15897 cards found
Playtest Card B1

Playtest Card B1

(Color indicator: Playtest Card B1 is red)
  • Playtest Cards 16 16s
Jerrold's Wretched Cure

Jerrold's Wretched Cure {2}{G}

Enchantment
When Jerrold's Wretched Cure enters, search your library for a legendary green card, reveal it, put it into your hand, then shuffle.
At the beginning of your upkeep, up to one other target nonland permanent you control becomes an X/X Construct creature in addition to its other types until end of turn, where X is the number of card types among cards in your graveyard.
  • The Stage Presents: The Neverending Act
Drakon Nightshade

Drakon Nightshade {B}

Creature - Zombie
Drakon Nightshade can't block.
When Drakon Nightshade dies, scry 1.
2/1
  • Spark of Revolution
Touch of Corruption

Touch of Corruption {B}

Sorcery
Choose target creature you control. When that creature dies this turn, each opponent loses 2 life and you gain 2 life. That creature gets +1/-1 until end of turn.
The Phyrexians, famed for overlaying into Dominaria and destroying Mirrodin, soon found an emissary with which to travel the multiverse.
  • Spark of Revolution
Take the Bait

Take the Bait {2}{W/B}{W/B}

Sorcery
Each player sacrifices a creature with the highest power among creatures they control and a creature with the lowest power among creatures they control.
  • Kahembo: Olde Dawn
Yhzag, Alpha and Omega

Yhzag, Alpha and Omega {13}

Legendary Creature - Horror God
Flying, trample
Once during each of your turns, you may cast a spell from your graveyard without paying its mana cost.
When Yhzag, Alpha and Omega is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Progenitor, destroyer; the terrible truth made manifest.
13/13
  • Toll Midnight
Key to the Nexus

Key to the Nexus

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{5}: Unlock Key to the Nexus. If {W}{U}{B}{R}{G} was spent to activate this ability, you may cast the revealed card without paying its mana cost. Otherwise, put that card on top of your library.
Ilieth, Transcendent

Ilieth, Transcendent {5}{R}{R}

Legendary Creature - Dragon
Flying, trample, haste
Whenever you activate an ability of a nonland permanent, you may have Ilieth, Transcendent deal 2 damage to target creature.
{2}{R}: Creatures you control get +2/+0 until end of turn.
Flynn found the best way to handle her dragonsoul was not to reign her in, but let her free.
5/5
  • Karina's Explorations
Whispering Halls

Whispering Halls {1}

Artifact
Creatures can't attack or block alone.
“No way am I going through those halls alone. Whatever's waiting in that wing can stay there for all I care.”
—Artamo, vault keeper
  • Villains: The Musical
Danuri Eaglerider

Danuri Eaglerider {2}{W}

Creature - Human Soldier
Identity — As long as you control at least two other creatures that share a creature type with Danuri Eaglerider, Danuri Eaglerider gets +1/+2 and has flying.
“The Fellors enjoy the savagery of griffins. We prefer the majesty of the eagles.”
3/2
  • Khaliz-Dorahn
Tightrope Acrobat

Tightrope Acrobat {1}{W}

Creature - Human Citizen
Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
1/1
  • A Tourney at Whiterun
Chronal Echo

Chronal Echo {2}{U}

Creature - Spirit Horror
Flying
{2}{U}: Until end of turn, target creature has your choice of base power and toughness 1/1 or 4/4 until end of turn. Activate only outside of combat.
“After so many iterations, it's no wonder things are getting weird—well, weirder.”
—Rowena Bishop
2/3
  • Toll Midnight
Rot-Sand Ruins

Rot-Sand Ruins

Land - Desert
Rot-Sand Ruins enters tapped unless you control another Desert.
{T}: Add {B} or {G}.
The Nereba archives are not the only monument to be consumed by the desert.
  • Over the Horizon
Extoller of Effort

Extoller of Effort {3}{W}{W}

Creature - Human Cleric
You may exert Extoller of Effort as it attacks. (An exerted creature won't untap during your next untap step.)
Whenever you exert a creature, create a 1/1 white Human creature token.
4/4
  • End of Wollensie
Alchemist's Grimoire

Alchemist's Grimoire {R}

Artifact
When Alchemist's Grimoire enters, it deals 2 damage to any target.
{1}{R}, {T}, Discard a card: Draw a card.
Learn within the secrets of the material world.
  • Innistrad In Memoriam
Prince of Stars

Prince of Stars {3}{R}{R}

Creature - Elemental Dragon
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Flying
Dragon spells you cast have cascade.
4/4
Culminating Salvation

Culminating Salvation {1}{W}{W}

Sorcery
Escalate {W}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Create two 1/1 white Spirit creature tokens with flying.
• You gain 6 life.
  • Memorium Arcanum
Korrinary Warcaller

Korrinary Warcaller {2}{W}

Creature - Human Rebel Soldier
Kicker {X} (You may pay an additional {X} as you cast this spell.)
When Korrinary Warcaller enters, if it was kicked, search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
3/2
Ethics and Reanimation

Ethics and Reanimation {1}{B}

Artifact
{B}, {T}: Exile target creature card from a graveyard. You gain 2 life.
{1}{B}, {T}: Mill three cards. You lose 2 life.
{3}{B}{B}, {T}, Sacrifice Ethics and Reanimation: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • End of Wollensie
Bazaar Guardian

Bazaar Guardian {5}

Artifact Creature - Golem
Flash
Haste
{3}, {T}: Exchange control of two target noncreature spells. Their controllers may choose new targets for the spells.
Keeping the gatetowns in check requires a quick blade and quicker refunds.
2/5
  • Oirohpo
Lost Empire's Legacy

Lost Empire's Legacy {4}

Artifact
When Lost Empire's Legacy enters, create two Treasure tokens.
{1}, {T}, Sacrifice an artifact: Return target artifact card from your graveyard to your hand.
“We're finally starting to see the first results of our efforts. Surely the deeper we delve, the closer we get to Heaven's Truth.”
—Mettalia
  • Elmare: Into the Abyss
Hero of Shengin Province

Hero of Shengin Province {3}{G}

Creature - Human Warrior
You may have Hero of Shengin Province assign its combat damage as though it weren't blocked.
{2}{G}: Until end of turn, you may have creatures you control assign combat damage as though they weren't blocked. Activate only if Hero of Shengin Province is in your graveyard.
4/2
  • Tales of Old Jidai
Undying Lich

Undying Lich {2}{B}{B}

Creature - Zombie Wizard
When Undying Lich dies, create a 6/3 black Zombie Horror creature token with menace and “When this creature dies, create an 8/5 black Elder Demon Horror creature token with flying, deathtouch, and menace.”
4/1
What Lurks Beyond

What Lurks Beyond {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library, hand, or graveyard for a creature card with mana value 1 greater than the sacrificed creature's and put it onto the battlefield. If you searched your library this way, shuffle.
Tomb-Diving Initiate

Tomb-Diving Initiate {1}{U}

Creature - Human Rogue
Whenever a creature you control attacks, you may sacrifice a Treasure. If you do, that creature can't be blocked this turn.
“This used to be an easy job—get in then get out. But with all of Cyrukan's flock circling around, there's the danger in the tombs and above them.”
2/1
  • Alkabah