Loyalty:
4
Sanctum Battlemage

Sanctum Battlemage {1}{U}

Artifact Creature - Human Wizard
{3}{W}: Return another target artifact or creature you control to its owner's hand.
{1}{B}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“I am the wellspring whose secrets the foolish will never plunder.”
2/1
  • Alara
Santriza Collaborator

Santriza Collaborator {1}{U/R}{B}

Creature - Human Pirate Warlock
When this creature enters, each player discards a card. Then return an instant or sorcery card from your graveyard to your hand.
“The dead come on dark tides, and together our magic will drown you!”
3/2
  • The Petals Wilt
Sartha's Studies

Sartha's Studies {2}{W}

Enchantment
At the beginning of your upkeep, you gain 1 life for each color among permanents you control.
{W}{U}{B}{R}{G}, Sacrifice Sartha's Studies: Double your life total.
As her mentor grew jealous of her skills, Sartha sought others who would teach her.
  • Villains: The Musical
Sartha, the Living Source
Performer of Enlightenment

Sartha, the Living Source

Legendary Creature - Avatar Actor
Flying, vigilance, lifelink
During each of your turns, you may cast a multicolored spell from your graveyard.
“And so she went to find the source,
a quest we know ends in remorse.”
5/5
Card has other part: Performer of Enlightenment
  • Villains: The Musical
Satyr Celebrant

Satyr Celebrant {2}{R}{G}{W}

Creature - Satyr Shaman
Other creatures you control that entered this turn have haste and lifelink.
{T}: You may put a creature card from your hand onto the battlefield.
“Welcome to the party, newblood. Stay awhile, have a drink, and listen to the Song.”
2/2
  • Sparks of a Multiverse
Savage Battlemage

Savage Battlemage {1}{R}

Creature - Human Shaman
{3}{B}: You mill two cards. Each opponent loses 2 life.
{1}{G}: You may put a land card from your hand or graveyard onto the battlefield tapped.
“I am the flames that will devour the weak.”
2/1
  • Alara
Savage Lands

Savage Lands

Land
Savage Lands enters tapped.
{T}: Add {B}, {R}, or {G}.
Jund, realm of unbridled cataclysm, scorched by vicious hellkites.
  • Alara
Savage Sanctuary

Savage Sanctuary

Land - Forest
({T}: Add {G}.)
Savage Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Savage Sanctuary: Add {R} or {W}.
  • Goliaths of Nangjiao
Scarhide, Arsenal Crafter

Scarhide, Arsenal Crafter {W/B}{R}

Legendary Creature - Orc Warrior
Whenever Scarhide, Arsenal Crafter attacks, create a token that's a copy of an Equipment attached to Scarhide and attach the token to Scarhide. When you can't, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
“I am the plated fangs of the Ironpact.”
2/3
  • Seasons of War
Search for Precedent

Search for Precedent {U}{R}{W}

Instant
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
“According to volume 133 of the Edicts of Sha'Iv...”
  • Mious
Seaside Citadel

Seaside Citadel

Land
Seaside Citadel enters tapped.
{T}: Add {G}, {W}, or {U}.
Bant, beacon of redemption, guarded by faultless angels.
  • Alara
Second Wave Explorer

Second Wave Explorer {1}{W}

Creature - Human Soldier
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Second Wave Explorer.
“Feels like I've been away for a thousand years.”
2/2
  • Animus Vox
Sedraxis Scourge

Sedraxis Scourge {2}{U}{B}{R}

Creature - Horror
{T}, Sacrifice a creature: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Every flash of lightning that emanates from it is accompanied by the last gasp of the damned.
3/5
  • Alara
Seeker Lizaveth

Seeker Lizaveth {1}{G}

Legendary Creature - Human Scout
Whenever you play a land, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{1}{G}{U}{R}, Sacrifice three Clues: Exile cards from the top of your library until you exile three nonland cards. You may cast any number of those cards without paying their mana costs.
1/3
  • The Unraveling
Seeker of Far-Off Lands

Seeker of Far-Off Lands {1}{U/B}{G}

Creature - Elk Monk
When Seeker of Far-Off Lands enters, search target opponent's library for a land card, put it onto the battlefield tapped under your control, then that player shuffles.
“No land is beyond reach of the Inner-Eye.”
—Yi Cang, Thief of Blessings
1/1
  • Panxiou
Seeker of Horizons

Seeker of Horizons {3}{G}{W}

Creature - Human Warrior
When Seeker of Horizons enters, reveal the top three cards of your library. You may put a permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
Recite {1}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/5
  • Memorium Arcanum
Seize Dominance

Seize Dominance {2}{U}{B}{R}

Sorcery
For any number of permanent types, you may exchange control of two target permanents that share that type.
The Elders are in a constant war, in a cosmic battle of dominance, mimicking the actions of their believers. As one rises, another falls, shaping the future of Alkabah.
  • Alkabah
Sentinel of Latter Days

Sentinel of Latter Days {4}

Artifact Creature - Golem
Soldiercycling {1}{W}, Wizardcycling {1}{U}, Zombiecycling {1}{B}, Warriorcycling {1}{R}, Elfcycling {1}{G} ({1}{G}, Discard this card: Search your library for an Elf card, reveal it, and put it into your hand, then shuffle.)
Sentinel of Latter Days is every creature type as long as it's in your library.
3/3
Setar Ritualist

Setar Ritualist {3}{B}{B}

Creature - Human Shaman
Menace
When Setar Ritualist enters or whenever you cast a spell, if {U}{R} was spent to cast it, Setar Ritualist deals 3 damage to target permanent, then tap that permanent. Put a +1/+1 counter on Setar Ritualist.
3/2
  • Beyond Our Ken
Sha'Iv, God of Order

Sha'Iv, God of Order {U}{R}{W}

Legendary Enchantment
{U}{R}{W}, Discard a card named Sha'Iv, God of Order: Sha'Iv gains indestructible and becomes a God creature in addition to its other types.
Whenever Sha'Iv enters or attacks, choose target creature an opponent controls. Untap it, then tap each other creature that player controls. They don't untap during their controller's next untap step.
5/5
  • Mious