14928 cards found
Deathless Siege

Deathless Siege {B}{B}{B}

Enchantment
You don't lose the game for having 0 or less life.
Whenever you're dealt damage, mill that many cards.
{B}, Pay 2 life: Put target card in your graveyard on the bottom of your library.
Deathlink

Deathlink {B}

Enchantment - Aura
Enchant creature
Enchanted creature has winnow. (Damage dealt to it also causes its controller to lose that much life.)
  • Ophorio
Deathmask Dancer

Deathmask Dancer {1}{B}{B}

Creature - Human Warrior
Creatures you control have menace.
The ritual began like any other, except the chief's mask, covered in a brilliant gold. The flames surrounded him, riling the Gorru as much as their own rituals.
2/2
  • Novea
Deathmask Initiation

Deathmask Initiation {2}{B}

Enchantment
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.)
{1}{B}: Deathmask Initiation deals 1 damage to target creature you control.
What doesn't kill you horribly maims you.
  • Novea
Deathwind Survivor

Deathwind Survivor {2}{B}

Creature - Human Rogue
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control.
Whenever an enchantment you control enters, put a +1/+1 counter on target creature.
*/*
  • Spark of Revolution
Deathwind's Grasp

Deathwind's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.
  • Spark of Revolution
Debaser of Truth

Debaser of Truth {1}{B}

Creature - Horror
When Debaser of Truth enters, if you control three or more Horrors, each opponent discards two cards.
Other Horror creatures you control get +1/+1.
Blood cold as ice and a heart made of stone.
2/1
  • Animus Vox
Deceitful Tutor

Deceitful Tutor {2}{B}{B}

Sorcery
Primal {B}{B} (During your turn, you may cast this spell for {B}{B} instead of playing a land.)
Search your library for a card and put that card into your hand, then shuffle. Exile Deceitful Tutor.
Decipher the Dark Tome

Decipher the Dark Tome {1}{B}

Sorcery
Target opponent discards a card. If a creature card was discarded this way, that player loses 3 life. If a land card was discarded this way, add {B}{B}. If a noncreature, nonland card was discarded this way, draw a card.
  • Surging Tide
Decorated Duelist

Decorated Duelist {B}

Creature - Human Warrior
Menace (This creature can't be blocked except by two or more creatures.)
His mismatched armor is coated with medals and sigils from all over Rhyse, a testament to his extensive and widespread victories in combat.
1/1
  • A Tourney at Whiterun
Decrepit Hero

Decrepit Hero {4}{B}{B}

Creature - Human Soldier
When Decrepit Hero dies, create a 2/2 black Soldier creature token.
Fleeting {1}{B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
A lineage now bound by legacy.
6/3
  • End of Wollensie
Deepmire Abomination

Deepmire Abomination {3}{B}

Creature - Horror
As an additional cost to cast Deepmire Abomination, reappropriate or pay {2}. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
Menace
“Something in the marshes wears the dried skins of our dead. Find it. Kill it.”
—Kielie, Risti strike leader
4/4
  • Lovi Awoken
Defeat of the Greatest Evil

Defeat of the Greatest Evil {2}{B}{B}

Instant
Destroy target creature or planeswalker.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Defiler of Farmsteads

Defiler of Farmsteads {4}{B}

Creature - Skeleton Horror
When Defiler of Farmsteads enters, each opponent loses 2 life and you gain 2 life.
The druids of the Bloodbriar cult seek to summon horrors terrible enough to eradicate the encroaching humans.
4/4
  • Quest for the Roseblade
Deform Sanity

Deform Sanity {B}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
  • Spark of Revolution
Deformed Vagrant

Deformed Vagrant {B}

Creature - Mutant Rogue
Creatures with power greater than Deformed Vagrant's power can't block it.
Using people as test subjects is easiest when done to those that none would miss.
1/2
  • Kaleidoscope
Delirious Fervor

Delirious Fervor {B}

Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“The only thing my soul is useful for is so I can sell it for power!”
  • Tides of War
Delusive Shadows

Delusive Shadows {2}{B}{B}

Creature - Horror
When Delusive Shadows enters, each opponent loses life equal to the number of cards that player owns in exile.
2/2
  • Spark of Revolution
Dementia's Clutch

Dementia's Clutch {3}{B}

Sorcery
Target player discards two cards.
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle Dementia's Clutch, target player discards a card.
  • Khaliz-Dorahn
Demon of Dark Shadows

Demon of Dark Shadows {5}{B}{B}

Creature - Demon
This spell costs {2} less to cast for each creature that died this turn.
Flying, trample
“Suddenly, the sky turned black, and a dark figure flew overhead. I didn't know what it was, but I knew we were in danger.”
—Vali's field notes
6/6
  • Survive the Night
Demon of Hubris

Demon of Hubris {4}{B}{B}

Creature - Demon
{1}{B}, Sacrifice another creature: Draw a card and create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}{B}, Sacrifice three Idols: Return Demon of Hubris from your graveyard to the battlefield. Activate only as a sorcery.
6/6
  • Nangjiao In Bloom
Demon of Necessary Evil

Demon of Necessary Evil {3}{B}

Creature - Demon Noble
At the beginning of your end step, if you've sacrificed three or more permanents this turn, return Demon of Necessary Evil from your graveyard to the battlefield.
4/2
  • The Empty Throne of Feanav
Demonic Rite

Demonic Rite {5}{B}

Sorcery
Create a 4/4 black Demon creature token with flying. You lose 3 life for each Demon you control.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Departed Evangel

Departed Evangel {B}

Creature - Zombie Monk
As an additional cost to cast this spell, pay 1 life.
Departed Evangel can't block.
You may cast Departed Evangel from your graveyard if a creature died this turn.
“Escaping capture has only made the ghoul more vicious, attacking its allies as though they were foes as well.”
2/2
Depraved Archknight

Depraved Archknight {4}{B}{B}{B}

Creature - Demon Noble Knight
Menace
When Depraved Archknight enters, each opponent may pay 7 life. For each player that doesn't, you draw seven cards.
“Do not fear dishonor, knight. Fear me.”
7/7
  • Quest for the Roseblade