865 cards found
Angel of Sunrise

Angel of Sunrise {5}{W}

Creature - Angel
This spell costs {X} less to cast, where X is the amount of life you've gained this turn.
Flying
When Angel of Sunrise enters, each opponent exiles a Spirit, Vampire, Werewolf, Zombie, or double-faced permanent they control.
4/4
  • Innistrad In Memoriam
Angelic Statue

Angelic Statue {3}

Artifact
Whenever you gain life, draw a card. This ability triggers only once each turn.
{6}: Angelic Statue becomes a 3/3 white Angel creature with flying and lifelink until end of turn.
Imbued with human devotion and angelic compassion.
  • Innistrad In Memoriam
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands you control entered this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
Anvilwrought Colossus

Anvilwrought Colossus {4}

Artifact Creature - Golem
Colossal 4—{8} (You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {8} as a sorcery: Put four +1/+1 counters on it if it has none.)
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
4/3
  • Theros Triumphant
Anvilwrought Pegasus

Anvilwrought Pegasus {4}

Artifact Creature - Pegasus
Flash
Flying
To bring life to cold metal is one of Purphoros' greatest blessings. Only his most devoted followers learn the art of the anvilwrought.
2/3
  • Theros Triumphant
Arcane Sanctum

Arcane Sanctum

Land
Arcane Sanctum enters tapped.
{T}: Add {W}, {U}, or {B}.
Esper, center of engineered perfection, ruled by enigmatic sphinxes.
  • Alara
Arcanist's Reaver

Arcanist's Reaver {U}{B}{R}

Creature - Zombie Beast
If you casting a noncreature spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Cycling {2} ({2}, Discard this card: Draw a card.)
Fleshcrafters perform foul rituals with the aid of even fouler familiars.
4/4
  • Alara
Archangel of Bliss

Archangel of Bliss {4}{W}{W}

Creature - Angel
Flying
You may cast enchantment spells from your graveyard.
Whenever an enchantment you control enters, draw a card.
5/6
Archdemon Shilgengar

Archdemon Shilgengar {3}{B}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
When Archdemon Shilgengar enters, exile all land cards from your graveyard, exchange your graveyard and library, then shuffle your library.
You can only cast spells by paying life equal to their mana value rather than paying their mana cost.
6/6
  • Innistrad In Memoriam
Archon of Sunrise

Archon of Sunrise {4}{W}{W}

Enchantment Creature - Archon
Flying, lifelink
{2}{W}{W}, Exile Archon of Sunrise from your graveyard: Create a token that's a copy of it, except it's an Aura enchantment with enchant creature and “Enchanted creature gets +4/+4 and has flying and lifelink.” Activate only as a sorcery.
4/4
  • Theros Triumphant
Asphodel Gravedealer

Asphodel Gravedealer {2}{B}

Creature - Zombie
When Asphodel Gravedealer dies, choose one —
• Put a +1/+1 counter on target creature you control.
• Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
2/3
  • Theros Triumphant
Astral Capricine

Astral Capricine {W}{W}{W}

Enchantment Creature - Goat
First strike
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Put a +1/+1 counter on each of up to two other target creatures you control.
[Lore III] Remove all lore counters from Astral Capricine. Create two 0/1 white Goat creature tokens.
3/3
Astral Cerberus

Astral Cerberus {R}{R}{R}

Enchantment Creature - Dog
Menace
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Exile the top card of your library. You may play that card this turn.
[Lore III] Remove all lore counters from
Astral Cerberus. It deals 3 damage to up to one target creature.
3/3
  • Theros Triumphant
Astral Leech

Astral Leech {B}{B}{B}

Enchantment Creature - Leech
Deathtouch
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] You may sacrifice another creature. If you do, draw a card.
[Lore III] Remove all lore counters from Astral Leech. Each opponent sacrifices a creature.
3/3
  • Theros Triumphant
Astral Leucrocota

Astral Leucrocota {G}{G}{G}

Enchantment Creature - Beast
Trample
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Creatures you control gain vigilance until end of turn.
[Lore III] Remove all lore counters from Astral Leucrocota. You gain 4 life.
4/4
Astral Man-o'-War

Astral Man-o'-War {U}{U}{U}

Enchantment Creature - Jellyfish
Flying
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Draw a card, then discard a card.
[Lore III] Remove all lore counters from Astral Man-o'-War. Return up to one target creature you don't control to its owner's hand.
2/4
  • Theros Triumphant
Athletic Skill

Athletic Skill {R}

Instant
Put a +1/+1 counter on target attacking creature.
Draw a card.
“These minotaurs need to learn from the Ordruun. They're not ruining the Iroan Games for anyone!”
—Valeri Kripac
  • Theros Triumphant
Athreos, Patron of Silence

Athreos, Patron of Silence {2}{W}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Other creatures you control have lifelink.
Each player and cards in graveyards can't be the targets of spells or abilities your opponents control.
5/6
  • Theros Triumphant
Augurwing

Augurwing {2}{U}

Creature - Bird
Flying
Other creatures you control with flying get +1/+1.
“I saw it once, in a vision. Feathers of all kinds and hues. Was it an omen of good fortune, or a god's warning?”
—Eutropia, the Twice-Favored
2/1
  • Theros Triumphant
Augury of Misfortunes

Augury of Misfortunes {1}{B}

Sorcery
Mill three cards. You may return a card milled this way to your hand. Each opponent loses 2 life.
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Autumnal Boscage

Autumnal Boscage

Land
Autumnal Boscage enters tapped unless you control a basic land.
{T}: Add {R} or {G}.
“A forest beacon for heroes to gather, until those heroes acted out. Casting a passionate warrior to destroy every last one of them by force.”
—Percy's Playbook, Page 5
Avacyn's Mark

Avacyn's Mark {1}{W}

Instant
Choose one —
• You gain hexproof until end of turn.
• Target creature you control gains double strike until end of turn.
• Exile target card from a graveyard. You gain 4 life.
The Blessed Collar is both a symbol of hope and divine punishment.
  • Innistrad In Memoriam
Avacyn's Paladin
Avacyn's Partisan

Avacyn's Paladin

Creature - Human Cleric Knight
(Color indicator: Avacyn's Paladin is white)
Lifelink
“They don't believe in themselves, but she does. We do.”
3/3
Card has other part: Avacyn's Partisan
  • Innistrad In Memoriam
Avacyn's Partisan
Avacyn's Paladin

Avacyn's Partisan {1}{W}

Creature - Human Peasant
At the beginning of your end step, if you control two or more artifacts and/or enchantments, transform Avacyn's Partisan.
“No one believed I would live a long
life before her.”
2/2
Card has other part: Avacyn's Paladin
  • Innistrad In Memoriam
Avacyn, the Savior

Avacyn, the Savior {4}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target permanent card from your graveyard to the battlefield with an indestructible counter on it.
“I am to protect.”
7/7
  • Innistrad In Memoriam