15897 cards found
Frontier Trackers

Frontier Trackers {G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Frontier Trackers dies, create a 1/1 green Elf creature token.
1/1
  • Seasons of War
Melancholic Ichor

Melancholic Ichor {2}{B}

Sorcery
Each opponent loses 2 life and you gain 2 life. You mill two cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
As Animus's blood degraded, their education in alchemy became a matter of life or death.
  • The Empty Throne of Feanav
Ancient Ossuary

Ancient Ossuary

Land
{T}: Add {C}.
{3}, Discard Ancient Ossuary: Search your library for a land card, reveal it, put it into your hand, then shuffle.
General Takaki

General Takaki {1}{R}{G}{W}

Legendary Creature - Human Samurai
If a source you control would deal exactly 1 damage to a permanent or player, it deals 3 damage instead.
1/4
  • Path of Shadows
Phoenix of Agonas

Phoenix of Agonas {1}{R}{R}

Creature - Phoenix
Flying, haste
Whenever Phoenix of Agonas attacks, you may discard a card. If you do, draw a card.
{4}{R}: Return Phoenix of Agonas from your graveyard to your hand. This ability costs {X} less to activate, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
2/2
  • Theros Triumphant
Matron of Machines

Matron of Machines {W}

Creature - Human Artificer
When Matron of Machines dies, put a +1/+1 counter on up to one target creature.
{3}{W}, Exile Matron of Machines from your graveyard: Create two 1/1 colorless Construct artifact creature tokens. Activate only as a sorcery.
1/2
  • Discoveries of Akieva
Chronofracture

Chronofracture {2}{U}{U}

Sorcery
Search target opponent's library for six cards and exile them, then that player shuffles. Skip your next turn.
“Those who possess all the time in the world struggle to spend it all.”
—Azamir, “The Last Chronomancer”
  • Storytime
The Bloodline Endures

The Bloodline Endures {2}{B}

Sorcery
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to two target creature cards from your graveyard to your hand.
  • Quest for the Roseblade
Jumbo Shrimp

Jumbo Shrimp {6}{G}{G}

Creature - Shrimp Kraken
When Jumbo Shrimp enters or when you cycle it, destroy target noncreature permanent.
Cycling {3}{G}{G} ({3}{G}{G}, Discard this card: Draw a card.)
No longer an oxymoron.
9/9
  • Elmare: Into the Abyss
Kasienka's Veteran

Kasienka's Veteran {1}{W}

Creature - Human Soldier
Lifelink
Engage (This creature must be blocked each combat if able.)
“After a hundred battles fought together, her strength bolsters my own.”
—Kasienka, Raven's Regarded
2/1
  • Plagues of Fretport
A Grave Sentence

A Grave Sentence {3}{B}

Enchantment - Saga
I, II, III — Target creature gets -X/-X until end of turn, where X is the number of lore counters on A Grave Sentence.
IV — Target opponent loses 1 life for each creature card in their graveyard.
  • Kahembo: Olde Dawn
Forgotten Haunt

Forgotten Haunt

Land
{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Create a 1/1 colorless Spirit creature token.
Fateshifter's Prophet

Fateshifter's Prophet {2}{W}

Creature - Nephilim Cleric
When Fateshifter's Prophet enters, you gain 2 life and scry 2.
A moth from far away flutters into a peaceful land. Some see a portent of glorious war; others an omen of desperate famine.
2/3
  • Alkabah
Highland Dunes

Highland Dunes

Land - Mountain Desert
({T}: Add {R}.)
As Highland Dunes enters, you may pay 1 life. If you don't, Highland Dunes enters tapped.
Sycophantic Aristocrat

Sycophantic Aristocrat {R}

Creature - Human Noble
Sycophantic Aristocrat gets +2/+1 as long as you control another Noble.
1/1
  • Plagues of Fretport
Macabre Blademaster

Macabre Blademaster {3}{B}

Creature - Bird Monk
Flying
Whenever Macabre Blademaster attacks, another target creature in its pack gains lifelink and deathtouch until end of turn. (Two or more creatures you control with equal power are in a pack.)
2/3
  • Panxiou
Proclaimed Cure

Proclaimed Cure {G}

Instant
Target creature gains indestructible until end of turn. You gain 4 life.
Prophecy {G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Mabil's Collector

Mabil's Collector {1}{G}{U}

Creature - Elf Citizen
Whenever you cast a spell, if it doesn't share a name with a permanent or a card in a graveyard, draw a card.
“I don't care about your ‘song of the worlds' nonsense, but keep bringing me new stuff, and I'll keep you funded.”
2/2
  • Sparks of a Multiverse
Zhedina Valiant

Zhedina Valiant {W}{U}

Creature - Human Aurashaper
When Zhedina Valiant enters, create a white and blue Aura enchantment token named Winds of Chance attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and has flying and lifelink.”
1/1
  • Worlds Away
Batiga Escort

Batiga Escort {3}{W}

Creature - Fox
When Batiga Escort enters, create a 1/1 blue Bird creature token with flying.
{2}{W}, {T}: Put a +1/+1 counter on each creature you control with flying.
2/3
  • Kahembo: Olde Dawn
Zoulev Altar

Zoulev Altar {2}

Artifact
Enchantment spells you cast cost {1} less to cast.
Enchantment creatures and enchanted creatures you control get +1/+1.
Each altar is made out of a kantra's favorite things and a single lotus petal.
  • Eralou
Itava Warshrieker

Itava Warshrieker {1}{R}

Creature - Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Itava Warshrieker attacks each combat if able.
3/1
  • Zero
Arctic Mine

Arctic Mine

Land - Plains Swamp
({T}: Add {W} or {B}.)
Whenever Arctic Mine becomes tapped, you lose 1 life unless you control two or more basic lands.
Stormcannon Gauntlet

Stormcannon Gauntlet {3}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage to defending player equal to the number of instant and sorcery cards in your graveyard.
Equip {2}
  • Villains: The Musical
Favor of Petals

Favor of Petals {2}

Artifact
When this artifact enters, draw a card.
{1}, {T}, Sacrifice this artifact: Target creature seeks valor. Activate only as a sorcery. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
A queen's gift to those who stand beside her.
  • The Petals Wilt