9545 cards found
Mother Roo

Mother Roo {3}{U}

Creature - Kangaroo
{B}{G}{U}: Mother Roo gets +2/+2 and gains flying until end of turn.
3/3
Card has other part: Bounding
  • Karina's Explorations
Mother Snake
Winding Snake

Mother Snake

Creature - Snake
(Color indicator: Mother Snake is green)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
There is always more to learn.
4/4
Card has other part: Winding Snake
  • Monsters of Chikyu
Mother of Cranes

Mother of Cranes {3}{W}

Creature - Bird
Flying
Whenever another creature you control enters, you gain 1 life.
“Stand within the crane's shadow”
— Saying meaning “stay safe”
2/3
  • Goliaths of Nangjiao
Mother of Owls

Mother of Owls {2}{U}

Creature - Bird
Flying
When Mother of Owls dies, you may return target creature an opponent controls to its owner's hand.
She would give anything to save her young, including and far beyond her own life.
2/1
  • Goliaths of Nangjiao
Mother's Disciples

Mother's Disciples {2}{B}

Creature - Human Shaman
Whenever a creature dies, put a +1/+1 counter on Mother's Disciples.
One does not worship life without respecting death as well.
2/2
Motley Crew

Motley Crew {1}{R}

Creature - Human Scout
Motley Crew has no name while it's being cast. (It will always make first contact.)
{2}{R}: Creatures you control named Motley Crew get +1/+0 until end of turn.
Every week Karina was whisked to a different plane, meeting countless students like herself, but each with a story of their own.
2/2
  • Karina's Explorations
Mount of the Order
Brimstone Courser

Mount of the Order

Enchantment - Aura Steed
(Color indicator: Mount of the Order is red)
(Transform this if it's not attached to a creature. Pay {3}{R}{R} as a sorcery to unattach it.)
Enchant creature you control
Mount of the Order's rider gets +5/+4.
{2}{R}: Target creature can't block Mount of the Order's rider this turn.
Card has other part: Brimstone Courser
  • Quest for the Roseblade
Mountain

Mountain

Basic Land - Mountain
Mountain Bighorn

Mountain Bighorn {1}{G}

Creature - Sheep
{4}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Mountain Bighorn becomes monstrous, you may have it fight target creature you don't control.
1/3
  • Glacia: Hail to the Queen
Mountain Victor

Mountain Victor {R}

Creature - Dwarf Warrior
Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
If Mountain Victor was kicked, it enters with two +1/+1 counters on it.
1/1
Mountain-Western Inventor

Mountain-Western Inventor {U}{R}

Creature - Human Artificer
When Mountain-Western Inventor enters, you may return target artifact card from your graveyard to your hand.
{1}, Sacrifice an artifact: Target creature can't block or be blocked this turn.
1/2
  • Rail War
Mounted Charge

Mounted Charge {2}{W}{W}

Sorcery
Creatures you control get +2/+2 and gain first strike until end of turn.
“Just run them over.”
—Achet-Aton
  • Pyramids of Atuum
Mounted Marksman

Mounted Marksman {1}{R}{R}

Creature - Human Archer
First strike, haste
When Mounted Marksman enters, it deals 2 damage to target creature you don't control.
“You may try to escape, but my arrow will find you.”
2/1
  • Pyramids of Atuum
Mourn No More

Mourn No More {G}{W}

Sorcery
Return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Mourn the Lost

Mourn the Lost {1}{W}

Enchantment
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature dies or a time counter is removed from Mourn the Lost, you may tap target creature.
In time, even grief gives way to nothing.
  • Plagues of Fretport
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
  • The Stage Presents: The Neverending Act
Mournful Newborn
Tempered Survivor

Mournful Newborn {2}{R}

Creature - Beast
First strike
Whenever a creature dealt damage by Mournful Newborn this turn dies, transform Mournful Newborn.
Defended only by the bones of its mother, the infants must quickly learn to survive the mountains on their own.
2/1
Card has other part: Tempered Survivor
  • Monsters of Chikyu
Mourngash, the Harvester

Mourngash, the Harvester {3}{G}

Legendary Creature - Treefolk
Whenever another nontoken creature you control enters, you may exile a number of cards from your graveyard equal to its mana value. If you do, create a token that's a copy of it, except the token isn't legendary if the creature is legendary.
{1}{B/G}: Look at the top card of your library. You may put that card into your graveyard.
3/4
  • Seasons of War
Mourning Lady Faye

Mourning Lady Faye {1}{G}

Instant
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Mouseketeer

Mouseketeer {2}{R}

Creature - Mouse Knight
Double strike
No one is too small to make a difference.
1/1
Card has other part: For the Guard
  • Adventurers of Onora
Move Unseen

Move Unseen {U}

Sorcery
Target creature can't be blocked this turn.
“Now Daril, the essence of stealth is simple. Move with intention and purpose so that they'll think you were always meant to be there.”
—Amelia, Aeon's Hand Assassin
  • Zero
Move with the Tides

Move with the Tides {3}{G}{U}

Sorcery
Scry 2, then reveal the top or bottom card of your library. Creatures you control get +X/+X until end of turn, where X is that card's mana value.
Draw a card.
  • Mious
Moved by Instinct

Moved by Instinct {G}

Enchantment - Aura
Flash
Enchant creature
When Moved by Instinct enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has haste and trample.
Before Tahti had time to take in the view, a cry of help from afar drowned out all else.
  • Lovi Awoken
Msuji Operative

Msuji Operative {1}{U/R}{B}

Creature - Lizard Rogue
Menace
Whenever Msuji Operative deals combat damage to a player, reveal the top card of your library, put it into your hand, then you lose life equal to its mana value unless you discard a card.
2/2
  • Kahembo: Olde Dawn
Mudslinging

Mudslinging {3}{R}

Instant
Until end of turn, target creature gets +2/+2 and gains “Whenever this creature attacks, you may post a bounty on target creature.” (Put a bounty counter on that creature. It has “When it dies, each opponent draws a card” as long as it has a bounty counter on it.)
  • High Noon