15872 cards found
Flying Scorpion

Flying Scorpion {2}{R}{W}

Creature - Scorpion Bat
Flying
Whenever Flying Scorpion attacks, it gets +1/+0 until end of turn for each creature you control that's not attacking.
The sounds on the ground are just distractions for the silence in the sky.
2/2
  • Monsters of Chikyu
Flying Throne

Flying Throne {3}

Artifact - Equipment
When Flying Throne enters, attach it to target creature you control.
Equipped creature gets +1/+0 and has flying.
Equip {2}
  • Alkabah
Flying with Dragons

Flying with Dragons {3}{R}

Sorcery
Exile the top five cards of your library. You may play Dragon cards exiled this way as long as they remain exiled. You may play other cards exiled this way until the end of your next turn.
“He's sooo fluffy! Can we keep him?”
  • Karina's Explorations
Flynn Skara

Flynn Skara {2}{U}{R}

Legendary Planeswalker - Flynn
[+1]: Create a 1/1 red Dragon creature token with flying.
[–1]: Until end of turn, Flynn becomes a copy of target Dragon, except she has haste and indestructible. Her base power and toughness become equal to the number of Dragons you control.
[–3]: You may reveal a Dragon card you own from outside the game and put it into your hand.
Loyalty:
3
Flynn's Study

Flynn's Study {1}{U}{R}

Enchantment - Study
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever one or more Dragons you control attack, you may cast the top card of the archived library without paying its mana cost.
“Go get em, Ilieth!”
  • Sparks of a Multiverse
Flynn's Wonder

Flynn's Wonder {1}{U}{R}

Kindred Sorcery - Dragon
Create a 2/2 red Dragon creature token with flying and haste.
Whenever a nontoken Dragon you control attacks, you may return Flynn's Wonder from your graveyard to your hand.
“Ooooooooooh!”
—Flynn
  • Sparks of a Multiverse
Flynn, the Dragoneer

Flynn, the Dragoneer {1}{U}{R}

Legendary Planeswalker - Flynn
[+1]: Create a 1/1 blue Dragon creature token with flying and “This creature can't attack unless you control a nontoken Dragon.”
[–2]: Flynn deals damage to target creature or planeswalker equal to the total power of Dragons you control.
[–5]: You get an emblem with “Dragon spells you cast cost {U}{R} less to cast and have flash.”
Loyalty:
3
  • Sparks of a Multiverse
Focus Energy

Focus Energy {1}{R}

Sorcery
This spell has flash as long as you control a creature with flash or haste.
Discard up to two cards, then draw that many cards plus one.
  • Monsters of Chikyu
Focus Sash

Focus Sash {1}

Artifact - Equipment
Equipped creature gets +1/+1.
{1}: Equipped creature gains indestructible until end of turn. Sacrifice Focus Sash.
Equip {1}
Karina tied a red scarf around her two monsters. “This will help us stick together out here. If we know where we are, we can keep each other safe.”
  • Monsters of Chikyu
Focus Thoughts

Focus Thoughts {2}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
  • Zero
Focused Apprentice

Focused Apprentice {2}{U}

Creature - Human Wizard
Sacrifice a creature: Harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top in any order.
“I don't have time for friends.”
2/3
  • Arcanum Academia
Focused Savior
Listless Maneli

Focused Savior

Creature - Angel Merfolk Cleric
(Color indicator: Focused Savior is white)
Flying
Whenever a creature you control attacks, you gain 1 life.
“I was lost, spinning in a cage of my own creation. With Atieh, I have direction and purpose.”
2/2
Card has other part: Listless Maneli
  • Alkabah: The Rise of Soli
Fodder Goblins

Fodder Goblins {1}{R}

Creature - Goblin
When Fodder Goblins enters, create a 1/1 red Goblin creature token.
Goblins are quite aware of their status on Jund's food chain. They just don't care.
1/1
  • Alara
Fog

Fog {G}

Instant
Prevent all combat damage that would be dealt this turn.
The mists within the Ulek are often used to hide the elves, but can be just as useful for hiding from wilder things.
  • High Noon
Fog at Sea

Fog at Sea {2}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Prevent all combat damage that would be dealt this turn.
Fog-Lit Piracy

Fog-Lit Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.
Fleeting {1}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
  • End of Wollensie
Fog-Ridden Wharf

Fog-Ridden Wharf

Land
Fog-Ridden Wharf enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {W} or {U}.
At day, a busy harbor. At night, a playground for geists.
  • Innistrad In Memoriam
Fogborn Mauler

Fogborn Mauler {6}{G}

Creature - Beast
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Fogborn Mauler enters or leaves the battlefield, you gain 2 life.
7/7
  • Aftermath
Foggy Town Militia

Foggy Town Militia {1}{U}

Creature - Human Wizard
Once each turn, when you activate a nonmana ability, you may tap target creature.
{1}{U}: Foggy Town Militia gains flying until end of turn.
With supply lines cut, miracles of alchemy must be rationed as with food.
2/1
  • The Empty Throne of Feanav
Fogspewer

Fogspewer {1}{G}

Creature - Elemental
Noncreature spells you cast cost {1} more to cast.
Noncreature spells your opponents cast cost {1} more to cast unless that player controls more creatures than you.
“The creature was partially blinded in the last encounter, but its ability to disappear into the Ulek fogs remains unhindered.”
2/2
Fold Will

Fold Will {X}{U}

Instant
This spell costs {2} less to cast if its target's controller is poisoned.
Counter target spell unless its controller pays {X}.
Surrender grows easier with practice.
  • Beyond Our Ken
Folded Fan Recruit

Folded Fan Recruit {1}{W}

Creature - Human Warrior
When Folded Fan Recruit enters, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
New members of the Folded Fan soon learn that either all succeed or all fail.
1/1
  • Goliaths of Nangjiao
Foliage Hunter

Foliage Hunter {1}{G}

Creature - Dryad
Defender
Foliage Hunter has deathtouch as long as you've cast a spell this turn.
“Stop beating around the bush and just kill the damn thing!”
—Telam, last words
1/4
  • Memorium Arcanum
Folkvar, Galdurheim Brawler

Folkvar, Galdurheim Brawler {2}{G/W}{R}

Legendary Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control with power less than or equal to Folkvar, Galdurheim Brawler's power attacks, Folkvar deals 1 damage to the player or planeswalker that creature is attacking and you gain 1 life.
2/3
  • Seasons of War
Follow the Crumbs

Follow the Crumbs {4}{R}

Sorcery
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
  • The Stage Presents: The Neverending Act