15897 cards found
Compulsion's Voice

Compulsion's Voice {3}{U}{R}

Creature - Human Wizard
When Compulsion's Voice enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Recite {1}{U}{R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/3
  • Carpe Arcanum
Qi Harvester

Qi Harvester {W}{B}

Creature - Panda Bear Monk
{1}, Sacrifice another creature: Qi Harvester gains your choice of deathtouch or indestructible until end of turn. If the sacrificed creature was in Qi Harvester's pack, draw a card. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Memorial Ground

Memorial Ground

Land
Memorial Ground enters tapped.
{T}: Add {C}.
{4}, {T}, Sacrifice Memorial Ground: Return target card from your graveyard to your hand.
Recollection seeps into the earth like water here.
  • Lovi Awoken
Misleading Tactics

Misleading Tactics {R}{W}

Instant
Cast this spell only during the declare blockers step.
After this step there's an additional declare attackers step followed by an additional declare blockers step. (A creature can't attack or block again if it's already attacking or blocking.)
Draw a card.
  • Carpe Arcanum
Breaker of Cities

Breaker of Cities {2}

Artifact - Vehicle
Trample
Whenever Breaker of Cities deals combat damage to a player, create a 1/1 white Soldier creature token with vigilance.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
Chart the Stars

Chart the Stars {U}{U}{U}

Sorcery
Draw three cards, then discard a card.
“Many people believe that beyond the stars lie the heavens. I believe it to simply be more stars.”
—Hafiq the Wise
  • Al Tabaq
Bloodsworn Provoker

Bloodsworn Provoker {1}{R}

Creature - Human Warrior
{T}: Another target Warrior you control gets +1/+0 and gains haste until end of turn.
He wears a cape stained red with the blood of his enemies to challenge his brethren into shedding even more.
2/1
  • Glacia: Hail to the Queen
Offering to the Div

Offering to the Div {1}{B/R}

Instant
As an additional cost to cast this spell, sacrifice a permanent.
Draw two cards.
“As Ineptitude wormed its way into the disgraced prince's mind, so too his limbs, skin, heart—puppets all.”
—The Tale of Kings
  • Alkabah: The Rise of Soli
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant
World Made Anew

World Made Anew {G}

Sorcery
As an additional cost to cast this spell, sacrifice a land.
You may put a land card you own from outside the game onto the battlefield.
  • Beyond Our Ken
Slaughter

Slaughter {2}{W}{W}{B}{B}

Creature - Incarnation
Tribute 4 (As this creature enters, an opponent of your choice may put four +1/+1 counters on it.)
When Slaughter enters, if tribute was paid, destroy all other creatures. Otherwise, destroy all creatures you don't control.
4/4
  • Pyramids of Atuum
Crimson Curtain Favored

Crimson Curtain Favored {2}{R}

Creature - Construct Wizard
When Crimson Curtain Favored enters, starting with you, each player may discard any number of cards. When each player is finished discarding, choose one —
• Crimson Curtain Favored deals damage to each player equal to the number of cards in their hand.
• Each player draws a card for each card they discarded this way.
4/2
  • The Stage Presents: The Neverending Act
Splendid Leap

Splendid Leap {1}{W}

Sorcery
Target creature gains flying, double strike, and lifelink until end of turn.
“Sir, why have you assigned my college to study this?” asked Adavene.
“Have you not always wanted to see an alligator fly?” said Lord Erollin.
  • Eralou
Fang Luo, the Astral Tide

Fang Luo, the Astral Tide {1}{W}{U}{B}

Legendary Creature - Dragon Spirit
Flash
Flying
When Fang Luo enters, exile target spell or creature an opponent controls with mana value 4 or less, then its owner puts it onto the battlefield face down. (It's a 2/2 creature.)
2/3
  • Nangjiao In Bloom
Calamitous Flames

Calamitous Flames {4}{R}

Instant
Calamitous Flames deals 6 damage to target creature or planeswalker.
Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Much like the Rose War, Meredir's dragons were content to scorch either side with their fire.
  • The Petals Wilt
Element of Surprise

Element of Surprise {G}{W}

Instant
The next creature spell you cast this turn can be cast as though it had flash. When that creature enters this turn, it gains lifelink until end of turn.
With uncanny speed the forces of Khaliz-Dorahn appeared, ready to defeat Rallios.
  • Khaliz-Dorahn
Warfront Captain

Warfront Captain {1}{W}

Creature - Human Knight
Flash
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
You may activate equip and improve abilities any time you could cast an instant.
2/1
  • Seasons of War
Zana, the Dreamer

Zana, the Dreamer {2}{R}{R}

Legendary Creature - Reflection Rebel
Whenever Zana, the Dreamer attacks, you may pay {3}{R}{R}. If you do, for each attacking nontoken creature you control, create a tapped and attacking token that's a copy of it, except the tokens aren't legendary. Exile those tokens at the beginning of the end step.
3/2
  • Oirohpo
Ephara's Watcher

Ephara's Watcher {W}

Enchantment Creature - Bird
Flying
When Ephara's Watcher enters, scry 2.
“Do you ever worry about what our shepherd plans for her flock?”
—Pythamon, sage of Meletis
1/1
  • Theros Triumphant
Wandering Warden

Wandering Warden {1}{G}{G}

Creature - Rhino Nomad
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, it gains indestructible until end of turn.
3/4
  • Scriptures of Urshad
Lady Ashima

Lady Ashima {2}{W}{U}{B}

Legendary Creature - Human Samurai
At the beginning of each opponent's draw step, that player draws an additional card, then discards a card.
Whenever an opponent discards a card, you draw a card and you gain 1 life.
2/4
  • Path of Shadows
Animus, Life's Entropy
Animus Reformed

Animus, Life's Entropy {4}

Legendary Creature
As Animus, Life's Entropy enters, choose a color.
You and Animus each have hexproof from the chosen color.
Attain {6} ({6}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/4
Card has other part: Animus Reformed
  • The Empty Throne of Feanav
Journey through Masamori

Journey through Masamori {1}{G}

Enchantment
When Journey through Masamori enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name have “{T}: Add one mana of any color.”
  • Tales of Old Jidai
Interan Resistance

Interan Resistance {2}{W}

Enchantment
Whenever a +1/+1 counter is put on a creature you control, scry 1.
Each creature you control with a +1/+1 counter on it has lifelink.
  • Spark of Revolution
Brainwave Elemental

Brainwave Elemental {1}{U}

Creature - Elemental
Some Lafterii summon elementals not from nature, but from their own thoughts and ideas.
1/3
  • K15 Core Set