15897 cards found
Divine Chariot

Divine Chariot {4}

Artifact - Vehicle
Lifelink
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Hannaru's battle chariot gleams with the golden rays of the midday sun.
3/4
  • Scriptures of Urshad
Dead of Night

Dead of Night {3}{B}{B}{B}

Sorcery
Destroy all creatures.
Kindle X—{X}, Exile a card with mana value X from your graveyard. ({X}, Exile a card with mana value X and this card from your graveyard: Create X 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
  • Kaleidoscope
Shroud of Hinasa

Shroud of Hinasa {1}{U}

Instant - Inscription
Return target nonland permanent to its owner's hand.
Inscribed creature gets +1/+1 and has flying.
Inscribe {3}{U} ({3}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Sable Hoopoe

Sable Hoopoe {2}{U}

Creature - Bird
Flying
When Sable Hoopoe enters, draw a card.
“Hear the hoopoe's song, and you will know the true sound of the night.”
—Fakadeh
2/1
  • Kahembo: Olde Dawn
Magus of the Lantern

Magus of the Lantern {1}{G}{G}

Creature - Human Wizard
Lands you control have “{T}: Add one mana of any color.”
{T}: Add one mana of any color.
Every relic of Medranos is overcharged with mana.
2/3
  • K15 Core Set
Volcanic Malignus

Volcanic Malignus {1}{R}{R}

Creature - Elemental Spirit
At the beginning of your first main phase, exile the top card of your library. Until end of turn, you may play that card.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 3/1 red Elemental Spirit creature token with trample and haste.
3/3
  • Innistrad In Memoriam
Globule of Vigor

Globule of Vigor {2/G}

Artifact
When Globule of Vigor enters or leaves the battlefield, up to one target creature gets +1/+1 until end of turn.
{2/G}, {T}, Sacrifice Globule of Vigor: Draw a card.
  • Al Tabaq
Goriana Naturalist

Goriana Naturalist {5}{G}

Creature - Ox Shaman
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
4/4
Purposes

Purposes {2}{G}

Sorcery
Creatures you control get +1/+1 and gain trample until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Intents
  • Ophorio
Canopy Stomper

Canopy Stomper {4}{G}{G}

Creature - Treefolk
Vigilance
Resolute — Canopy Stomper can't be blocked by creatures with power 2 or less as long as Canopy Stomper's power is greater than its base power.
Helicos tremors serve as caution that the trees have awakened.
6/6
  • Dark Seas of Shiryen
Krallenhorde Instigator
Kessig Wolftamer

Krallenhorde Instigator

Creature - Werewolf
(Color indicator: Krallenhorde Instigator is red and green)
Whenever Krallenhorde Instigator deals combat damage to a player, create a 2/2 green Wolf creature token.
At the beginning of your end step, if Krallenhorde Instigator didn't attack this turn, transform it.
. . . by becoming more terrifying ones themselves.
5/5
Card has other part: Kessig Wolftamer
  • Innistrad In Memoriam
Liege of Iekin
Hand of Dominion

Liege of Iekin

Creature - Human Wizard
(Color indicator: Liege of Iekin is blue)
Flying
Whenever Liege of Iekin attacks, tap target permanent an opponent controls. It doesn't untap during its controller's next untap step.
3/3
Card has other part: Hand of Dominion
Cornrose, the Mighty

Cornrose, the Mighty {3}{R}{G}

Legendary Planeswalker - Cornrose
[+2]: Put two +1/+1 counters or loyalty counters on up to one other target creature or planeswalker.
[0]: Cornrose, the Mighty deals 3 damage to target creature. That creature deals damage equal to its power to Cornrose.
[–2]: Until end of turn, target creature gets +X/+X and gains trample, where X is its power.
Loyalty:
6
  • Villains: The Musical
Standoff

Standoff {2}{W}

Instant
Prevent all combat damage that would be dealt this turn by non-Army creatures.
Amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
As shah, Zareen's word was final. Each satrap was wanting more and more, but she could only offer a temporary solution.
  • Alkabah: The Rise of Soli
Magmatic Torrent

Magmatic Torrent

Land
As Magmatic Torrent enters, you may pay 2 life. If you don't, Magmatic Torrent enters tapped.
{T}, Sacrifice Magmatic Torrent: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Corym's Elite

Corym's Elite {2}{G}

Creature - Elf Warrior
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Corym's Elite can't be blocked by creatures with power 2 or less.
“Who could be better equipped to fight a guerilla war than those who can listen to the trees?”
2/1
  • Seasons of War
Shifting Frontiers

Shifting Frontiers

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Shifting Frontiers: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Arpechian Tiger

Arpechian Tiger {2}{R}{R}

Creature - Cat
Haste
Whenever Arpechian Tiger attacks, you may sacrifice a land. If you do, Arpechian Tiger deals 3 damage to target creature or planeswalker.
Rowdy and reckless, the students of the Arpechian Academy are said to be overly inspired by the local wildlife.
4/3
  • Carpe Arcanum
Hundred-Year Blade

Hundred-Year Blade {4}

Artifact - Equipment
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
Equipped creature gets +3/+2.
Equip {2}
Calamari Dragon

Calamari Dragon {3}{R}{R}

Creature - Squid Dragon
During your turn, cards in your hand have cycling {X}, where X is the number of cards you've discarded this turn.
At the beginning of each end step, create a 1/1 blue Tentacle creature token for each card you discarded this turn.
Cycling {R} ({R}, Discard this card: Draw a card.)
4/4
Glorious Sanctum

Glorious Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{W}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Agriculture

Agriculture {2}{G}

Enchantment - Discovery
I, II — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Discovery — {4}: You gain 2 life.
  • Scriptures of Urshad
Shatter Mortal Conveyances

Shatter Mortal Conveyances {6}{U}

Sorcery - Revelation
Return each nonland permanent you don't control to its owner's hand.
Coalesce {6}{U}{U}{U} (You may cast this from your graveyard for {6}{U}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7/3
Oshin, Keeper of the Shoal

Oshin, Keeper of the Shoal {2}{U}

Legendary Creature - Drake
Flying
Whenever an opponent casts a spell, counter it unless that player pays {1} for each spell cast before it this turn.
“I beg, forget your alacrity. Stop and admire nature's grandiosity.”
3/1
  • Goliaths of Nangjiao
Rallios Reincarnated

Rallios Reincarnated {3}{B}{B}

Legendary Creature - Zombie Warrior
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever you remove a time counter from Rallios, create a tapped 2/2 black Zombie creature token.
When the Deadlands clashed with Fellorie, an old enemy manifested to torment Gallord, Elspeth and Merkurio.
3/4
  • Aftermath