Dominance — If you control the creature with the greatest power or tied for the greatest power, you may pay {U} rather than pay this spell's mana cost. Counter target spell unless its controller pays {3}.
Draw two cards. Then discard a card unless you control an embattled creature. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“Ink fades. Stone erodes. Lasting wisdom is etched into flesh and carried by blood.”
Create a 1/1 white Spirit creature token with flying. Whenever a nontoken creature you control dies, you may pay {W} and exile Whispered Wishes from your graveyard. If you do, create a 1/1 white Spirit creature token with flying.
Target creature you control gets +1/+1 and gains indestructible until end of turn. Fabled {3}{W}{W}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Creatures you control get +2/+1 until end of turn. Embattled creatures you control gain vigilance until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
When Third Legion Rider enters, if you control an embattled creature, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Until your next turn, target creature can't attack or block. Fabled {1}{W}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Whenever Spiritual Heir deals combat damage to a player, you may search your library for a card named Spiritual Heir, reveal it, put it into your hand, then shuffle.
“You will not become like me. You will become me.”
Soulsmoke Adept gets +1/+0 and has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The last breaths of the dead linger here, waiting to coalesce into ghouls—but I can make much better use of them.”
[+1]: Distribute two +1/+1 counters among any number of target creatures you control. [–1]: Create two 1/1 white Monk creature tokens. [–6]: Until your next turn, you choose which creatures attack or block and how those creatures attack or block.
Flying {T}: Target attacking creature gets +1/+1 and gains flying until end of turn.
“Never rely on a ghoul's help. If it even knows what different sides are, it draws the lines where sane eyes can't see.” —Astrid, leader of the Skhorvall dissenters
Rakkiri Initiate gets +0/+2 as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
A Rakkiri is given a weapon to wield only when they understand that its purpose is to preserve life, not to take it.
Enchant creature you control Enchanted creature has lifelink. When Phantasmal Possession enters, exile target creature an opponent controls until Phantasmal Possession leaves the battlefield.