6402 cards found
Soulcarver

Soulcarver {4}{U}{B}

Creature - Demon
When Soulcarver enters, destroy up to one target non-Demon creature. If you do, create a 2/2 black Demon creature token and draw a card.
The demons of the Gloam don't need to inhabit bodies- they simply enjoy massacring the living in the skins of the dead.
3/3
  • Descent from the Highlands
Soulflare Nymph

Soulflare Nymph {2}{R}{R}{W}

Creature - Nymph
First strike, haste
Whenever Soulflare Nymph deals damage to a creature, exile that creature.
Years without the light of the Lotus corrupts a nymph's soul, leaving only a burning desire for revenge.
3/3
  • Novea
Soulkindle Lantern

Soulkindle Lantern {2}

Artifact
Activated abilities of cards in your graveyard cost {2} less to activate.
Depending on the bearer, it's either the light at the end of the tunnel or the light that leads back home.
  • Tales of Old Jidai
Soulraving Hunt

Soulraving Hunt {5}{G}{G}

Creature - Faerie Hydra
Soulraving Hunt's power and toughness are each equal to the number of lands you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
*/*
  • Feanav: The Apothecary's Progress
Soulshifter

Soulshifter {1}{B}

Creature - Skeleton Shapeshifter
Mimic—Discard a card (Discard a card as a sorcery: This takes the shape of your choice.) [1/1]
[Shape 1] Menace
Soulshifter gets +1/+1 for each creature card in your graveyard. [1/1]
[Shape 2] Deathtouch
Whenever Soulshifter deals combat damage to a player, you may return target creature card from your graveyard to your hand. [2/2]
1/1
  • Over the Horizon
Soulstone

Soulstone {1}

Artifact
Activated abilities of cards in your hand cost up to {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
  • Path of Shadows
Soulstone Commander

Soulstone Commander {3}{W}{W}

Creature - Human Soldier
First strike
When Soulstone Commander enters, return target Soldier creature card from your graveyard to the battlefield. That creature is a Spirit in addition to its other types.
2/2
  • Aftermath
Soulstone Redeemer

Soulstone Redeemer {4}{W}{W}

Creature - Spirit
Flying
When Soulstone Redeemer dies, you may exile target creature. If you do, you gain life equal to its toughness.
Some Prosanians use soulstone charms to ensure their spirits will be put to good use if they're killed in battle.
3/4
  • Aftermath
Soulwrought Songster

Soulwrought Songster {2}{U}{B}{R}

Creature - Demon Horror
Prowess, trample
During your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost plus “Pay X life, where X is this card's mana value.”
The strings sound out terror — felt in the hearts of both hero and monster.
4/4
  • The Stage Presents: The Neverending Act
Sounds of Silence

Sounds of Silence {X}{B}

Instant
Spend only black mana on X.
Any number of target players each draw X cards and lose X life.
“I want to believe that no lights will shine through ever again.”
—The Hunter of Nebulas
Sovereign Skies

Sovereign Skies {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Sovereign Skies.
[PROGRESS 2+] Indestructible
{T}: Add {C}.
[PROGRESS 9+] Sovereign Skies is a 9/9 Ship artifact creature with flying.
  • Rail War
Sovereign of Old Jidai

Sovereign of Old Jidai {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever you cast an instant or sorcery spell, Sovereign of Old Jidai gets +1/+0 until end of turn.
4/4
  • Path of Shadows
Sower of Dreamless Sleep

Sower of Dreamless Sleep {1}{U}

Creature - Faerie Rogue
Flash
Flying
Whenever you cast a spell during an opponent's turn, target permanent doesn't untap during its controller's next untap step.
May your dreams be stolen by Oona's brood.
— Elvish malediction
1/1
Sower of Sabne's Harvest

Sower of Sabne's Harvest {3}{G}{G}

Creature - Treefolk Avatar
Whenever Sower of Sabne's Harvest enters or attacks, align X, where X is your fealty to Forests. (Choose modes with total ★ less than or equal to the number of Forests you control. You may choose modes multiple times.)
• ★★ — Put a +1/+1 counter on target creature.
• ★★★ — Exile target artifact or enchantment.
• ★★★★★ — You gain 5 life.
5/5
  • Over the Horizon
Sower of Seeds

Sower of Seeds {1}{G}

Creature - Construct Druid
{T}: For each color among enchantments you control, add one mana of that color.
{2}{G}{G}, Sacrifice Sower of Seeds: Shuffle any number of enchantment cards from your graveyard into your library. Create an X/X black Horror creature token, where X is the number of enchantment cards shuffled into your library this way.
1/3
  • The Stage Presents: The Neverending Act
Sower of Wishes
Harbinger of Fantasy

Sower of Wishes {2}{G}

Creature - Human Druid
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Sower of Wishes enters, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest back on top in any order.
3/3
Card has other part: Harbinger of Fantasy
Spark Hunter Kajiwara Ai

Spark Hunter Kajiwara Ai {3}{B}{B}

Legendary Planeswalker - Ai
Whenever you activate one of Ai's loyalty abilities, create a 2/2 colorless Soldier artifact creature token with that ability, except it costs +1 to activate.
[+1]: Ai deals 1 damage to target player or planeswalker. You gain 1 life.
[–3]: Draw a card. You lose 1 life.
[–7]: Each opponent sacrifices a permanent and discards a card.
Loyalty:
4
  • MSEM Masters Cube 2025
Spark Laboratory

Spark Laboratory

Land
{T}: Add {C}.
{T}: Add one mana of any color among planeswalkers you control.
{1}, {T}: Put a loyalty counter on target planeswalker that activated a loyalty ability this turn.
Spark New Life

Spark New Life {X}{R}{G}

Instant
Spark New Life deals X damage to any target. You may put up to X land cards from your hand and/or graveyard onto the battlefield.
“Feraguo's in pain, but like all living things, the Worldsoul will heal in time.”
Sparkling Jackalope

Sparkling Jackalope {4}{U}{U}

Creature - Rabbit Beast
{1}{U}: Return Sparkling Jackalope and target creature to their owner's hands.
{5}{U}{U}: Sparkling Jackalope gets +4/+4 and gains flying until end of turn.
While skittish in herds, the lone jackalope is an elusive fighter, and is said to prey on manticores when it gets the jump on them.
4/4
  • High Noon
Spawn of Andazir

Spawn of Andazir {X}{G}

Creature - Snake Hydra
Spawn of Andazir enters with X +1/+1
counters on it.
Lionize {2}{G} ({2}{G}, Exile this card from your hand:
Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)

Whenever this creature deals damage to a player or noncreature permanent, double the number of +1/+1
counters on it.
0/0
  • Alkabah: The Rise of Soli
Spawn of Nazgur

Spawn of Nazgur {5}{B}{B}

Creature - Demon
Flying, trample
Whenever an opponent casts a noncreature spell, that player loses 5 life unless they sacrifice a creature or discard a card.
“Now my little pawn. Your soul is forfeit!”
5/4
  • Zero
Spawn of Shadows

Spawn of Shadows {4}{B}{B}

Creature - Horror
Menace (This creature can't be blocked except by two or more creatures.)
When Spawn of Shadows enters, each player loses 4 life.
Phyrexians can't help but envy some of the monsters Nimunot has to offer.
4/4
  • Tides of War
Spawning Barrens

Spawning Barrens

Land
Spawning Barrens enters tapped unless you have 15 or less life.
{T}: Add {B} or {R}.
The Gray Desert, home to the tenacious orcs and sire of the mindless Mukal.
  • Arkadai
Spawns of Dementia

Spawns of Dementia {5}{B}{B}

Sorcery
Manifest all cards from all players' hands. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Face your every insecurity, now given form.”
—Ha'tana, high accuser
  • Mious