15282 cards found
Conquer Realms

Conquer Realms {R}{W}

Sorcery - Adventure
Creatures you control get +1/+0 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Dawn Hill Outskirts
  • Adventurers of Onora
Conquer the Fang Den

Conquer the Fang Den {R}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
1, 2 — Whenever you attack with one or more creatures with power 4 or greater, add a quest counter.
3 — Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.”
Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
  • Adventurers of Onora
Consortium Astrolabe

Consortium Astrolabe {2}{W}{W}

Artifact
Machinate — {T}, Tap another untapped artifact you control: Exile target artifact or creature, then return that card to the battlefield tapped under its owner's control.
None but the Malefactor himself knows fully what the device is tracking.
  • Over the Horizon
Consult the Ancestors

Consult the Ancestors {1}{B}

Instant
Look at the top card of your library. You may put it into your graveyard. Repeat this process twice, then draw a card.
Li was torn. Elder Ko's advice was to stand up for Highpoint's customs, while Elder Sai warned against a stubborn mindset. At least Elder La's advice on what to eat for dinner was spot-on.
  • Adventurers of Onora
Consumed by Fashion

Consumed by Fashion {2}{U}{U}

Enchantment - Aura
Enchant creature or planeswalker
As Consumed by Fashion enters, put two loyalty counters on enchanted permanent.
You control enchanted permanent. It's an Okus planeswalker with “+1: Scry 1” and “-3: Draw a card” and loses all other card types and abilities.
  • Over the Horizon
Convoy's Companion

Convoy's Companion {G}

Creature - Antelope
Landfall — Whenever a land you control enters, Convoy's Companion gets +1/+1 until end of turn. If that land was a Desert, put a +1/+1 counter on it instead.
1/1
  • Over the Horizon
Copperhide Calf
Verdigris Behemoth

Copperhide Calf {G}{W}

Artifact Creature - Elephant Construct
Level experience (Whenever this creature attacks, if it has fewer than three level counters on it, put a level counter on it.)
When Copperhide Calf has three or more level counters on it, remove them all and transform it. [2/2]
[level 1-3] Prevent the first 1 damage that would be dealt to Copperhide Calf each turn. [3/3]
Card has other part: Verdigris Behemoth
  • Over the Horizon
Coral Plunderers

Coral Plunderers {2}{R}

Creature - Merfolk Pirate
Menace
Whenever a card leaves your graveyard for the first time each turn, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
2/3
  • Over the Horizon
Crackle Across Kahembo

Crackle Across Kahembo {X}{R}

Instant
Wanderlust — This spell costs {2} less to cast as long as you control four or more differently named lands.
Crackle Across Kahembo deals X damage to target creature or planeswalker.
  • Over the Horizon
Croakfolk Marsh-Baron

Croakfolk Marsh-Baron {X}{G}

Creature - Frog Noble
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Croakfolk Marsh-Baron enters with X +1/+1 counters on it. If its tithe was paid, it enters with twice X +1/+1 counters instead.
0/0
  • Over the Horizon
Croaking Chorus

Croaking Chorus {4}{U}

Sorcery - Adventure
Shuffle your hand and graveyard into your library, then draw a card for each spell you cast this turn.
Card has other part: Tongue Twister
  • Adventurers of Onora
Croaks, Pipe Dreamer

Croaks, Pipe Dreamer {3}{U}

Legendary Creature - Frog Monk
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
At the beginning of your end step, if you cast no spells this turn, exile the top card of your library. If it's a nonland card, you may cast it without paying its mana cost.
3/3
  • Adventurers of Onora
Crossroads Town

Crossroads Town

Land
You may have Crossroads Town enter tapped. If you do, search your library for a basic land card, reveal it, then shuffle and put that card on top.
{T}: Add {C}.
  • Adventurers of Onora
Crown of the Urchin King
A Slave's Vengeance

Crown of the Urchin King

Legendary Artifact - Equipment Monument
Equipped creature gets +X/+X, where X is the number of cards in your graveyard.
Sacrifice a creature other than equipped creature: Equipped creature gains lifelink and indestructible until end of turn.
Equip {3}
Card has other part: A Slave's Vengeance
  • Over the Horizon
Crumbling Aqueduct

Crumbling Aqueduct

Land - Desert
Crumbling Aqueduct enters tapped unless you control another Desert.
{T}: Add {U} or {B}.
At the ruins of Conto Sika, latent wisdom seeps away into the sand.
  • Over the Horizon
Crush Cowards

Crush Cowards {R}{G}

Sorcery - Adventure
Up to one target creature you control has base power 4 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Fang Den Jaws
  • Adventurers of Onora
Curse of Ceaseless Pursuit

Curse of Ceaseless Pursuit {3}{G}

Enchantment - Aura Curse
Flash
Enchant player
When Curse of Ceaseless Pursuit enters, put two +1/+1 counters on target creature you control.
Creatures attacking enchanted player have trample.
  • Over the Horizon
Curse of Grasping Air

Curse of Grasping Air {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Grasping Air enters, enchanted player reveals their hand. You choose a nonland card from it. That player discards that card.
Spells you cast that target enchanted player cost {1} less to cast.
  • Over the Horizon
Curse of Life's Cycles

Curse of Life's Cycles {3}{B}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Life's Cycles enters, destroy target creature enchanted player controls.
Concord — At the beginning of enchanted player's upkeep, if there are four or more card types among permanents you control, that player loses 1 life and you gain 1 life.
  • Over the Horizon
Curse of Rebalancing
Cutting Content

Curse of Rebalancing

Enchantment - Aura Curse
(Color indicator: Curse of Rebalancing is black)
Enchant player
At the beginning of enchanted player's upkeep, that player upgrades a creature you control. (They give it one of the listed counters it doesn't have.)
• +1/+1
• Lifelink
• Menace
Card has other part: Cutting Content
  • Over the Horizon
Cutting Content
Curse of Rebalancing

Cutting Content {2}{B}

Sorcery
Target opponent sacrifices a creature with the greatest power among creatures that player controls.
Fabled {3}{B}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Curse of Rebalancing
  • Over the Horizon
Cutting the Noose

Cutting the Noose {2}{B}

Sorcery - Tale
Return target creature or planeswalker card with mana value 3 or less from your graveyard to the battlefield. If it’s an Eli planeswalker, put a loyalty counter on it. (Cast a copy of this spell once while this planeswalker is on the battlefield.)
Card has other part: Marianne, the Heartstopper
  • Over the Horizon
Da'Lang's Preyscenter

Da'Lang's Preyscenter {4}{G}{G}

Creature - Wolf
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature an opponent controls dies, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
6/6
  • Over the Horizon
Daisite Pioneer

Daisite Pioneer {1}{W}

Creature - Human Scout
---
Frontiers Anew {G}
Sorcery — Adventure
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
2/2
Card has other part: Dramatic Peril
  • Over the Horizon
Dark Seas of Shiryen

Dark Seas of Shiryen {3}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 1/1 blue Pirate creature token or a 2/2 white Dwarf creature token.
III — Until end of turn, creatures you control gain “Whenever this creature attacks, draw a card, then discard a card unless this creature is a Pirate.”
  • Over the Horizon