5360 cards found
Abomination Emissary

Abomination Emissary {4}{B}

Creature - Elemental Horror
When Abomination Emissary enters, target player mills six cards.
“You humans couldn't hope to comprehend the conflict you stumbled across. This isn't an argument, it's an arms race.”
4/4
  • Love Song
Abomination Sculptor

Abomination Sculptor {2}{B}

Creature - Horror
Abomination Sculptor has deathtouch and lifelink as long as it's attacking.
“We weren't the first ones to find Olten. The ones that beat us here killed the Precursors. I saw the evidence. The crimson soaking through...”
—Captain Thomas
2/3
  • Love Song
Abrasive Citizen

Abrasive Citizen {1}{R}

Creature - Human Citizen
Whenever you make first contact, Abrasive Citizen gets +3/+0 until end of turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
As Entela opened its arms to the planes beyond, some of its citizens let the incoming migrants know they were not welcome here.
1/2
  • Karina's Explorations
Abrupt Volley

Abrupt Volley {4}{R}

Instant
Destroy target artifact or land.
The volcanoes of Lafterwal used to erupt constantly until, annoyed for the distraction they caused, the Lafterii decided to silence them.
  • Khaliz-Dorahn
Absorb the Soul

Absorb the Soul {G}

Sorcery - Revelation
Exile up to one target card from a graveyard. If you do, create a 1/1 green Spirit creature token.
Coalesce {7}{G} (You may cast this from your graveyard for {7}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/7
  • Rail War
Abundant Harvest

Abundant Harvest {G}

Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Abundant Panorama

Abundant Panorama {3}{G}{G}

Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle. You gain 1 life for each land you control.
In the Everlasting Fronds the sight can't be described as less than beautiful.
  • K15 Core Set
Abura-no-Oni

Abura-no-Oni {1}{B}

Creature - Demon
When Abura-no-Oni enters, target player mills two cards.
2/2
Abyss Moray

Abyss Moray {5}{G}{G}

Enchantment Creature - Serpent
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Cycling {G} ({G}, Discard this card: Draw a card.)
“I value all guardians of the reef, great and small. But it's hard to argue with this one's prowess.”
—Anemothrys, Reefcrown
7/7
  • Elmare: Into the Abyss
Abyssal Champion

Abyssal Champion {4}{R}

Creature - Demon Knight
Haste
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Demons freely offered to fight for every side, hopeful that they had at last found the war that would end the world.
5/5
  • The Empty Throne of Feanav
Abyssal Crypt

Abyssal Crypt

Land
Abyssal Crypt enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}, {T}, Sacrifice Abyssal Crypt: Draw a card.
“Olantin lies sunk, silent, and scheming.”
—Lenkastra of the Twelve
  • Theros Triumphant
Accelerate Fate

Accelerate Fate {2}{U}

Sorcery
Draw three cards. Discard two cards at the beginning of the next end step.
“No, this can't be right! I'm still supposed to witness the death of a loved one, I can't have a groundbreaking moral development yet!”
Accept Mortality

Accept Mortality {4}{W}

Sorcery
Exile target creature or planeswalker and up to one target card from its controller's graveyard.
The Celestial of Bounty had forsaken her place in Heaven to attend to the mortal earth, losing her wings but attaining a different form of enlightenment.
  • Panxiou
Accompanied Adventurer

Accompanied Adventurer {2}{R}

Creature - Human Scout
Menace
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“How can they send me on a mission with dogs, then tell me, ‘Don't play'?”
2/2
  • Love Song
Accomplished Master

Accomplished Master {1}{R}

Creature - Human Warrior
Double strike
“I took one step towards them. I felt the joy of becoming something. A failure dead at the hands of a master. A master that proved themselves greater than history. Both outcomes were joyous.”
1/1
  • End of Wollensie
Accursed Bear

Accursed Bear {1}{R}

Creature - Demon Bear
You may exert Accursed Bear as it attacks. When you do, it gets +1/+0 and gains trample until end of turn. (An exerted creature won't untap during your next untap step.)
Nothing knows when to die.
2/2
  • End of Wollensie
Achet-Aton's Vizier

Achet-Aton's Vizier {2}{B}

Creature - Antelope Advisor
{T}, Pay 1 life: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if your life total is less than 5, sacrifice Achet-Aton's Vizier. If you do, create a 4/4 black Demon creature token with flying.
2/3
  • Over the Horizon
Acid Sewage

Acid Sewage {1}{B}

Sorcery
As an additional cost to cast Acid Sewage, reappropriate or pay {3}. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
Destroy target creature.
Under Ivenge, humanity created abundantly, each invention outpacing the last. Now, the remnants of those marvels are yet another hazard.
  • Lovi Awoken
Acolyte of Night

Acolyte of Night {B}

Creature - Human Shaman
When Acolyte of Night dies, each opponent loses 1 life.
The hatred of the Gorrans lingers beyond their life.
1/1
  • Novea
Acorn Assault

Acorn Assault {G}

Instant
Choose two —
• Untap target nonland permanent.
• Target creature gets +2/+0 until end of turn.
• Target creature gains hexproof until end of turn.
  • Villains: The Musical
Across the Realms

Across the Realms {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Draw a card.
“There are so many places we could go, so many adventures we could have. I can't wait to get started!”
—Aralia, to Zanthos
  • Seasons of War
Across the Slipsands

Across the Slipsands {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Menagerie — If there are five or more creature types among creatures you control, creatures you control get +1/+1 until end of turn.
  • Adventurers of Onora
Act of Jealousy

Act of Jealousy {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (If you exert it, it will still untap for other players.)
The first swing is foreign. The second is a long lost friend. The third encompasses all your passion.
Ada's Mischief

Ada's Mischief {1}{R}

Instant
Target instant or sorcery spell gains “This spell deals 4 damage to you.”
Reading her fates is child's play. Changing her fates is a fool's errand.
  • Ophorio