Equipped creature has indestructible as long as it's your turn. Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power. Equip {6}
Target creature gets +X/+X and gains trample until end of turn, where X is the number of lands you control. Fabled {4}{R}{G}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
[–1]: Tap target nonland permanent. It doesn't untap during its controller's next untap step. [–2]: Put target nonland permanent into its owner's library second from the top. [–X]: Shuffle up to X cards from your hand into your library, then draw that many cards. You gain that much life.
Flash When Ascetic of Imbalance enters, draw two cards, then discard two cards. If you discarded two cards that don't share a type, Ascetic of Imbalance deals 2 damage to any target.
Vigilance Whenever Warfield Excavator attacks, you may exile target card from a graveyard. Warfield Excavator gets +1/+1 for each card type among cards exiled with it.
Dominance — When Viking Packleader enters, create a 2/2 green Wolf creature token if you control the creature with the greatest power or tied for the greatest power.
Sentinel of the Highlands has hexproof as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The Barrens couldn't break me. Neither will you.”
Rakkiri Archer gets +0/+1 and has reach as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“I'll just nick its wing a little. That'll stop it from rampaging about like that.”
Destroy target creature with flying. You may put a land card from your hand onto the battlefield.
Blinded by the snowstorm, the dragon crashed into the mountains and died. Its flesh fell and nourished the soil at their roots, and so the Firegrass Valley was born.