39 cards found
Reversal Medic
Haunted Healer

Reversal Medic {1}{W}

Creature - Human Actor
{1}{W}: Target creature you control gets +0/+1 until end of turn and assigns combat damage equal to its toughness rather than its power this turn. When that creature deals combat damage to a player this turn, transform Reversal Medic.
1/3
Card has other part: Haunted Healer
  • Villains: The Musical
Sacred Heirloom
Blade of Ancestors

Sacred Heirloom {1}{W}

Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Monument {3}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Blade of Ancestors
  • Alkabah
Safe

Safe {1}{G}

Instant
Target creature gains indestructible until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sound
  • Oirohpo
Safety Expert

Safety Expert {1}{W}

Creature - Turtle Cleric
When Safety Expert enters, if you have more life than your starting life total, put a +1/+1 counter on target creature.
2/2
Card has other part: Good as New
  • Adventurers of Onora
Salvation

Salvation {1}{W}

Instant - Adventure
Target creature you control gains protection from the color of your choice until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Highpoint Hymncaller
  • Adventurers of Onora
Save the Day

Save the Day {R}{W}

Instant - Adventure
The next time one or more creatures you control would die this turn, exile those cards. You may play them until the end of your next turn.
Card has other part: Sir Roger Wimbledon
  • Adventurers of Onora
Scavenging Soldier
Celestial Conscript

Scavenging Soldier {1}{W}

Creature - Human Soldier
Scavenging Soldier has first strike as long as it's attacking.
Attain {3}{W} ({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Under Xenocrata's blockade, food, weapons, and hope became scarce.
2/1
Card has other part: Celestial Conscript
  • The Empty Throne of Feanav
Sheltered Diviner

Sheltered Diviner {1}{U}

Creature - Turtle Wizard
When Sheltered Diviner enters, each player mills three cards.
1/3
Card has other part: Just Resting
  • Kahembo: Olde Dawn
Silver Gardener
Garden Cherub

Silver Gardener {G/W}{G/W}

Creature - Human Shaman
When Silver Gardener enters, create a 1/1 green Saproling creature token.
Unveil {2}{G}{W} ({2}{G}{W}: Transform this. Unveil only as a sorcery.)
1/1
Card has other part: Garden Cherub
  • Feanav: The Apothecary's Progress
Twinhorn Leaper
Slopestrider's Chariot

Twinhorn Leaper {1}{W}

Creature - Goat
Double strike
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
You'll go crashing down the mountain when they come.
1/1
Card has other part: Slopestrider's Chariot
  • Quest for the Roseblade
Unwilling Pawn
Power of Redemption

Unwilling Pawn {1}{W}

Creature - Human Noble
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Attain {3}{W} ({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
A change in who is giving orders...
3/3
Card has other part: Power of Redemption
  • The Empty Throne of Feanav
Wait

Wait {1}{W}

Instant
Put target attacking or blocking creature on top of its owner's library.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: See
  • Ophorio
Wrathful Meditant

Wrathful Meditant {1}{W}

Creature - Fox Monk
At the beginning of your end step, if you cast no spells this turn, you may return Wrathful Meditant to its owner's hand.
1/3
Card has other part: Inner Strength
  • Adventurers of Onora
Zealot of Mahara
Judge of Mahara

Zealot of Mahara {1}{W}

Creature - Nephilim Cleric
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Zealot of Mahara.
Surpass {5}{W} ({5}{W}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Judge of Mahara
  • Alkabah: The Rise of Soli