12496 cards found
Huolin Sanctifier

Huolin Sanctifier {1}{W}

Creature - Fox Monk
Vigilance
When Huolin Sanctifier dies, if it was in a pack, create a 2/1 black Spirit creature token with “This creature can't block.” (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Huolin Shrine

Huolin Shrine

Land
Huolin Shrine enters tapped.
{T}: Add {R} or {W}.
{R/W}, {T}, Sacrifice Huolin Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Hurl from Existence

Hurl from Existence {1}{U}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Return target creature [you control] to its owner's hand.
Draw a card.
  • Arkadai
Hurried Scavenger

Hurried Scavenger {1}{G}

Creature - Beast
Whenever Hurried Scavenger attacks or blocks, you may mill two cards.
Hurried Scavenger gets +4/+4 as long as you have five or more card types among cards in your graveyard.
2/2
  • Animus Vox
Hursar the Unflinching

Hursar the Unflinching {G}{W}{U}

Legendary Planeswalker - Hursar
[+1]: Prevent all damage that would be dealt to up to one other target permanent until your next turn.
[–2]: Target creature gets +3/+3 until your next turn.
[–3]: Untap all nonland permanents you control.
Loyalty:
6
  • Sparks of a Multiverse
Hursar's Intervention

Hursar's Intervention {G}{W}{U}

Instant
Target creature you control becomes a white Bear with base power and toughness 3/5, hexproof, and double strike until end of turn. Whenever it deals combat damage to a player this turn, draw a card.
“No worries! Hursar will take this one with one paw tied behind back!”
  • Sparks of a Multiverse
Hursar's Study

Hursar's Study {G}{W}{U}

Enchantment - Study
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
You may play Aura and Equipment cards from the archived library, and play those spells as though they had flash.
“Hursar probably have something in here little man can use. Here! Child's training sledge!”
  • Sparks of a Multiverse
Hurtling Swine

Hurtling Swine {4}{R}

Creature - Boar
Hurtling Swine attacks each combat if able.
When the hog gets rolling, entire orchards can disappear almost instantly in a flurry of hooves and tusks.
5/4
  • Surging Tide
Husbandry

Husbandry {3}{G}

Enchantment - Discovery
I, II — Create a 3/3 green Beast creature token with defender.
Discovery — Creatures you control with defender can attack as though they didn't have defender.
  • Scriptures of Urshad
Hushwing Sentinel

Hushwing Sentinel {4}{W}

Creature - Bird
Flying, vigilance
If you hear them coming, it is a warning. You will not hear them strike.
3/4
  • Descent from the Highlands
Hutao's Wardens

Hutao's Wardens {1}{U}{R}

Creature - Spirit Warrior
Whenever you cast a noncreature spell, Hutao's Wardens deals 2 damage to each opponent. Then if that spell was an enchantment, scry 2.
The pucatrihueke, fallen warriors bound to sea and storm, protect Grandpa Hutao, the bearer of the sea's blessing.
3/3
  • Road to Carü Mapu
Hyden, Form Philosopher
The Finest Specimen

Hyden, Form Philosopher {2}{G}

Legendary Creature - Human Noble
Creatures you control have “{T}: Add {C} or one mana of any of this creature's colors.”
Attain {5}{G} ({5}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
1/2
Card has other part: The Finest Specimen
  • The Empty Throne of Feanav
Hydrolyze

Hydrolyze {1}{U}

Instant
Counter target spell. If that spell is countered this way, its owner puts it on the top or bottom of their library instead of into their graveyard.
Each player draws a card.
  • Nangjiao In Bloom
Hyle's Gift

Hyle's Gift {1}{U}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each permanent attached to it.
Permanents attached to equipped creature have ward {3}.
Equip {1}
Card has other part: Get Out
  • Karina's Explorations
Hymn of Fury

Hymn of Fury {1}{R}{G}

Sorcery
Hymn of Fury deals 1 damage to each creature, then each creature you control gains haste and double strike until end of turn.
To the elves, the relentless beat of the Pyresong and the sounds of weapons cleaving flesh are a singular rhythm.
  • Descent from the Highlands
Hyper Beam

Hyper Beam {1}{G}

Sorcery
Double the power and toughness of target creature you control until end of turn. It doesn't untap during its controller's next untap step.
“The attack is so devastating that it hurts the monster using it too, so the trick is to make sure it ends the fight.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Hypersomnia

Hypersomnia {2}{U}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
  • A Tourney at Whiterun
Hypnosis

Hypnosis {3}{U}

Enchantment - Aura
Enchant creature
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Enchanted creature doesn't untap during its controller's untap step.
  • Monsters of Chikyu
Hypnotic Halo

Hypnotic Halo {W}

Enchantment - Aura
Enchant creature
When Hypnotic Halo enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}{W}{W}, Sacrifice Hypnotic Halo: Exile enchanted creature.
  • Surging Tide
I Choose You

I Choose You {5}{U}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Search target opponent's library for a creature or planeswalker card and put it onto the battlefield under your control. That player shuffles.
“Don't worry, you'll be safe with us now.”
  • Monsters of Chikyu
I'll Be Gone

I'll Be Gone {2}{B}

Sorcery
Exile all creature cards from target player's graveyard. For each creature card exiled this way, search that player's library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Lieutenant Saxon looked around the crash site. “Sadie? Where are you?” She called out. But her fiancée was nowhere to be found.
  • Love Song
I's Observatory

I's Observatory

Land
{T}: Add {C}.
{3}{U}: Until end of turn, I's Observatory becomes a 1/4 creature. It's still a land. It has menace if {B} was spent to activate this ability, has first strike if {R} was spent, and assigns combat damage equal to its toughness rather than its power if {G} was spent.
  • Sparks of a Multiverse
I's Study

I's Study {1}{R}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you cast a spell from your hand, you may cast a card from the archived library with a lesser mana value without paying its mana cost.
“I have one rule: never be boring.”
  • Sparks of a Multiverse
I, Queen of Eons

I, Queen of Eons {U}{B}{R}{G}

Legendary Planeswalker - I
[+1]: Create a token that's a copy of another target permanent. Exile that token at the beginning of your next upkeep.
[–3]: If it's not an extra turn, you take an extra turn after this one, then skip your next turn that's not an extra turn.
[–6]: Until end of turn, planeswalkers become copies of I, Queen of Eons, except they aren't legendary. Destroy all nonland, non-I permanents.
Loyalty:
4
  • Sparks of a Multiverse
ICE Breaker

ICE Breaker {2}{B}

Sorcery
This spell costs {1} less to cast and can't be countered if it targets a cursed opponent.
Target opponent mills eight cards. Exile up to two nonland cards milled this way. Until the end of your next turn, you may cast those cards and mana of any type can be spent to cast those spells.
Even CySec's final fortress melts to Nox's will.
  • Beyond the Blackwall