12496 cards found
Illusory Stag

Illusory Stag {1}{R}

Creature - Elk Illusion
Flash
Trample
As a child, a herd of deer has passed straight through Mishka's camp, oddly unconcerned with the people within. She became fascinated with the creatures, and often turned to their image in times of stress.
3/1
  • Beyond Our Ken
Illustrious Lantern

Illustrious Lantern {2}

Artifact
When Illustrious Lantern enters, put a +1/+1 counter on target creature you control.
{4}, {T}: Put a +1/+1 counter on target creature you control.
Each lantern is painted with a portrait of a great leader from Nangjiao's history.
  • Surging Tide
Illustrious Qilin

Illustrious Qilin {1}{G}

Creature - Kirin
{G}: Exile target card from a graveyard. If a creature card with flying is exiled this way, put a flying counter on Illustrious Qilin. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
3/2
  • Panxiou
Ilysian Bounty

Ilysian Bounty {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Mill three cards.
When trees bear fruit in the Underworld, their counterparts in the realm of the living wither and die.
  • Theros Triumphant
Imaginary Flames

Imaginary Flames {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
Mirage {R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Imagination Augmentation

Imagination Augmentation {5}{U}{U}

Enchantment
Flash
Whenever you make first contact, you may put a card you own from outside the game into your hand. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
The marvels of Entelan technology can literally turn one's dreams into reality.
  • Karina's Explorations
Imagination Module

Imagination Module {2}{U}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{4}{U}: Thinking
Conjure three cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{4}{R}: Dreaming
Discard any number of cards, then draw that many cards and add that much {R}.
{3}{U}{R}: Feeling
Imagination Module gains “Whenever you discard a card, exile the top card of your library. You may play it until the end of your next turn.”
Related card: Data-Point
  • Beyond the Blackwall
Imaginative Dreamer

Imaginative Dreamer {G}{U}

Creature - Human Citizen
You may have Imaginative Dreamer enter as a copy of any creature on the battlefield. When it does, it stops being a copy.
“-and she'll reveal that my parents kept my powers a secret for my own safety, and then she'll clasp my hands in hers, and then-”
2/2
  • MSEM Masters 2021
Imagine

Imagine {U}

Sorcery
Shuffle any number of cards from your graveyard into your library.
Scry 1, then draw a card.
  • Discoveries of Akieva
Imako, Ninefingers

Imako, Ninefingers {U}{B}

Legendary Creature - Human Rogue
Whenever Imako, Ninefingers becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Imako.
Sacrifice Imako: Turn all cards exiled with it face up. Exile all cards with those names from your opponent's graveyards.
2/3
  • Path of Shadows
Imisti's Commando

Imisti's Commando {1}{G}

Creature - Elf Warrior
Vigilance
Imisti's Commando can't be blocked by creatures with lesser power.
Whenever Imisti's Commando deals combat damage to a player, draw a card.
2/1
  • Quest for the Roseblade
Imisti's Schemes

Imisti's Schemes {2}{B}

Instant
Each opponent sacrifices a creature or planeswalker. If you own a foretold card in exile, you gain 4 life.
“Take the Queen alive, and kill any that travel with her. Imisti's orders.”
—Divar, elven warrior
  • Quest for the Roseblade
Imisti, Elven Insurgent

Imisti, Elven Insurgent {B}{G}

Legendary Creature - Elf Rogue
Whenever Imisti, Elven Insurgent attacks, mill two cards. When you do, you may return target land card from your graveyard to your hand.
{X}{B}{G}: If Imisti has no +1/+1 counters on it, put X +1/+1 counters on Imisti. Activate only as a sorcery.
3/2
  • Quest for the Roseblade
Imitator of Drakes

Imitator of Drakes {U}

Creature - Human Wizard
Imitator of Drakes has flying as long as it has a +1/+1 counter on it.
{2}{U}: Put a +1/+1 counter on Imitator of Drakes.
“Before I was born, the great Drakes that once flew through Akieva's skies left. My greatest Achievement will be to bring them back.”
1/1
  • Discoveries of Akieva
Imitator of Success

Imitator of Success {2}{U}{U}

Creature - Shapeshifter
You may have Imitator of Success enter as a copy of any creature on the battlefield, except it has no mana cost and base power and toughness 1/1 if it's a token.
Successor {1}{U}{U} ({1}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost and base power and toughness 1/1. Succeed only as a sorcery.)
0/0
  • MSEM Masters Cube
Immaculate Attunement

Immaculate Attunement {3}{G}

Sorcery
Distribute three +1/+1 counters among any number of creatures you control.
Metamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Immaculate Choir

Immaculate Choir {W}

Creature - Human Cleric
At the beginning of each opponent's end step, that player gets a poison counter unless damage was dealt this turn.
“Our song will bring you peace, if you would only stop to listen.”
0/1
  • Beyond Our Ken
Immaculate Clouddasher
Leaping Dancer

Immaculate Clouddasher

Creature - Angel Actor
(Color indicator: Immaculate Clouddasher is white)
Flying
Whenever Immaculate Clouddasher attacks, up to three target creatures gain flying until end of turn.
The bigger the stage, the greater the influence.
3/4
Card has other part: Leaping Dancer
  • Villains: The Musical
Imminent Collision

Imminent Collision {2}{R}

Instant
Destroy target artifact.
Reprise {R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
The Tideshift was an unpleasant surprise after enduring the Wall of Storms.
  • Aftermath
Immolated Grave

Immolated Grave

Land - Desert
Immolated Grave enters tapped.
{T}: Add {R}.
{2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
  • Al Tabaq
Immortal Ascension
Mortal Resurrection

Immortal Ascension

Enchantment - Aura
(Color indicator: Immortal Ascension is white)
Enchant creature
Enchanted creature gets +3/+3 and has flying.
“Only after they renounced hope of a reward for their virtue did the gods deem them worthy of it.”
—Hemley Eggfeather
Card has other part: Mortal Resurrection
  • Glacia: Hail to the Queen
Immortal Butcher
Death's Door

Immortal Butcher

Enchantment - Aura
(Color indicator: Immortal Butcher is black)
Enchant creature
Enchanted creature gets +2/+2 and has trample and indestructible.
“Come on, you coward! Finish what you started!”
—Sera of Coppercove
Card has other part: Death's Door
  • A Tourney at Whiterun
Immortal Child

Immortal Child {W}

Creature - Human
Indestructible
Immortal Child can't block creatures with greater power.
“How sweet. How innocent. How pure. I'm going to vomit.”
—Taran Joy
1/1
  • Arkadai
Immortal Herald
Edgar, Divine Regent

Immortal Herald

Legendary Creature - Angel Avatar
(Color indicator: Immortal Herald is white and green)
Hexproof, indestructible
You don't lose the game for having 0 or less life.
For each 1 life you would lose while you have 0 or less life, instead put a -1/-1 counter on a creature you control with toughness 1 or greater.
6/6
Card has other part: Edgar, Divine Regent
  • Feanav: The Apothecary's Progress
Immortal Terror

Immortal Terror {2}{B}

Enchantment
Whenever a face-down creature you control attacks, defending player loses 1 life.
{2}, Discard a card: Manifest the bottom card of your library. Activate only once each turn. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
  • Mious