14928 cards found
Gorran Deathgreeter

Gorran Deathgreeter {1}{B}

Creature - Human Elemental Shaman
Whenever you cast a black spell, you lose 1 life.
With patience of death.
3/2
  • Novea
Gorran Hunter

Gorran Hunter {3}{B}

Creature - Human Warrior
Whenever Gorran Hunter perseveres, target creature gets -1/-1 until end of turn. (A creature perseveres when it survives damage.)
3/2
  • Novea
Gorru Deathmask

Gorru Deathmask {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The Gorru wear hideous masks to ward away death and the outside world, not realizing both do that on their own.
  • Novea
Gorru Recluse

Gorru Recluse {B}

Creature - Human
Gorru Recluse can't attack if you control a creature with greater power.
“No man tells me where to fight.”
2/2
  • Novea
Gorru Tracker

Gorru Tracker {2}{B}

Creature - Human Scout
Whenever a creature enters under an opponent's control, you may pay 2 life. If you do, draw a card.
“Judging by the depth of these tracks, it will probably eat us alive.”
1/1
  • Novea
Grafted Physician

Grafted Physician {2}{B}

Artifact Creature - Wizard Horror
Flash
If a +1/+1 counter would be put on another creature, that counter is put on Grafted Physician instead.
She boasts knowledge gleaned from a hundred sacrifices.
1/1
Grasp of Darkness

Grasp of Darkness {B}{B}

Instant
Target creature gets -4/-4 until end of turn.
“I want to see the sun blotted out from the sky.”
—The Hunter of Nebulas
  • Animus Vox
Grasp of Hollows

Grasp of Hollows {2}{B}

Enchantment
{1}{B}, Discard a card: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's a 5/5 black Horror.
Grasping Spirits

Grasping Spirits {3}{B}

Creature - Spirit
Menace
“Sure the first ghosts are on our side. They always are. It's the ones that killed them you've gotta worry about, and they don't stay dead either.”
—Calamity Rose
4/2
  • High Noon
Grave Reaper

Grave Reaper {B}

Creature - Zombie
When Grave Reaper enters, if it wasn't cast from your hand, it gets +1/+1 until end of turn.
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
  • Khaliz-Dorahn
Grave Tutor

Grave Tutor {1}{B}

Sorcery
As an additional cost to cast this spell, exile two cards from your graveyard with the same mana value.
Search your library for a card with the same mana value as the exiled cards, reveal it, put it into your hand, then shuffle.
Grave Wrangler

Grave Wrangler {1}{B}{B}

Creature - Skeleton Warlock
When Grave Wrangler enters, you may return target creature card from your graveyard to your hand.
Giradrus's plague creates vessels that raise armies.
2/2
  • Dark Seas of Shiryen
Gravetiller

Gravetiller {4}{B}

Creature - Horror
Flash
When Gravetiller enters, exile target creature or planeswalker card from a graveyard. If it was exiled from your graveyard, return it to your hand. Otherwise, you gain 2 life.
Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3
  • Toll Midnight
Graveyard Shift

Graveyard Shift {5}{B}

Sorcery
Destroy target creature. If you control a Wizard, put up to one target creature card from your graveyard on top of your library.
Some corpses are destined to rot. Others have a much more vital purpose.
  • Surging Tide
Graygulch Drifter

Graygulch Drifter {2}{B}

Creature - Spirit
When Graygulch Drifter enters, return target creature card from your graveyard to your hand. If that card is a Spirit, you may return an additional Spirit card from your graveyard to your hand.
The dead get by with a little help from their friends.
1/1
  • High Noon
Graygulch Lurker

Graygulch Lurker {2}{B}

Creature - Spirit
When Graygulch Lurker dies, target opponent loses 2 life.
The massacre of Graygulch left behind a town for ghosts everywhere to convene, safe from the aether of judges and outlaws alike.
3/2
  • High Noon
Graygulch Outcast

Graygulch Outcast {4}{B}{B}

Creature - Spirit
Menace
When Graygulch Outcast dies, each opponent loses 3 life.
A bounty is not always worth the cost.
4/3
  • High Noon
Graygulch Revenant

Graygulch Revenant {B}

Creature - Spirit
Haste
Whenever a player loses life, that player gains control of Graygulch Revenant.
“Your very dead turn against you, refugees. What do you have if not your ancestors?”
—Chief Striking Dawn
3/2
  • High Noon
Graygulch Turncoat

Graygulch Turncoat {3}{B}

Creature - Spirit Rogue
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
3/3
Great Escape

Great Escape {1}{B}

Instant - Adventure
Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under your control.”
Card has other part: Conchport Crook
  • Adventurers of Onora
Greater Swooprat

Greater Swooprat {3}{B}{B}

Creature - Bat
Flying
When Greater Swooprat enters, creatures your opponents control get -1/-1 until end of turn.
“If they weren't so hostile, I bet you could ride on one of those swooprats.”
—Titou Louoe
3/2
  • Eralou
Greed

Greed {3}{B}

Enchantment
{B}, Pay 2 life: Draw a card.
Reading the Book of Secrets' chapter on “microtransactions” is strictly forbidden. Only Godmother Ilthiss may use the dark knowledge contained therein.
  • Arkadai
Greedstoker Demon

Greedstoker Demon {2}{B}{B}

Creature - Demon
Flying, trample
When Greedstoker Demon enters, you lose X life and create X Treasure tokens, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
You can't sacrifice more than one Treasure each turn.
5/4
  • Theros Triumphant
Greedy Rapscallions

Greedy Rapscallions {2}{B}

Creature - Human Pirate
When Greedy Rapscallions enters, mill three cards. If two or more nonland cards were put into your graveyard this way, put a +1/+1 counter on Greedy Rapscallions.
2/2
  • Dark Seas of Shiryen
Griefless Widow

Griefless Widow {3}{B}

Creature - Human Wizard
Menace
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“Either the Conways hold more contempt than grief, or they are truly not themselves.”
—Lettie Wormwood
4/4
  • The Empty Throne of Feanav