12496 cards found
Historiamancer

Historiamancer {3}{U/R}

Creature - Human Wizard
When Historiamancer enters, return target instant or sorcery card from your graveyard to your hand.
History is rewritten by the victors.
1/1
  • Feanav: The Apothecary's Progress
Hit the Books

Hit the Books {2}{B}{B}

Sorcery
Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Target opponent discards a card and loses 1 life.
She went over the same lines again and again and again and again and again and...
  • Karina's Explorations
Hit the Bottom

Hit the Bottom {3}{U}

Sorcery
Pressure {1}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Exile up to two target nonland permanents you control, then return them to the battlefield under their owner's control.
After millennia of descent, the Others had finally discovered what was promised— a whole new world in all its glory.
  • Elmare: Into the Abyss
Hitana's Implements

Hitana's Implements {2}

Artifact
When Hitana's Implements enters, draw a card.
{1}, {T}: Add one mana of any color.
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} on spells this turn, exile Hitana's Implements. If you do, create a 5/5 blue Horror creature token.
  • Over the Horizon
Hoarding Arachnid

Hoarding Arachnid {3}{G}

Creature - Spider
Reach
When Hoarding Arachnid dies, draw a card.
After a few lost expeditions, the webs of giant spiders can contain as much loot as any cave or dungeon.
2/4
  • Arkadai
Hoarding Crab

Hoarding Crab {U}

Creature - Crab
At the beginning of your upkeep, each opponent mills cards equal to the number of card types among permanents you control.
No one knows why they collect shiny things.
0/3
  • MSEM Masters: Jumpstart
Hoff's Scout

Hoff's Scout {1}{U}

Creature - Drake Scout
Flying
Whenever Hoff's Scout deals combat damage to a player, you may scry 1.
As Thailen and her soldiers set out to deal with the rumored bandits, a lone drake rider could be seen circling far above.
1/1
  • A Tourney at Whiterun
Hog the Skies

Hog the Skies {X}{U}{U}

Sorcery - Adventure
Create X 1/1 blue Boar Dragon creature tokens with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cloud Swine
  • Karina's Explorations
Hold Captive

Hold Captive {1}{G}{W}

Enchantment
When Hold Captive enters, exile another target nonland permanent until Hold Captive leaves the battlefield.
When Hold Captive enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
  • Alkabah
Hold Fast

Hold Fast {1}{W}{W}

Instant
Creatures you control get +1/+4 until end of turn.
The cries of those begging to be let in were mistaken for the wailing of monsters, and the barricade was only reinforced further.
  • Kaleidoscope
Hold Me Down

Hold Me Down {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0.
{2}{B}, Exile Hold Me Down from your graveyard: Return target creature card from your graveyard to your hand.
  • Love Song
Holding Out for a Hero

Holding Out for a Hero {W}

Sorcery
If you have less life than an opponent, you gain 2 life. If you control fewer creatures than an opponent, create a 1/1 colorless Construct Actor creature token.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Holdsteady Engine

Holdsteady Engine {2}

Artifact
As Holdsteady Engine enters, choose a card name.
Cards with the chosen name entering the battlefield don't cause abilities to trigger.
Activated abilities of cards with the chosen name can't be activated unless they're mana abilities.
  • Animus Vox
Hollow Hooligan

Hollow Hooligan {2}{R}{R}

Creature - Illusion Rogue
When Hollow Hooligan enters, up to two target creatures can't block this turn.
Mirage {1}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/2
  • Kaleidoscope
Hollow Queen

Hollow Queen {1}{G}{U}

Creature - Horror Noble
Hollow Queen can't be blocked by tokens.
Whenever Hollow Queen deals combat damage to a player or planeswalker, you may remove a counter from a permanent you control. If you do, put a +1/+1 counter on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Hollow Survivor

Hollow Survivor {3}{G/U}{G/U}

Creature - Human Warrior
Trample
Hollow Survivor's power and toughness are each equal to the number of cards in your hand.
Whenever Hollow Survivor deals combat damage to a player, draw a card.
*/*
  • Plagues of Fretport
Hollow Wanderer

Hollow Wanderer {1}{U}

Creature - Human Warlock Horror
Flying
When Hollow Wanderer becomes the target of an ability or spell, sacrifice Hollow Wanderer.
Some who were touched by magic were carved out from the inside and filled by power — and impulses not their own.
3/1
  • Lovi Awoken
Hollowflesh Ghoul

Hollowflesh Ghoul {2}{B}

Creature - Zombie
When Hollowflesh Ghoul dies, create a 1/1 black Skeleton creature token.
Zombies in Nimunot keep roaming even when they've nothing left but bones.
2/2
  • K15 Core Set
Hollowghast, the Iron Phantom

Hollowghast, the Iron Phantom {1}{W/U}{B}

Legendary Artifact Creature - Spirit Knight
Hollowghast, the Iron Phantom enters with three +1/+1 counters on it.
If damage would be dealt to Hollowghast, prevent that damage. Remove a +1/+1 counter from Hollowghast.
“It's not a pleasant experience to fight a foe who knows you won't be able to kill him.”
—Syr Illan, Hethwyr's Spear
0/0
  • Seasons of War
Hollyberry Murder

Hollyberry Murder {3}{B}

Creature - Bird
Flying, deathtouch
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/2
  • Beyond Our Ken
Homestead

Homestead {2}{G/W}

Enchantment
At the beginning of your upkeep, put a crop counter on Homestead.
{G/W}, Remove a crop counter from Homestead: Put a +1/+1 counter on target creature.
{G/W}, Remove three crop counters from Homestead: Put a +1/+1 counter on each creature you control.
  • Kahembo: Olde Dawn
Homestead Watcher

Homestead Watcher {3}{G}{G}

Creature - Gorgon
Defender, deathtouch
Homestead Watcher gets +2/+0 and can attack as though it didn't have defender as long as you control another creature with defender.
1/5
  • Harvest Festival
Homeward Amulet

Homeward Amulet {1}

Artifact - Equipment
Equipped creature has respawn. (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Equip {1}
“Keep it on you at all times. If you die without it, gods know where you'll end up.”
—Selvar, the Seeker
  • Arkadai
Hone Strategy

Hone Strategy {X}{U}

Sorcery
Until your next turn, X target creatures you control gain “Whenever this creature deals combat damage to a player, draw a card” and “{1}: Return this creature to its owner's hand.”
In the old world, they'd gather every weekend for games of deduction. Now, they train their wits for greater stakes.
  • Lovi Awoken
Hone the Blade

Hone the Blade {1}{G}

Instant - Inscription
Target creature you control fights another target creature.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies