5974 cards found
The Empty Throne

The Empty Throne {2}{W}{W}

Legendary Enchantment
At the beginning of your upkeep, destroy target creature with the greatest power or tied for greatest power among creatures on the battlefield. Then if there are no creatures on the battlefield, sacrifice The Empty Throne.
The Regent's death posed a terrible question.
  • The Empty Throne of Feanav
The Endless Tempest

The Endless Tempest {2}{B}{B}

Legendary Enchantment
Death knell — All creatures get -1/-1 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{B}, Sacrifice a creature: Choose a card in your graveyard with mana value less than the sacrificed creature's mana value. You may cast it without paying its mana cost.
  • Karina's Explorations
The Erased

The Erased {1}{W}{B}{G}

Legendary Creature
Cards in graveyards, exile, and libraries lose all abilities and card types.
From the world of nothing came the Erased, who had become quite fond of the void.
4/4
  • Ophorio
The Evil One Awakens

The Evil One Awakens {4}{B}{B}

Legendary Enchantment
Whenever a creature an opponent controls dies, its controller loses 1 life.
At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
  • Khaliz-Dorahn
The Feller of Greatwoods

The Feller of Greatwoods {5}{G}{G}{G}

Legendary Creature - Beast
Whenever The Feller of Greatwoods enters or attacks, you may sacrifice two noncreature permanents. For each permanent sacrificed this way, reveal the top five cards of your library. You may put a creature card from among them onto the battlefield and the rest into your graveyard.
9/9
  • Discoveries of Akieva
The Finest Specimen
Hyden, Form Philosopher

The Finest Specimen

Legendary Creature - Insect Chimera
(Color indicator: The Finest Specimen is green)
Flying
Creatures you control have “{T}: Add {C} or one mana of any color.”
{X}: The Finest Specimen gets +X/+X until end of turn.
If beauty compels capture, what is perfect must be violently unassailable.
5/5
Card has other part: Hyden, Form Philosopher
  • The Empty Throne of Feanav
The First Idol

The First Idol {6}

Legendary Artifact Creature - Golem
Whenever The First Idol attacks, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Sacrifice three Idols: Return The First Idol from your graveyard your hand.
6/6
  • Goliaths of Nangjiao
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
The flames roared all around him, but the town ahead could not suffer his hesitation.
Card has other part: Auros, Flame-Cursed
The Flenser of Singularities

The Flenser of Singularities {5}{B}{B}

Legendary Creature - Elemental Horror
Whenever an opponent activates an ability of a nonland permanent, destroy that permanent.
{3}{U}{B}{R}: Exile target creature or planeswalker card in a graveyard. Create a token that's a copy of it.
It cannot speak, but a chorus of static around it wails out “All gone, all gone.”
7/5
  • Love Song
The Flock

The Flock {3}{W}{U}{B}

Legendary Planeswalker - Flock
[+1]: Return target nonland permanent to its owner's hand. That player loses 2 life.
[0]: Create a 1/1 blue Bird creature token with flying for each loyalty counter on The Flock.
[–6]: You get an emblem with “If a permanent you don't control would leave the battlefield, you may instead exile it, then return that card to the battlefield under your control. It's a 1/1 blue Bird creature with flying.”
Loyalty:
3
  • Sparks of a Multiverse
The Flock Arrives

The Flock Arrives {4}{W}{U}{B}

Sorcery
Destroy all nonland permanents. Draw a card for each card type among cards in graveyards.
No one knows where they came from, nor what they want—only that wherever they go, destruction follows.
  • Sparks of a Multiverse
The Forgotten

The Forgotten {2}{U}

Legendary Planeswalker
[+1]: Create a 0/1 blue Illusion creature token.
[–2]: Put target creature on top of its owner's library.
[–6]: You get an emblem with “Whenever you draw a card, target opponent mills six cards.”
Loyalty:
2
  • Sparks of a Multiverse
The Frontier Beckons

The Frontier Beckons {2}{G}

Enchantment
While searching your library, you may play basic land cards from your library.
You may play an additional land each turn.
The second breach opened the Zadyk, a perilous frontier that called to adventurers and outcasts alike.
The Future is Unlimited

The Future is Unlimited {4}{U}{U}

Enchantment
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
As long as your main library has ten or fewer cards in it, you may cast spells without paying their mana costs.
“I've had a vision, almost like a prophecy...”
—Remi Amber, Slyten Specialist
  • Animus Vox
The Girl Who Wouldn't Die

The Girl Who Wouldn't Die {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
II — Each opponent loses 2 life and you gain 2 life.
III — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
The Grand Plot

The Grand Plot {X}{2}

Legendary Artifact
When The Grand Plot enters, search your library for up to three Saga cards with different names with mana value X or less, exile them, then shuffle.
The Grand Plot has all chapter abilities of cards exiled with it.
At the beginning of your upkeep, you may put a lore counter on The Grand Plot. When you do, you may sacrifice it. If you do, draw a card.
  • The Stage Presents: The Neverending Act
The Grand Simurgh

The Grand Simurgh {W}{U}{B}{R}{G}

Legendary Creature - Chimera
Flying
When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
5/5
The Great Awakening

The Great Awakening {6}{G}{G}

Sorcery
Look at the top sixteen cards of your library. Put any number of creature cards with different mana values from among them onto the battlefield and the rest on the bottom of your library in any order.
The morning after Shigurei fell, the beasts of the Wild Realm snapped awake in unison. Today, they would roam free.
  • Surging Tide
The Great Flooding
Kaivilu, Ocean Warden

The Great Flooding {5}{U}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Return all creatures to their owners' hands. Each player discards two cards.
...he raised the seas skyward, driving humanity to the brink of extinction.
Card has other part: Kaivilu, Ocean Warden
  • Road to Carü Mapu
The Great War Ends

The Great War Ends {3}{W}{W}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
If you're in a renaissance, you may have up to one target creature or planeswalker gain indestructible until end of turn.
Destroy all creatures and planeswalkers.
  • Nangjiao In Bloom
The Great Work Continues

The Great Work Continues {G}

Legendary Enchantment
Cards in your hand have lifecycle {3}.
{2}{G}, Sacrifice four creatures: Create two tapped 4/4 green Chimera creature tokens.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
After Wormwood, alchemists tried a new path to life: simple elementals rearranged into chimeras.
  • The Empty Throne of Feanav
The Heart-hardened

The Heart-hardened {B}{R}

Legendary Creature - Fox Warrior
First strike
Whenever The Heart-hardened or another creature you control dies, each opponent loses 1 life. If this is the third time this ability has resolved this turn, you draw three cards and you lose 3 life.
“Snow-fur, Water-mover, Leaf-dancer... Your titles may be given away, but you souls will always be with me. I will fight for you.”
2/2
  • MSEM Masters Cube
The Hewitt Brothers

The Hewitt Brothers {4}{G}{G}

Legendary Creature - Horror
Trample
Whenever a creature you don't control dies, you gain 2 life.
Whenever you gain life, put that many +1/+1 counters on target creature you control.
“Get ‘im up already, you layabout. We'll be eatin' good tonight.”
—“Farmhouse Massacre”
4/4
  • Video Horror System
The High Prairies

The High Prairies

Legendary Land
Vanishing 5
The High Prairies enters tapped.
{T}: Add one mana of any color.
The High Prairies Burn

The High Prairies Burn {4}{R}

Sorcery
Destroy all lands. For each land destroyed this way, its controller creates a colorless land token named Blasted Lands with “{T}: Add {C}.”
“The Emperor's name is scorched into every blasted landscape he created.”
—Azamir, “The Empire's Sunset”