15897 cards found
Champion of the People

Champion of the People {1}{W}

Creature - Human Peasant
Whenever another creature you control enters, this creature gets +1/+1 until end of turn. The first time each turn a nontoken Citizen or Peasant entering causes this ability to trigger, instead create a 1/1 white Peasant creature token.
Stilthorpe's fate rests on her pitchfork's prongs.
2/2
  • The Petals Wilt
Wake of the Beast

Wake of the Beast {1}{R}

Instant
Wake of the Beast deals 2 damage divided as you choose among one or two targets.
Whenever a creature you control becomes monstrous, you may pay {R}. If you do, return Wake of the Beast from your graveyard to your hand.
  • Glacia: Hail to the Queen
Maritou the Strait-Drowned

Maritou the Strait-Drowned {1}{U}

Legendary Creature - Zombie Pirate
{T}: Draw a card, then discard a card. If you discarded an instant, sorcery, Pirate, or Rogue card this way, create a 1/1 blue Tentacle creature token with “This creature can't block.”
Lovelost captain, doomed to die
But beyond fate his fortune lies
—Canticle of the Six Seas, verse 2
1/2
  • The Petals Wilt
Trainer's Eyes

Trainer's Eyes {1}{U}

Enchantment
Vanguard — Whenever a creature you control attacks alone, draw a card.
“Fighting is never one on one. You're fighting a battle of minds against your opponent alongside your monster, and any loss sits squarely on your shoulders.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Canopy Ambush

Canopy Ambush {2}{G}

Instant
Create two 1/1 green Elf Scout creature tokens. They gain reach until end of turn.
“People sometimes ask how I survive the Ulek. Easy. Just leave that forest alone, and it'll leave you alone.”
—Calamity Rose
  • High Noon
Flourish in the Slipsands

Flourish in the Slipsands {1}{W}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more life than an opponent, add a quest counter.
1, 2 — Mill two cards. You may put one of those cards into your hand. If you do, you lose 3 life. Otherwise, you gain 3 life.
3 — Return target creature or planeswalker card from your graveyard to the battlefield.
  • Adventurers of Onora
Charm Canary

Charm Canary {1}{W}

Creature - Bird
Flying
Charm Canary enters with a +1/+1 counter on it.
When Charm Canary leaves the battlefield, you may put a +1/+1 counter on target creature.
0/0
  • Harvest Festival
Deepdrinker's Effigy

Deepdrinker's Effigy {1}

Artifact
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token.
{2}: Target opponent gains control of Deepdrinker's Effigy.
A terrifying reminder of the horrors to come.
  • Toll Midnight
Egg Bomb

Egg Bomb {2}{W}{W}

Instant
Destroy all attacking creatures with power 3 or greater.
“There's only so many times you can say ‘looks can be deceiving' before you just have to assume literally everything here is waiting for a fight.”
—Lucien, the duelist
  • Monsters of Chikyu
Unsolved Disappearance

Unsolved Disappearance {1}{B}

Sorcery
Search target player's graveyard and library for up to one card each and exile those cards. That player shuffles.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Kinjiru Blackguard

Kinjiru Blackguard {1}{B}

Creature - Human Rogue
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Kinjiru's coffers swayed many downtrodden and desperate Shengin citizens to their side.
2/1
  • Tales of Old Jidai
Elemental Clash

Elemental Clash {6}{U}{R}

Sorcery
Exile up to three instant or sorcery cards from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost.
Allagras attacked and Koth responded to his assault. Gallord interceded to prevent a potential disaster.
  • Aftermath
Innocuous Sidekick

Innocuous Sidekick {1}{B}

Creature - Human Horror
{2}{B}, Sacrifice Innocuous Sidekick and another creature: Create a 4/4 black Horror creature token with menace. Activate only as a sorcery.
“You should have seen this coming.”
—Zarad, the Final Adversary
1/3
  • Arkadai
Glory in the Fray

Glory in the Fray {1}{W}

Sorcery
Creatures you control gain first strike and vigilance until end of turn. Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Pestilent Vermin

Pestilent Vermin {2}{B}

Creature - Rat Shaman
When Pestilent Vermin enters, target opponent loses 2 life unless they discard a card.
Whenever you cast a Tale, you may return Pestilent Vermin from your graveyard to your hand.
2/2
  • Kahembo: Olde Dawn
Danuri Banisher

Danuri Banisher {4}{W}

Creature - Human Soldier
Vigilance
Whenever Danuri Banisher deals combat damage to a player, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
2/5
  • Aftermath
Coveted Tower

Coveted Tower

Land
As Coveted Tower enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}, {U}, or {R}.
“How I wish I could return there, instead of doling out these wishes to the ungrateful.”
—Qaraz
  • Sparks of a Multiverse
Pool of Light

Pool of Light

Land - Plains Island
({T}: Add {W} or {U}.)
Pool of Light enters tapped unless you control a basic Plains or a basic Island.
Esoteric Alliances

Esoteric Alliances {2}{G}

Instant
Search your library for a creature card with haste, one with reach, one with trample, and one with vigilance, each with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
  • The Petals Wilt
Consult Ancient Knowledge

Consult Ancient Knowledge {2}{U}

Instant
This spell costs {1} less to cast for each card you've drawn this turn.
Copy target instant or sorcery spell. You may reselect modes and choose new targets for the copy.
  • Riddles of Revio
Grim Raven of Wesgoth

Grim Raven of Wesgoth {3}{B}

Creature - Bird
Flying, deathtouch
When Grim Raven of Wesgoth dies, return target non-Bird creature card from your graveyard to your hand.
Foreshadow {5}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
2/2
  • Innistrad In Memoriam
Primordial Progenitor

Primordial Progenitor {3}{R}

Creature - Elemental
When Primordial Progenitor dies, create two 1/1 red Elemental creature tokens.
The Seekers of Sarrutu believe that the mortal gods are false prophets, instead seeking to truly understand Anku.
2/2
  • Scriptures of Urshad
Skyline Climber

Skyline Climber {3}{W}

Creature - Human Citizen
Flying
Whenever Skyline Climber attacks, another target creature you control gains flying until end of turn.
“Trust me, you'll never see the academies the same way again.”
2/3
  • Arcanum Academia
To Go Beyond

To Go Beyond {1}{U}{U}

Enchantment - Road
When To Go Beyond enters, draw a card, then choose a card name.
{2}{U}: Reveal a card you own from outside the game with the chosen name and put it on top of your library.
“Interplanar travel was a major spiritual ritual to the Relonche. How many more like me are out there?”
—Millaray Antillanca
  • Road to Carü Mapu
Cadalon Chemist

Cadalon Chemist {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature you don't control blocks, Cadalon Chemist deals 1 damage to that creature.
3/2
  • Villains: The Musical