14405 cards found
Frozen Halo

Frozen Halo {U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't become untapped.
{4}{U}: Return Frozen Halo and enchanted creature to their owners' hands.
  • Oirohpo
Frozen Hinterlands

Frozen Hinterlands

Land
Frozen Hinterlands enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, Frozen Hinterlands becomes a 4/3 white and blue Spirit creature with with prowess and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • Survive the Night
Frozen Moment

Frozen Moment {5}{U}{U}

Instant
This spell costs {4} less to cast if a player attacked with four or more creatures this turn.
End the turn.
Volta pulled the tarp off, unveiling the Time Golem. The Banished, along with the rest of the world, suddenly stopped.
  • Discoveries of Akieva
Frozen Over

Frozen Over {5}{U}

Instant
Put target creature on the bottom of its owner's library. That player reveals cards from the top of their library until they reveal a creature card, then puts all cards revealed this way into their graveyard.
“She stamped her foot in frustration and, just like that, she was gone.”
—“Camp Wildwood”
  • Video Horror System
Fuel for the Fire

Fuel for the Fire {1}{R}

Instant
Choose one —
• Fuel for the Fire deals 5 damage to target creature or planeswalker. Its controller creates a tapped Treasure token. If a permanent dealt damage this way would die this turn, exile it instead.
• Exile target artifact. Its controller creates a tapped Treasure token.
  • MSEM Masters Cube 2025
Fuel the Arcflame

Fuel the Arcflame {2}{B}

Sorcery
Look at the top three cards of your library. Put one on top and the rest on the bottom in any order.
Draw two cards. You lose 2 life.
  • Kahembo: Olde Dawn
Fueled Flame

Fueled Flame {2}{R}

Instant
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
Fueled Flame deals damage to any target equal to the number of times you've catalyzed this turn.
If it's not flammable, you haven't used enough fire.
  • Oirohpo
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Fulfill Twisted Dreams

Fulfill Twisted Dreams {2}{G}{U}

Sorcery - Revelation
Untap all permanents you control.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
{G}{U}: Untap Fulfill Twisted Dreams.
5/5
Fulfill the Contract

Fulfill the Contract {2}{B}

Instant
Fulfill the Contract deals X damage to target creature or planeswalker and you gain X life, where X is the number of Satrapies you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
  • Alkabah: The Rise of Soli
Fulguration

Fulguration {3}{W}{W}

Sorcery
As an additional cost to cast this spell, you may pay {3}{W}.
Choose a nonland permanent type. Destroy all permanents of the chosen type. If this spell's additional cost was paid, destroy all permanents of the chosen type you don't control instead.
Full Belly

Full Belly {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+3 and has trample.
An object at rest stays at rest, and an object in motion stays in motion.
  • Monsters of Chikyu
Full House

Full House {4}{U}

Instant
Choose one —
• Return all tapped creatures to their owners' hands.
• Return all untapped creatures to their owners' hands.
  • High Noon
Full Salvo

Full Salvo {3}{R}

Enchantment
At the beginning of your draw step, draw an additional card. If you control three or more artifacts, draw two additional cards instead.
At the beginning of your end step, discard your hand.
Outgun, outman, outnumber, outplan.
Fulmen, Aether Prodigy

Fulmen, Aether Prodigy {1}{U}{R}

Legendary Planeswalker - Fulmen
[+1]: Draw a card, then discard a card.
[–2]: Fulmen, Aether Prodigy deals 2 damage divided as you choose among one or two targets. Draw a card.
[–6]: Whenever you cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
Fuming Lawmaker

Fuming Lawmaker {2}{U}{R}

Creature - Human Warrior
Whenever an Aura you control enters, untap Fuming Lawmaker.
{1}, {T}: For each opponent, Fuming Lawmaker deals 1 damage to that player or a planeswalker they control. Scry 1.
3/1
  • Mious
Funerary Barge

Funerary Barge {1}

Artifact - Vehicle
Whenever a creature you control dies, put a +1/+1 counter on Funerary Barge.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
2/2
  • Scriptures of Urshad
Funerary Daoshi

Funerary Daoshi {4}{W}

Creature - Panda Bear Monk
Lifelink
When Funerary Daoshi enters, return target creature card with mana value 3 or less from your graveyard to your hand.
“Communion with and respect for the dead are a tentative balance.”
—Wei Ji
3/3
  • Panxiou
Funerary Servant

Funerary Servant {1}{B}

Creature - Human Cleric
Imperial temples to the god Inishtu function as hospitals, mortuaries, and graveyards. With each new burial, the worshipers join in prayer so that its spirit may reach their master quickly and safely.
1/4
  • Scriptures of Urshad
Fungal Flourishing

Fungal Flourishing {1}{G}{G}

Sorcery
Create three 1/1 green Saproling creature tokens.
Deep in the scorched jungle, where the blood of the shaman Rakka Mar was spilled, life takes root once again.
  • Alara
Fungal Goliath

Fungal Goliath {3}{G}

Creature - Fungus Demon
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Trample
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 green Saproling creature token.
4/3
  • End of Wollensie
Fungal Infection

Fungal Infection {B}

Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
“When rotting begins there is no hope, as the body has already become foreign.”
—Tales of the Wild, Vol. II
  • End of Wollensie
Fungal Mire

Fungal Mire

Land - Swamp Forest
({T}: Add {B} or {G}.)
Fungal Mire enters tapped unless you control a basic Swamp or a basic Forest.
Fungal Swathe

Fungal Swathe {1}{G}

Instant
Destroy all artifacts and enchantments with mana value 1 or less.
Draw a card.
“The sunlit leaves, the scarlet stem, the decorative seedbed. Rustweed blooms are simply gorgeous this time of year.”
—Denebon, fallow druid
  • Worlds Away
Fungal Whomper

Fungal Whomper {4}{G}{G}

Creature - Fungus
When Fungal Whomper enters, you gain 4 life.
When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
4/4