15897 cards found
Blood-Tithe Harpy

Blood-Tithe Harpy {2}{B}

Creature - Harpy
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Blood-Tithe Harpy enters, target player loses 1 life and you gain 1 life.
2/1
  • Tides of War
Sublime Truth

Sublime Truth {G/W}{G/W}

Instant
Destroy target artifact or enchantment. You gain 2 life.
In the deluge of discoveries, many wished to cast away the artifice of society—to return to a simpler time, surely before they had been taught evil.
  • Feanav: The Apothecary's Progress
Inconspicuous Stowaway

Inconspicuous Stowaway {2}{R}

Creature - Cat
As a permanent you control explores an Aura, you may put it onto the battlefield attached to Inconspicuous Stowaway.
As long as Inconspicuous Stowaway is enchanted or equipped, she's a legendary 2/3 Cat Rogue named Agent C and has double strike.
1/3
  • Karina's Explorations
Goblin Boombuddy

Goblin Boombuddy {R}

Creature - Goblin Artificer
Haste
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
“Don't worry, Grark. You got this!”
1/1
  • Over the Horizon
Ruin Wanderer

Ruin Wanderer {2}{W}

Creature - Human Wizard
Whenever you cast a cryptic spell, creatures you control get +1/+1 until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
“The past is not dead. It is ours.”
3/2
  • Riddles of Revio
Zenith of Greed

Zenith of Greed {3}{B}{R}{G}

Creature - Dragon
Flying
When Zenith of Greed enters, search your library for up to two cards named Treasure Hoard and put them onto the battlefield, then shuffle.
5/5
Related card: Treasure Hoard
  • Alkabah
Explorer's Torch

Explorer's Torch {2}

Artifact - Equipment
When Explorer's Torch enters, draw a card.
Equipped creature gets +1/+1.
Equip {1}
No matter how innocuous the grotto, it's always nice to have a light.
  • Adventurers of Onora
Venerable Skyblade

Venerable Skyblade {3}{G/U}

Creature - Angel Soldier
Flying
Venerable Skyblade can't attack unless defending player controls a creature with flying.
When Venerable Skyblade enters, you may put a +1/+1 counter on target creature you control.
3/3
  • Alkabah: The Rise of Soli
Devised Companions

Devised Companions {1}{R}

Sorcery
If you control an artifact, create three 1/1 colorless Construct artifact creature tokens. Otherwise, create one of those tokens.
Volt Vermin

Volt Vermin {4}{R}

Creature - Elemental Mouse
Haste
When Volt Vermin enters, it deals damage to target player or planeswalker equal to the number of creatures with flash and/or haste you control.
“Shocks from the biggest of them can knock out an elephant. I guess that's why they're scared of mice.”
—Karina Oblay, field notes
3/3
  • Monsters of Chikyu
Dune Scorpion

Dune Scorpion {1}{R}

Creature - Scorpion
Reach (This creature can block creatures with flying.)
“What stings more than the midday sun or a sand flood?”
—Desert riddle
3/1
  • Pyramids of Atuum
Apprehend the Nemesis

Apprehend the Nemesis {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Bloodriver

Bloodriver

Land - Mountain
({T}: Add {R}.)
Bloodriver enters tapped.
When Bloodriver enters, target creature you control gains haste until end of turn.
Atop Their High Horses

Atop Their High Horses {1}{W}

Instant
Choose one or both —
• Prevent all combat damage that would be dealt to creatures this turn.
• Detain target creature. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
  • High Noon
Aeriform Remnant

Aeriform Remnant {5}

Artifact Creature - Construct
Flying
{2/U}{2/U}: Exile Aeriform Remnant. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/3
  • Al Tabaq
Scaled Mindreaver

Scaled Mindreaver {2}{R}{R}

Creature - Lizard Warrior
{R}, Discard a card: Target creature blocking Scaled Mindreaver gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
4/2
  • Ophorio
Glittering Grove

Glittering Grove

Land - Mountain Forest
({T}: Add {R} or {G}.)
Glittering Grove enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Harsh Spahbed

Harsh Spahbed {1}{W}

Creature - Demon Knight
Whenever an opponent activates an ability that isn't a mana ability, amass Soldiers 1 unless its controller pays {2}. (To amass Soldiers 1, put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
3/1
  • Alkabah: The Rise of Soli
Tears of Samang

Tears of Samang {2}{R}{R}

Sorcery
Tears of Samang deals 3 damage to each creature and each player. If an opponent would be dealt damage this way, you may have Tears of Samang deal 3 damage to a planeswalker they control instead.
Erebos's Benefaction

Erebos's Benefaction {2}{B}

Enchantment - Aura
Enchant creature you control
When Erebos's Benefaction enters, scry 2.
Enchanted creature gets +2/+2 and has menace.
A single shadow looms above the cold embrace of death.
  • Theros Triumphant
Sword of Love and Loathing

Sword of Love and Loathing {3}

Artifact - Equipment
Equipped creature gets +2/+2 and protection from black and from red.
Whenever equipped creature deals combat damage to a player, that player loses 3 life unless they discard a card or sacrifice a nonland permanent. You discard a card, then you draw two cards.
Equip {2}
  • Animus Vox
Lotus Barrens

Lotus Barrens

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Lotus Barrens: Destroy target nonbasic land an opponent controls. You and that land's controller each create a colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
  • Panxiou
Sigil of Duty

Sigil of Duty {3}

Artifact
{T}: Add {W} or {U}.
{T}, Sacrifice Sigil of Duty: Add {W}{U}.
“Ours is to survive, even if this world does not.”
—Edina, Coralight Soothsayer
Critters' Companion

Critters' Companion {G}

Creature - Bird Shaman
{T}, Tap two other untapped creatures you control: Add two mana of any one color.
1/1
Card has other part: Eternal Bond
Dimensional Isolation

Dimensional Isolation {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature can't be the target of spells or abilities your opponents control.