64 cards found
Grip of the Deadwood

Grip of the Deadwood {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/-1.
When Grip of the Deadwood is put into a graveyard from the battlefield, return it to its owner's hand.
  • Novea
Hallowed Executioner

Hallowed Executioner {3}{R}{W}

Creature - Angel Berserker
Flying
When Hallowed Executioner enters the battlefield, it deals 2 damage to each creature without flying.
Some minds, though shattered, retain some recollection of their original purpose.
4/3
  • Descent from the Highlands
Hearth Dweller

Hearth Dweller {2}{R}

Creature - Salamander
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{X}{R}: Hearth Dweller gets +X/+0 until end of turn.
A pervasive pest feeding on the fires of the empire's industry.
1/3
  • Feanav: The Apothecary's Progress
Lavaspark Igniter

Lavaspark Igniter {3}{R}

Creature - Elemental Wizard
{2}{R}, Sacrifice Lavaspark Igniter: It deals 2 damage to target creature.
Most Lafterii elementals are born from the peninsula's lava fields, and are as unstable as the minds that brought them to existence.
3/3
  • Khaliz-Dorahn
Lie Dreaming Not Dead

Lie Dreaming Not Dead {B}{G}

Sorcery - Revelation
Return up to one target permanent or Revelation card from your graveyard to your hand.
Coalesce {5}{B}{G} (You may cast this from your graveyard for {5}{B}{G}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/5
  • Rail War
Malicious Growth

Malicious Growth {3}{G}

Enchantment
When Malicious Growth enters the battlefield and at the beginning of your upkeep, put two +1/+1 counters on target land you control.
{1}{G}: Target land you control becomes a 0/0 Elemental creature with haste and vigilance until end of turn. It's still a land.
Nature is unwilling to give up more than she has already lost.
  • Discoveries of Akieva
Master Chef

Master Chef {2}{G}

Creature - Human Druid
When Master Chef enters the battlefield, create a 0/1 green Plant creature token.
Sacrifice a Plant: You gain 3 life.
2/2
Mob Rallier

Mob Rallier {3}{G}{G}

Creature - Human Citizen
Other creatures you control get +2/+2.
“They're fighting for themselves, not for their masters. Leave them be.”
—Slaug, Ironpact commander
5/5
Mummy's Grin

Mummy's Grin {B}{R}

Sorcery
Destroy target planeswalker. Mummy's Grin deals 2 damage to that planeswalker's controller.
Those not knowing of Atuum's threats are quick to be enlightened or dead.
  • Pyramids of Atuum
Necroessence

Necroessence {2}{W}{B}{G}

Enchantment
At the beginning of each end step, if a creature an opponent controlled died this turn, return a creature card from your graveyard to the battlefield.
“You will be given eternal unlife. For this, you must scour the worlds, eradicating unlife in all its other forms. Do you accept?”
  • Sparks of a Multiverse
Noxan Acolyte

Noxan Acolyte {3}{B}

Enchantment Creature - Avatar
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, if an opponent is cursed, surveil 2.
Their god reborn, the Noxan cult swarmed towards Dusk City.
4/3
  • Beyond the Blackwall
Once Abandoned

Once Abandoned {1}{G}{G}

Instant
This spell costs {G} less to cast if it targets a blue or black permanent.
Destroy target artifact, enchantment, or planeswalker.
Perilous Lair

Perilous Lair {3}{B}

Sorcery
Menagerie — If there are five or more creature types among creatures you control, you may search your library for a card, then shuffle and put that card on top.
You draw two cards and you lose 2 life.
The irony of a dragon sneaking into a lair was not lost on Otis.
  • Adventurers of Onora
Pi and Jiu, Botanic Elixirists

Pi and Jiu, Botanic Elixirists {3}{R}

Legendary Creature - Panda Bear Monk
You may cast instant and sorcery cards from your graveyard. Spend no more than one mana of each color to cast spells this way each turn. If a spell cast this way would be put into your graveyard, exile it instead.
3/4
  • Panxiou
Ragemist

Ragemist {R}

Sorcery
Target creature gets +2/+0 and gains trample and haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bloodlust seized her as the raiders approached, and Tilana heard the screams. But where were her pridemates?
  • Alara
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The Yenzu Pact of the Yaogu desire only power, no matter the cost—or the source.
  • Goliaths of Nangjiao
Reveal Eternities

Reveal Eternities {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {3}{U}
Roxite's Revenge

Roxite's Revenge {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3.
“A drop of aether is as potent as any poison. Use lots.”
—Roxite, of Nightrail
  • High Noon
Rum Guzzler

Rum Guzzler {1}{B}

Creature - Human Pirate
When Rum Guzzler enters the battlefield, forebode, then you lose 1 life. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
He drinks until the horrors of the night meld with those in his head.
2/2
  • Dark Seas of Shiryen
Scavenging Alchemist

Scavenging Alchemist {2}{B}

Creature - Human Wizard
Whenever another creature dies, you gain 1 life.
“The recipe calls for twenty-three axolotl eyes, but newts will do in a pinch.”
2/3
  • Arkadai
Scion of Belmord

Scion of Belmord {3}{B}

Creature - Vampire Soldier
Scion of Belmord has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Belmords are an ancient family, cast out from Yroncaster centuries ago after rumors of their dark nature arose.
3/4
  • Quest for the Roseblade
Servant of Athreos

Servant of Athreos {4}{B}

Enchantment Creature - Skeleton
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [4/4]
[Lore I-II] Mill two cards.
[Lore III] Return target creature card from your graveyard to your hand.
4/4
  • Theros Triumphant
Shark Slayer

Shark Slayer {3}{B}

Artifact Creature - Construct
When Shark Slayer enters the battlefield, you may destroy target creature with mana value less than or equal to the number of artifacts you control.
“Everything here is ours for the taking, including the lives of those who stand in defiance.”
—Vyzer
3/3
  • Elmare: Into the Abyss
Skhorvall Eternal

Skhorvall Eternal {2}{B}

Creature - Zombie Warrior
Whenever an embattled creature you control dies, you may return Skhorvall Eternal from your graveyard to your hand. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/1
  • Glacia: Hail to the Queen
Slippery Salamander

Slippery Salamander {1}{R}

Creature - Lizard
{1}{R}: Target creature can't block Slippery Salamander this turn.
Its advanced gills allow it to breathe in thick mud, giving it a place to hide from less equipped predators.
2/1
  • Surging Tide