15282 cards found
Brimr, Forged in the Flames
Light a Fire

Brimr, Forged in the Flames

Legendary Artifact - Equipment
Equipped creature has indestructible as long as it's your turn.
Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power.
Equip {6}
Card has other part: Light a Fire
Light a Fire
Brimr, Forged in the Flames

Light a Fire {R}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn, where X is the number of lands you control.
Fabled {4}{R}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Brimr, Forged in the Flames
Issbarren Creeper

Issbarren Creeper {U}{B}

Creature - Zombie
Menace
Whenever Issbarren Creeper deals combat damage to a player, draw a card, then discard a card.
Remnants of the Hand's former wielder yet linger, masterless and thus empty of any drive but hunger.
2/2
  • Glacia: Hail to the Queen
Hemley Eggfeather

Hemley Eggfeather {W}{U}

Legendary Planeswalker - Hemley
[–1]: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
[–2]: Put target nonland permanent into its owner's library second from the top.
[–X]: Shuffle up to X cards from your hand into your library, then draw that many cards. You gain that much life.
Loyalty:
3
Glacier Tortoise

Glacier Tortoise {4}{G}{U}

Creature - Turtle
{G}{U}: Glacier Tortoise gets +5/-5 until end of turn. Activate only once each turn.
“Beware the iceberg that moves against the current.”
—Vorha, Issbarren warden
4/9
  • Glacia: Hail to the Queen
Frosted Adder

Frosted Adder {1}{B}{G}

Creature - Snake
Deathtouch
{B}{G}, Exile Frosted Adder from your graveyard: Return another target creature card from your graveyard to your hand.
1/3
  • Glacia: Hail to the Queen
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen
Bjarndyr Mender

Bjarndyr Mender {2}{G}{W}

Creature - Bear Monk
When Bjarndyr Mender enters, other creatures you control get +1/+1 and gain indestructible until end of turn.
“From the rest of my brethren, I learned how to take life. From the Culi-Sae, I learned how to spare it.”
3/3
  • Glacia: Hail to the Queen
Ascetic of Imbalance

Ascetic of Imbalance {2}{U}{R}

Creature - Human Monk
Flash
When Ascetic of Imbalance enters, draw two cards, then discard two cards. If you discarded two cards that don't share a type, Ascetic of Imbalance deals 2 damage to any target.
2/3
  • Glacia: Hail to the Queen
Woolly Moose

Woolly Moose {3}{G}

Creature - Moose
Trample
{5}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Moose season ends at first snowfall, for no arrow can pierce the creature's winter coat.
3/3
  • Glacia: Hail to the Queen
Winter Widow

Winter Widow {4}{G}{G}

Creature - Spider
Vigilance, reach
When Winter Widow enters, you may destroy target creature with flying.
The largest snowdrifts are left undisturbed for a reason.
4/6
  • Glacia: Hail to the Queen
Wild Bearmaster

Wild Bearmaster {3}{G}

Creature - Bear Warrior
Whenever Wild Bearmaster attacks, each other attacking creature you control gets +X/+X until end of turn, where X is Wild Bearmaster's power.
“Forsake your codes and your plays at civilization. We were once beasts like any other, and all the stronger for it.”
2/2
  • Glacia: Hail to the Queen
Warfield Excavator

Warfield Excavator {1}{G}

Creature - Human Warrior
Vigilance
Whenever Warfield Excavator attacks, you may exile target card from a graveyard.
Warfield Excavator gets +1/+1 for each card type among cards exiled with it.
2/3
Vitality Reclaimer

Vitality Reclaimer {2}{G}{G}

Creature - Bear Monk
When Vitality Reclaimer enters, you may return target permanent card from your graveyard to your hand.
“This world has more strength left than this, and I'm going to remind it of that.”
2/2
  • Glacia: Hail to the Queen
Viking Packleader

Viking Packleader {3}{G}

Creature - Human Warrior
Dominance — When Viking Packleader enters, create a 2/2 green Wolf creature token if you control the creature with the greatest power or tied for the greatest power.
3/3
  • Glacia: Hail to the Queen
Thunderhoof Mammoth

Thunderhoof Mammoth {8}{G}{G}

Creature - Elephant
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Trample
It notices only the strong and acknowledges only the stronger.
14/8
  • Glacia: Hail to the Queen
Tawny Lemmings

Tawny Lemmings {2}{G}

Creature - Lemming
Whenever a creature you control becomes monstrous, draw a card.
“The weak serve the strong, and the strong protect and inspire the weak. So it is, and so it should forever be.”
—Scalhun, Bjarndyr militant
2/3
  • Glacia: Hail to the Queen
Steelcrusher Viking

Steelcrusher Viking {2}{G}

Creature - Human Warrior
Whenever Steelcrusher Viking blocks or becomes blocked by a creature, destroy up to one target Aura or Equipment attached to that creature.
“Break their armor first, or you'll never bring them down!”
2/2
  • Glacia: Hail to the Queen
Sentinel of the Highlands

Sentinel of the Highlands {1}{G}{G}

Creature - Bear Warrior
Sentinel of the Highlands has hexproof as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The Barrens couldn't break me. Neither will you.”
4/3
  • Glacia: Hail to the Queen
Seek Haven

Seek Haven {2}{G}

Instant
Prevent all damage that would be dealt to creatures and to you this turn.
Those weary of shedding blood to survive journey for Rakkiri lands, where the foxes devote themselves to creating a kinder world for all.
  • Glacia: Hail to the Queen
Rotfeeder Slime

Rotfeeder Slime {3}{G}

Creature - Ooze
When Rotfeeder Slime dies, you gain 2 life for each creature card in your graveyard.
Rotfeeder territory is marked by skeletons of eerily pristine white.
2/4
  • Glacia: Hail to the Queen
Redleather Armorer

Redleather Armorer {1}{G}

Creature - Bear Monk
Redleather Armorer gets +1/+1 as long as it's your turn.
“Better to take your time making sure you're protected than to rush and die a fool's death.”
2/2
  • Glacia: Hail to the Queen
Rakkiri Archer

Rakkiri Archer {2}{G}

Creature - Fox Archer
Rakkiri Archer gets +0/+1 and has reach as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“I'll just nick its wing a little. That'll stop it from rampaging about like that.”
2/3
  • Glacia: Hail to the Queen
Pinion Peaks

Pinion Peaks {2}{G}

Instant
Destroy target creature with flying. You may put a land card from your hand onto the battlefield.
Blinded by the snowstorm, the dragon crashed into the mountains and died. Its flesh fell and nourished the soil at their roots, and so the Firegrass Valley was born.
  • Glacia: Hail to the Queen
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
“All things are as children of the soil, and their father will call them home when he decides the time has come.”
—Jarindr, hermit druid