Haste You may cast sorcery and enchantment spells as though they had flash. Whenever you cast an enchantment, instant, or sorcery spell, Lightning-Fast Lionfish gets +1/+0 and gains first strike until end of turn.
Enchant creature Enchanted creature gets +3/+0 and has trample. Madness {1}{R}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Prophetic Flames deals 3 damage to target creature. If you control a Goblin, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
[+1]: Add {R} or {G}. [–1]: Fatresya deals 2 damage to target creature. That creature can't block this turn. [–5]: You get an emblem with “Creatures you control get +2/+2 and have haste and trample.”
If a permanent you control with mana value 5 or greater entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Search your library for an artifact card with mana value X, where X is 1 plus the greatest mana value among artifacts you control, reveal it, put it into your hand, then shuffle. You may cast Tireless Endeavor from your graveyard by sacrificing an artifact in addition to paying its other costs.
Whenever you discard a card, choose up to one that hasn't been chosen this turn — • Draw a card. • Tap target creature. Put a stun counter on it. • Create a 2/2 blue Jellyfish enchantment creature token with flying.
During the Dream Moon festival Dusk City's skies are filled with hardlight images mimicking lost life.
When this creature enters, you may sacrifice a creature. If you do, you draw a card and you lose 1 life. Arise {2}{B}({2}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“We are the light of understanding that flickers in this void of false hope.”
“Sure the first ghosts are on our side. They always are. It's the ones that killed them you've gotta worry about, and they don't stay dead either.” —Calamity Rose
Post a bounty on target creature you don't control, then each opponent sacrifices a creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
When Frisky Denmates enters, create a 2/1 red and white Fox creature token, then Frisky Denmates deals damage to target creature or planeswalker an opponent controls equal to the number of Foxes you control.
Enchant creature Enchanted creature has erratic. (When that creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.) When enchanted creature dies, return Eternal Recurrence to its owner's hand.
Until end of turn, you may play cards from your graveyard by paying 2 life in addition to those cards' costs. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Reveal the top five cards of your library. Put one of those cards into your hand. Target opponent chooses two of those cards. Exile the chosen cards, then put the rest into your hand.
This spell costs {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.) Destroy all nonland, nonstoried permanents.
“They are surpassing the sun... and it should not be that way.” —The Popol Vuh, Part 2