Protection from mana values lower than Ironwood Elemental's power (This permanent can't be blocked, targeted, dealt damage, or enchanted by anything with mana value lower than this creature's power.) Ironwood Elemental's power and toughness are each equal to the number of creatures you control.
As an additional cost to cast this spell, return any number of creatures you control to their owner's hands. This spell costs {2} less to cast for each creature returned in this way. Trample, ward {3} Keepers of the Rundfora's power and toughness are each equal to twice the number of cards in your hand.
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.) Lha Elite's power is equal to the number of tokens you control.
Flash When Lizaveth's Surveyor enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Lizaveth's Surveyor's power is equal to the number of artifacts you control.
Razing Throng's power and toughness are each equal to the number of creatures you control. Whenever one or more cards are put into exile from anywhere, create a 1/1 white Cleric creature token. {2}{W}{W}: Exile a nonland card from a graveyard. You gain 3 life.
First strike Redeye Commando's power is equal to twice the number of artifacts you control. Redeye Commando attacks each turn if able. Whenever Redeye Commando attacks, if its power is 6 or greater, it gains menace and trample until end of turn.
When Renatured Vines enters, draw a card and create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) Renatured Vines power and toughness are each equal to the number of cards in your hand.
Trample Rubble Tender's power and toughness are each equal to the number of land cards in your graveyard. At the beginning of your upkeep, sacrifice a land, then search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Pressure {2}{G}{G}(You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.) Trample, hexproof Shambling Dreadreef's power and toughness are each equal to the total number of land cards you own on the battlefield and in your graveyard.
Shambling Hive power and toughness are each equal to the number of Insects you control. Shambling Hive has vigilance as long as you control four or more Insects, and has trample as long as you control eight or more Insects.
{T}: Add {C}. Shrine of the World-Shepherd's power and toughness are each equal to the number of differently named lands you control. {3}{G}: Shrine of the World-Shepherd becomes a Beast creature in addition to its other types until end of turn.
Soulraving Hunt's power and toughness are each equal to the number of lands you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying Starbane Elemental's power and toughness are each equal to the number of creatures with flying you control. When Starbane Elemental enters, destroy all creatures without flying.
Let it blow with concussive force till walls fall off their false supports.
Strident Retainer's power and toughness are each equal to the number of creatures you control. Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
The Urchin King's power and toughness are each equal to the number of cards in all graveyards. Sacrifice a creature: The Urchin King gains lifelink and indestructible until end of turn.