9545 cards found
Mana Corruption

Mana Corruption {U}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Change the target of target spell with a single target unless that spell's controller pays {2}.
  • Path of Shadows
Mana Potion

Mana Potion {2}

Artifact
When Mana Potion enters, scry 1, then draw a card.
{2}, {T}, Sacrifice Mana Potion: Add two mana of any one color.
“This is either the best drink I've ever had inside a simulation or the worst I've had in real life.”
—Revela Ylerne
  • Arkadai
Mana Prism

Mana Prism {3}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
A source of power in a vessel of unpredictability.
  • Zero
Manafly

Manafly {2}{U}{U}

Creature - Insect Spirit
Flying, vigilance
When Manafly enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
With wings so delicate that we feel our legs could travel endlessly.
2/3
  • End of Wollensie
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
If the Seekers of Sarrutu could harness the power of the ankuliths, then they could wield some of Anku's world-shaping magic.
  • Scriptures of Urshad
Mandibled Mass

Mandibled Mass {2}{G}

Creature - Jellyfish Horror
Pressure {G} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Deathtouch
“Poisonous fangs and stinging tentacles? That's just the right amount of overkill for me.”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
Manglehorn Hunter

Manglehorn Hunter {5}{B}

Creature - Ox Warrior
When Manglehorn Hunter enters, draw a card and you lose 1 life.
“Last time I fought a hound like you, I lost half a horn. I won't lose the rest.”
5/4
  • Kahembo: Olde Dawn
Mangrove Fisher

Mangrove Fisher {2}{G}

Creature - Human Druid
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
“She's good at swimming, fishing, and even cutting the crops during harvest season. Everyone should have one!”
1/4
  • Scriptures of Urshad
Manhunter Kantra

Manhunter Kantra {5}{U}{B}

Enchantment Creature - Spirit
Flash
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
5/5
  • Eralou
Maniac Macaque

Maniac Macaque {2}{R}{R}

Creature - Monkey Warrior
Maniac Macaque attacks each combat if able.
Whenever Maniac Macaque becomes blocked by a creature, Maniac Macaque deals 1 damage to that creature.
5/2
  • Surging Tide
Manic Illusionist

Manic Illusionist {1}{R}

Creature - Human Shaman
{T}: Discard two cards. If you do, draw two cards.
“Now you see it, now you don't. Now you see me! Now you don't. Now I see you! Now I don't . . .”
0/2
  • Goliaths of Nangjiao
Manifest Dead

Manifest Dead {1}{B}

Sorcery
Manifest a creature card at random from your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“A death is ephemeral. Birth is eternal.”
—A seraph of Gusma
  • Mious
Manifest Irrationality

Manifest Irrationality {2}{R}

Sorcery
Add {R} and two mana of any one color.
When you next cast a spell this turn, Manifest Irrationality deals 3 damage to any target.
Power lingers in emotion, turning any nonsensical expectation into reality.
  • End of Wollensie
Mantis Slasher

Mantis Slasher {1}{G}

Creature - Elf Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
The elves have turned the clumsy arms of the giant mantis into graceful blades.
2/2
  • Ophorio
Mantle of the Returned

Mantle of the Returned {4}{B}

Enchantment - Aura
Enchant creature
When Mantle of the Returned enters, return target creature card from your graveyard to the battlefield. It's a Zombie in addition to its other types.
Enchanted creature gets +1/+1 for each Zombie you control.
  • Theros Triumphant
Marauder's Broadsword

Marauder's Broadsword {2}

Artifact - Equipment
When Marauder's Broadsword enters, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it.
Equipped creature gets +2/+0.
Equip {2}
  • Riddles of Revio
Marauding Goliath

Marauding Goliath {5}{R}

Creature - Giant
When Marauding Goliath becomes blocked by a creature with power 1 or less, sacrifice it at end of combat.
Goliaths are savage and dangerous remnants of past cycles on Urshad.
6/5
Marble Row Healer

Marble Row Healer {2}{W}

Creature - Human Cleric
Civilized — When Marble Row Healer enters, if you control an artifact, a creature, and an enchantment, you gain 4 life.
“These new tinctures have saved many lives today. Inishtu would be proud.”
2/3
  • Scriptures of Urshad
March of the Gray

March of the Gray {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return another target creature card from your graveyard to your hand.
  • High Noon
Marianne's Mercies

Marianne's Mercies {1}{R}

Sorcery
Target creature's controller judges it. Then if they honored it, you gain control of that creature until end of turn. Untap it. It gains haste until end of turn. (That creature's controller honors it by putting a +1/+1 counter on it or condemns it by sacrificing it to draw a card.)
  • Over the Horizon
Marine Delver

Marine Delver {4}{U}

Creature - Merfolk Wizard
Whenever Marine Delver attacks, draw a card.
When the Empire first conquered other shores, mer societies expanded deeper beneath the waves, out of human sight.
2/5
  • Feanav: The Apothecary's Progress
Marine Monster

Marine Monster {4}{U}{U}

Creature - Beast
{X}{U}{U}: Marine Monster can't be blocked by creatures with mana value X or less this turn.
“It's not much use to build a boat when you can train a monster to carry you. Maybe that's why they don't build much of anything?”
—Karina Oblay, field notes
5/6
  • Monsters of Chikyu
Marinton Occultist

Marinton Occultist {U}{B}

Creature - Human Druid Wizard
Marinton Occultist can't block or be blocked.
Whenever one or more cards are put into a player's graveyard from their library, Marinton Occultist gets +1/+1 until end of turn.
1/1
  • Rail War
Marinton-Ravengulch Line

Marinton-Ravengulch Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Marinton-Ravengulch Line enters tapped.
{T}: Add {B}.
Marionette Phantom

Marionette Phantom {4}{G/U}

Creature - Spirit Horror
When Marionette Phantom enters, choose one —
• Draw a card.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
4/5
  • The Stage Presents: The Neverending Act