5253 cards found
Youthful Dreams
Touch of Destiny

Youthful Dreams {R/G}

Sorcery
Target creature gains haste and trample until end of turn.
Fabled {3}{R/G}{R/G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Touch of Destiny
  • A Tourney at Whiterun
Youthful Renegade

Youthful Renegade {3}{R}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +1/+0.
When Youthful Renegade enters the battlefield, create a 1/1 white Rebel creature token.
“If we don't focus on the power of our armies, we will never win.”
3/2
  • Tides of War
Youthful Tortoise

Youthful Tortoise {1}{G}

Enchantment Creature - Turtle
Whenever you draw your second card each turn, put a +1/+1 counter on Youthful Tortoise.
Cycling {2} ({2}, Discard this card: Draw a card.)
“I see an eon's worth of wisdom in those young eyes. Go forth— be with the Current, little one.”
—Anemothrys, Reefcrown
0/2
  • Elmare: Into the Abyss
Zadyk Ritualist

Zadyk Ritualist {G}

Creature - Human Shaman
{T}: Add {C}.
{T}, Sacrifice a creature: Add one mana of any color.
The communities that took to the Zadyk built their own mysticism to ward off the lurking terrors of the forest.
1/1
  • The Unraveling
Zaidha, Seraph of Calamity

Zaidha, Seraph of Calamity {2}{R}{R}

Legendary Creature - Angel
Flying
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever Zaidha, Seraph of Calamity deals combat damage to a player, choose up to two target nonland permanents that player controls and target nonland permanent you control. Destroy one of those permanents at random.
2/2
  • Mious
Zana, the Dreamer

Zana, the Dreamer {2}{R}{R}

Legendary Creature - Reflection Rebel
Whenever Zana, the Dreamer attacks, you may pay {3}{R}{R}. If you do, for each attacking nontoken creature you control, create a tapped and attacking token that's a copy of it, except the tokens aren't legendary. Exile those tokens at the beginning of the end step.
3/2
  • Oirohpo
Zarchepet, Master of Sands

Zarchepet, Master of Sands {3}{R}{R}

Legendary Creature - Human Wizard
{1}{R}, {T}, Sacrifice a land: Create a colorless Desert land token with “{T}: Add {C}.”
{1}{R}, {T}: Sacrifice a Desert: Destroy up to two target lands.
5/4
Zealous Brawler

Zealous Brawler {R}{R}

Creature - Goblin Warrior
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“Let them come at me! I'll bring them all down and step on their remains!”
1/1
  • K15 Core Set
Zealous Enforcers

Zealous Enforcers {3}{R}

Creature - Goblin Soldier
Whenever two or more creatures an opponent controls block, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Enchanted creatures you control have menace.
3/2
  • Mious
Zealous Rabble

Zealous Rabble {2}{G}

Creature - Human Citizen
Zealous Rabble gets +1/+1 for each creature token you control.
At the beginning of your end step, if you're horrific, create a token that's a copy of Zealous Rabble, except it doesn't have this ability. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“Never underestimate small-town loyalty.”
—“A Town Called Nowhere”
1/1
  • Video Horror System
Zealous Scaleblight

Zealous Scaleblight {3}{R}

Creature - Crocodile Cleric
Whenever Zealous Scaleblight becomes tapped, it deals 1 damage to any target.
“The Zoulev condemned these souls, but we may still redeem them.”
—New Alores Preacher
3/2
  • Eralou
Zen Ascendant

Zen Ascendant {G}

Creature - Human Warrior
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{G}: Zen Ascendant becomes a copy of a creature token you control until end of turn. (It's not a token.)
1/1
  • Tales of Old Jidai
Zendikari Ranger

Zendikari Ranger {1}{G}

Creature - Elf Warrior Ranger
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
{T}: Add {G}.
1/1
  • Spark of Revolution
Zephyr Purifier

Zephyr Purifier {4}

Creature - Angel
Flash
Defender, flying
“Consecrated ground, my ass. There's not even anyone guarding it. Come on, boys, let's-”
—Ahldoor, plunderer, last words
1/5
  • Mious
Zephyrglider

Zephyrglider {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has flying.
Equip {2}
The thrill of falling through the sky.
  • Spark of Revolution
Zhedina Bazaar

Zhedina Bazaar {3}

Artifact
{T}, Sacrifice an artifact or enchantment: Draw a card.
“We carry a truly unique assortment of fineries. I can assure you, you will not regret making this purchase.”
—Relayne, Zhedina hawker
  • Worlds Away
Zhedina Exchange

Zhedina Exchange

Land
When Zhedina Exchange enters the battlefield, choose a basic land type.
Basic lands you control of the chosen type have “{T}: Add one mana of any color.”
{T}: Add {C}.
  • Worlds Away
Zhedina Outskirts

Zhedina Outskirts

Land
{3}, Reveal Zhedina Outskirts from your hand: Put Zhedina Outskirts from your hand onto the battlefield tapped.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Zhedina Servitor

Zhedina Servitor {7}

Artifact Creature - Construct
Defender
Wanderlust — As long as you control four or more differently named lands, Zhedina Servitor can attack as though it didn't have defender.
No one proceeds through the Gates without first obtaining permission from Zhedina Excursions Authority.
8/8
  • Worlds Away
Zhelid, Planar Academy

Zhelid, Planar Academy

Legendary Enchantment Land - Study
Archive 3 (As this enters the battlefield, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
{T}: Add {C}.
{1}, {T}: Scry 1.
Zhenya, the Draconic

Zhenya, the Draconic {1}{R}

Legendary Creature - Human Warrior
Menace
Ferocious — Whenever Zhenya, the Draconic becomes blocked by a creature, it deals 3 damage to that creature if you control a creature with power 4 or greater.
3/1
  • Surging Tide
Zhu Bajie's Command

Zhu Bajie's Command {R/G}{R/G}

Sorcery
Choose two —
• Target creature you control fights another target creature.
• Exile target artifact.
• Destroy target land. Its controller creates a tapped colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
• Target player returns a land card from their graveyard to their hand.
  • Panxiou
Zhu Bajie, Shepherd of Stone

Zhu Bajie, Shepherd of Stone {1}{R}{G}

Legendary Creature - Boar Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
You may play an additional land on each of your turns.
{1}{R}{G}: Demigod
Whenever a land enters the battlefield under your control this turn, it deals 3 damage to up to one target creature or planeswalker.
{6}{R}{G}: God
Until end of turn, lands you control become 3/3 Spirit creatures with indestructible and haste that are still lands. Untap them.
3/4
  • Panxiou
Zipping Zapper

Zipping Zapper {R}

Creature - Elemental Mouse
Haste
When Zipping Zapper enters the battlefield, target creature gains haste and first strike until end of turn.
“They say you can't find these in the wild, but I think maybe they're just too fast to see.”
—Karina Oblay, field notes
1/1
  • Monsters of Chikyu
Zoetic Tomb

Zoetic Tomb {5}

Artifact
When Zoetic Tomb enters the battlefield, exile target creature.
{4}: Until end of turn, Zoetic Tomb becomes a Golem artifact creature with power and toughness equal to the exiled creature's base power and toughness.
  • Al Tabaq