15897 cards found
Drunau Engulfer
Drunau Egg

Drunau Engulfer

Creature - Leviathan
(Color indicator: Drunau Engulfer is blue)
Trample
“The portents are clear. All of Innistrad under rule of the tentacled god.”
—Runo Stromkirk
13/6
Card has other part: Drunau Egg
  • Innistrad In Memoriam
Dwarven Swashbuckler

Dwarven Swashbuckler {4}{R}

Creature - Dwarf Pirate
When this creature enters, create a Weapon token, then attach it to a creature you control. (It's an Equipment artifact token with equip {2} and “Equipped creature gets +1/+1”.)
Arise {5}{R} ({5}{R}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
4/3
  • The Petals Wilt
Dwynerloch Haunt

Dwynerloch Haunt {U}

Creature - Elemental Horse
This creature can't be blocked.
{2}{U}, Sacrifice this creature: Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
The waters of the Dwynerloch churn with the mysteries of ages past and future.
1/1
  • The Petals Wilt
Eavesknocker

Eavesknocker {1}{W}{B}

Creature - Spirit
Flying, haste
Whenever Eavesknocker attacks, another target attacking creature gets +1/+1 until end of turn.
“Those aren't mice on the rafters . . .”
—Cathar Rolant, last words
2/3
  • Innistrad In Memoriam
Ebitha, Supplicant of Decay

Ebitha, Supplicant of Decay {U}{B}

Legendary Creature - Human Warlock
Whenever another creature you control dies, each opponent loses 1 life. If it had two or more counters on it, draw a card.
{1}{U}{B}: Put a -1/-1 counter on target creature you control and target creature an opponent controls. Activate only as a sorcery.
1/3
  • The Petals Wilt
Edelber Collaborator

Edelber Collaborator {1}{R/W}{G}

Creature - Dwarf Artificer Druid
First strike
Whenever this creature attacks, put a geode counter on target land you control. It gains “{1}, {T}, Sacrifice this land: Draw a card and you gain 2 life” for as long as it has a geode counter on it.
“Even Meredir itself grants us what aid its wilds can spare, in both root and stone.”
3/3
  • The Petals Wilt
Edelber Foreman

Edelber Foreman {1}{R}

Creature - Dwarf Artificer
Whenever one or more cards leave your graveyard, this creature deals 1 damage to each opponent.
{1}{R}, Exile this card from your graveyard: Create a Treasure token.
“If a bit o' blastin' powder splits rock, it'll do the job against the dead too.”
2/2
  • The Petals Wilt
Edelber Frontliners

Edelber Frontliners {2}{W}

Creature - Dwarf Soldier
This creature gets +1/+0 and has indestructible as long as another Knight or Soldier entered under your control this turn.
“Aye, these surfacer knights have strange customs. But it feels right to be fightin' alongside ‘em for a change.”
3/2
  • The Petals Wilt
Edgar Markov, Bloodsire

Edgar Markov, Bloodsire {3}{R}{W}{B}

Legendary Creature - Vampire Knight
First strike
Whenever Edgar Markov, Bloodsire attacks, exile the top three cards of your library. You may play those cards until end of turn.
Whenever another Vampire you control enters, it deals damage equal to its power to any target.
5/5
  • Innistrad In Memoriam
Edict of the Roses

Edict of the Roses {4}{W}

Instant
Exile target artifact or creature.
“The Roseblade has served you well, Asamund. But now I fear it must deliver all of Meredir salvation.”
—Rhysta, Bladebound
  • The Petals Wilt
Eerie Wildwood

Eerie Wildwood

Land
Eerie Wildwood enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {R} or {G}.
At day, a quiet footpath. At night, a trail for the hunt.
  • Innistrad In Memoriam
Elgaud Fortress

Elgaud Fortress

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Elgaud Fortress: Create a token that's a copy of target artifact you control. Activate only as a sorcery.
Far stronger than the stonework are the ideals of those who defend its walls.
  • Innistrad In Memoriam
Embercut Duelist
Emberslash Werewolf

Embercut Duelist {R}

Creature - Human Soldier Werewolf
First strike
{1}{R}: Transform Embercut Duelist. Activate only if it's attacking.
Bitter rivals tell her she's nothing without the sword . . .
1/1
Card has other part: Emberslash Werewolf
  • Innistrad In Memoriam
Emberslash Werewolf
Embercut Duelist

Emberslash Werewolf

Creature - Werewolf
(Color indicator: Emberslash Werewolf is red)
First strike
At the beginning of your end step, if Emberslash Werewolf didn't attack this turn, transform it.
. . . she agrees that it was only ever ornamental.
2/3
Card has other part: Embercut Duelist
  • Innistrad In Memoriam
Enduring Scion

Enduring Scion {1}{B}

Creature - Spirit Knight
Lifelink
{1}{W}, Exile this card from your graveyard: Target Knight or Soldier seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“The call has not gone silent still.”
2/2
  • The Petals Wilt
Ensnaring Possessor

Ensnaring Possessor {1}{U}

Creature - Spirit
Whenever Ensnaring Possessor attacks, you may tap or untap target permanent.
{1}{U}, {T}: Until end of turn, target creature gets +1/+1 and gains “Whenever this creature attacks, you may tap or untap target permanent.” Activate only as a sorcery.
1/1
  • Innistrad In Memoriam
Entrenched Forgemaster

Entrenched Forgemaster {2}{R}

Creature - Dwarf Artificer
Whenever you attack, you may discard a card. If you do, exile the top two cards of your library. You may play one of them this turn.
Once each turn, when a card leaves your graveyard, you may add {C}{R}.
Even before Gamhaugen's fate was sealed, Galborin never intended anywhere but his birthplace to be his tomb.
2/3
  • The Petals Wilt
Entropy's Descent

Entropy's Descent {1}{G}

Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
• Target creature you control fights target creature an opponent controls.
  • Innistrad In Memoriam
Erase Identity

Erase Identity {2}{U}

Enchantment - Aura
Enchant creature
When Erase Identity enters, tap enchanted creature.
Enchanted creature loses all abilities.
Enchanted creature doesn't untap during its controller's untap step.
  • Innistrad In Memoriam
Esalia's Witness

Esalia's Witness {3}{G}

Creature - Elf Ranger
When this creature enters, you return up to one target permanent card from your graveyard to your hand. If you don't, it seeks secrets. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“We've only ever gone to war in life's name.”
3/3
  • The Petals Wilt
Esalia, the Enduring Root

Esalia, the Enduring Root {G}

Legendary Creature - Elf Druid
Whenever another creature you control enters, put your choice of a vigilance, reach, or trample counter on this creature.
{T}, Remove a counter from this creature: Add one mana of any color. If that mana is spent on a creature spell, you may have it enter the battlefield with an additional counter of that kind on it.
1/2
  • The Petals Wilt
Escaped Ooze

Escaped Ooze {3}{U}

Creature - Ooze
When Escaped Ooze enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{3}{G}: Put a +1/+1 counter on Escaped Ooze.
The oozing of Estwald would stick with its residents for months to come.
3/3
  • Innistrad In Memoriam
Esmerie's Breeze-Seeker

Esmerie's Breeze-Seeker {4}{W}

Creature - Human Knight
Flash
Flying
When this creature enters, it seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“May we ever ride on fair winds.”
3/3
  • The Petals Wilt
Esoteric Alliances

Esoteric Alliances {2}{G}

Instant
Search your library for a creature card with haste, one with reach, one with trample, and one with vigilance, each with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
  • The Petals Wilt
Evanescence

Evanescence {W}

Sorcery
Exile target artifact or creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 white Spirit creature token with flying.
Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam