Menace (This creature can't be blocked except by two or more creatures.) Blood Fiend can't block. {1}{B}, Pay 3 life: Return Blood Fiend from your graveyard to the battlefield. It gains haste.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you lost life this turn, you may pay {1}. If you do, create a 2/2 black Zombie creature token.
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
For each nonland permanent you control, you may create a token that's a copy of it. If it's a creature, it gains haste. Exile all tokens created this way at the beginning of the next end step.
At the beginning of each opponent's upkeep, exile Daril's Timewalker and up to one other target nonland permanent you control, then return those cards to the battlefield under their owner's control.
[+1]: Until your next upkeep, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. [–2]: Look at the top two cards of target player's library. Put any number of them on top of that library and the rest on the bottom in any order. [–6]: Return all nonland permanents you don't control to their owners' hands.