Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, gain control of target nonland permanent with a lesser mana value than that card until you draw a card from the archived library.
When Okus, the Fabulous Hat enters, gain control of target creature or planeswalker for as long as you control Okus. [+1]: You may create a blue Aura enchantment token named Fancy Hat with enchant creature and “Enchanted creature gets -2/-0.” [–2]: Target player loses life equal to the number of enchantments you control and you gain that much life.
When Ol' Sycamore enters, choose up to two — • Ol' Sycamore fights another target legendary creature. • Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
Defender, flying Menagerie — As long as there are five or more creature types among creatures you control, Old-Rune Sentinel can attack as though it didn't have defender.
Vigilance When Olde King Koswe enters, reveal the top eight cards of your library. Put any number of permanent cards from among them onto the battlefield under an opponent's control, then put the rest on the bottom of your library in a random order. At the beginning of your end step, gain control of target permanent you own.
Oldgrove Nurturer enters with a +1/+1 counter on it. {G}, Remove a +1/+1 counter from a creature you control: Create a 1/1 colorless Construct artifact creature token.
Haste (This creature can attack and {T} as soon as it comes under your control.) Olson's Sky Brigade has flying as long as you control another attacking Pirate.
“Enemy spotted! All hands on deck!” “Admiral, I believe that's a cloud.”
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.) Creatures with power less than Olten Survivalist's power can't block creatures you control.
Trample Ward {3}(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Cycling {2}({2}, Discard this card: Draw a card.)
History shows again and again how nature points out the folly of men.
Flash When Olten Vipermoa enters, you may return another creature you control to its owner's hand. If you do, put two +1/+1 counters on Olten Vipermoa.
If you knew what they sang for, you'd never sing along.
At the beginning of your upkeep, create four 1/1 blue Elemental creature tokens with flying. You gain 4 life. {2}{W}, Discard Olten's Farewell: Create two 1/1 blue Elemental creature tokens with flying. You gain 2 life.
Reach When Oltenen Terror enters, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.) {1}{G}, Sacrifice an artifact or creature: Tap Oltenen Terror. It gains indestructible until end of turn.
Whenever you cast a noncreature spell, Omegalomania deals 2 damage to any target. Whenever a permanent you don't control dealt damage this way dies this turn, return it to the battlefield tapped under your control.
Target creature gets -5/-5 until end of turn. Scry 1.
“The demon must be cowering in his necropolis, sending these at me rather than facing me himself. Of him I will make my finest thrall yet.” —Kaalia of the Vast
Colossal 3—{5}{U}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {5}{U} as a sorcery: Put three +1/+1 counters on it if it has none.) When Omendiver's colossal ability puts one or more counters on it, scry 3.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) Spells you cast from zones other than your hand cost {3} less to cast.
Flying Whenever Omid enters or one or more Armies you control attack, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)