15897 cards found
Familial Matriarch

Familial Matriarch {2}{G}

Creature - Human Citizen
When Familial Matriarch enters, nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
0/1
  • Harvest Festival
Familiar's Ruse

Familiar's Ruse {U}{U}

Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
“You've taken someone from me. And I'm not going to rest until I've got her back.”
—Sanaito
  • Monsters of Chikyu
Family Tree

Family Tree {W}

Enchantment
Codex — Fox of the Orange Orchard; Sludge-Gill Fox; Thundermane Fox; Firemane Fox; Sun-Eyed Fox; Moon-Rune Fox; Leafcrowned Fox; Icecrowned Fox; Fae-Frill Fox. (As this enters, conjure its contents into a shuffled face-up additional library.)
You may spend mana as though it were mana of any color to cast this codex's contents.
Whenever a Fox you control enters, you gain 1 life.
  • Karina's Explorations 12 278
Famished Verdure

Famished Verdure {1}{G}{G}

Creature - Plant Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Vigilance, haste
{T}: Add {G}. If a creature died under your control this turn, add {G}{G} instead.
2/2
  • End of Wollensie
Fanatic Revival

Fanatic Revival {2}{B}

Sorcery
Each player returns up to one creature card from their graveyard to their hand. Each opponent sacrifices a creature.
To an obsessed soul, even death is a mere inconvenience.
  • Mious
Fanciful Bloom

Fanciful Bloom {1}{R}

Sorcery
Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Draw a card.
“Beautiful, no? It glistens like your eyes.”
—Ramzi, traveling merchant
  • Al Tabaq
Fang Den Bouncer

Fang Den Bouncer {4}{G}{G}

Creature - Hound Warrior
Fang Den Bouncer can't be blocked by creatures with power 2 or less.
“Welcome to Fang Den. How tough are ya?”
6/5
Card has other part: Feat of Strength
  • Adventurers of Onora
Fang Den Flunky

Fang Den Flunky {4}{R}

Creature - Rabbit Warrior
Menace (This creature can't be blocked except by two or more creatures.)
4/4
Card has other part: Strong Arm
  • Adventurers of Onora
Fang Den Headhunter

Fang Den Headhunter {3}{G}

Creature - Hound Scout
When Fang Den Headhunter enters, look at the top card of your library. If it's a creature card, you may reveal it and draw a card.
3/3
Card has other part: Tracker's Insight
  • Adventurers of Onora
Fang Den Jaws

Fang Den Jaws

Land
Fang Den Jaws enters tapped unless you played it from exile.
{T}: Add {R} or {G}.
Card has other part: Crush Cowards
  • Adventurers of Onora
Fang Luo, the Astral Tide

Fang Luo, the Astral Tide {1}{W}{U}{B}

Legendary Creature - Dragon Spirit
Flash
Flying
When Fang Luo enters, exile target spell or creature an opponent controls with mana value 4 or less, then its owner puts it onto the battlefield face down. (It's a 2/2 creature.)
2/3
  • Nangjiao In Bloom
Fang of Anaz

Fang of Anaz {2}{R}

Creature - Lizard Warrior
Trample
At the beginning of combat on your turn, create a 1/1 red Lizard Warrior creature token with haste and winnow. (Damage dealt to that token also causes you to lose that much life.)
Whenever Fang of Anaz attacks, it gets +1/+0 for each other attacking Lizard you control until end of turn.
2/2
  • Over the Horizon
Fang of Andazir

Fang of Andazir {2}{B}{R}

Creature - Azra Advisor
When Fang of Andazir enters, each player sacrifices a permanent.
Whenever you sacrifice a creature for the first time each turn, create a 1/1 red Dog creature token.
4/2
  • Alkabah
Fang of Mautakesh

Fang of Mautakesh {1}{B}{G}

Creature - Snake Assassin
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Snakes you control get +1/+1 and have poisonous 1. (Multiple instances of poisonous trigger separately.)
2/2
  • Imperial Legacies
Fang, the Lavaclasm

Fang, the Lavaclasm {5}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever Fang, the Lavaclasm enters or attacks, it deals 2 damage to each other creature.
His fire burns brighter than ten suns and hotter than twenty.
4/4
  • Surging Tide
Fangmarked Neophyte

Fangmarked Neophyte {1}{B}

Creature - Vampire
Whenever you put one or more -1/-1 counters on one or more creatures, each opponent loses 1 life and you gain 1 life.
“For centuries we languished on the fringes of Meredir, skulking in shadows. Now our ancient house ascends once more!”
—Count Belmord
1/3
  • The Petals Wilt
Fangs of Wesgoth

Fangs of Wesgoth {R}

Creature - Vampire Assassin
Whenever Fangs of Wesgoth deals combat damage to a player, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
As long as you control three or more artifacts, Fangs of Wesgoth has menace.
She exacts vengeance on those that turned her against her will.
2/1
  • Innistrad In Memoriam
Fangwhirl

Fangwhirl {U}{B}

Sorcery - Adventure
Target opponent discards a card. If they can't, draw a card. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cobri, Slipsand Scoundrel
  • Adventurers of Onora
Far Too Young to Die

Far Too Young to Die {3}{B}

Sorcery
This spell costs {3} less to cast if it targets a creature with mana value 2 or less.
Destroy target creature.
  • Love Song
Far Wandering Guardian

Far Wandering Guardian {1}{U}

Creature - Elemental
Flying
Other creatures you control with flying get +1/+1.
“Is it a denizen of the primal beyond, or the first of us to journey there and return?”
— Vessifrus, flamekin demagogue
1/1
Far-Realm Guardian

Far-Realm Guardian {1}{G}

Creature - Elf Aurashaper Warrior
When Far-Realm Guardian enters, create a green Aura enchantment token named Wild Bounty attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and has ward {2}.”
“This place is under my care, so you can forget any delusions of owning it.”
1/1
  • Worlds Away
Faradia's Anointed

Faradia's Anointed {W}

Creature - Human Cleric
Whenever one or more other creatures you control enter, you gain 1 life. If at least one of those creatures was a Cleric, you gain 2 life instead.
As long as you have at least 8 life more than your starting life total, other Clerics you control get +1/+1.
1/1
  • MSEM Masters: Jumpstart
Faradia's Ascendant
Heroic Crusader

Faradia's Ascendant

Creature - Angel Soldier
(Color indicator: Faradia's Ascendant is white)
Flying, lifelink
...the belief that gave the archangel her power could never truly disappear.
5/5
Card has other part: Heroic Crusader
Faradia's Collector

Faradia's Collector {1}{W}

Creature - Human Knight
First strike
When Faradia's Collector enters, if an opponent controls more lands than you, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
“Remember- this was never yours.”
2/2
  • Eralou
Faradia's Favored

Faradia's Favored {1}{B}{R}

Creature - Zombie Cleric
Faradia's Favored attacks each combat if able.
Whenever you pay a tithe, you may return Faradia's Favored from your graveyard to the battlefield.
4/1
  • Eralou