739 cards found
Ormh, Discordant Envoy

Ormh, Discordant Envoy {2}{U}{B}{R}

Legendary Creature - Human Warlock
Flying, deathtouch
Once each turn, when you cast a spell from your graveyard, you may cast target card in your graveyard with lesser mana value than that spell without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4/5
  • Over the Horizon
Oshu of the Bosk

Oshu of the Bosk {2}{G}{U}{R}

Legendary Creature - Beast
Trample
Whenever Oshu deals combat damage to a player, gain control of target land that player controls. It becomes a 4/4 Elemental creature that's still a land.
As long as you control eight or more lands, Oshu and land creatures you control get +2/+2.
5/5
  • Nangjiao In Bloom
Osk, the Maker's Pet

Osk, the Maker's Pet {G}

Legendary Creature - Squirrel
{T}: Add one mana of any color. Spend this mana only to cast a creature spell or activate an ability of a creature.
{5}{W}{U}{B}{R}{G}, Sacrifice Osk, the Maker's Pet: Create Osk Awakened, a legendary 20/20 green Squirrel God creature token with hexproof, trample, and indestructible.
0/1
Otherworldly Convocation

Otherworldly Convocation {X}{W}

Sorcery
Create X 1/1 blue Elemental creature tokens with flying.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, creatures you control gain haste and vigilance until end of turn.
You'll see stranger things on Olten awake than when asleep.
  • Animus Vox
Over the Moon

Over the Moon {G}{U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Over the Moon deals 4 damage to up to one target creature or planeswalker.
II, III — Until end of turn, spells you cast with mana value 4 or greater cost {1} less to cast and can't be countered.
  • The Stage Presents: The Neverending Act
Overdrive

Overdrive {R}{G}{W}{U}

Sorcery
Until end of turn, creatures you control have base power X/Y, where X is the greatest base power among creatures you control and Y is the greatest base toughness among creatures you control.
If you control a creature with flying, creatures you control gain flying until end of turn. The same is true for first strike, haste, lifelink, menace, prowess, trample, and vigilance.
  • Sparks of a Multiverse
Pachama, Earthmother

Pachama, Earthmother {4}{G}{G}{G}{G}

Legendary Enchantment Creature - God
You may cast this spell by paying {1}{W}{U}{B}{R}{G} rather than paying its mana cost.
Defender, indestructible
Lands you control are 2/2 Spirit creatures with haste and indestructible.
Her love brings bountiful harvest to all who honor her across the former Caica Empire.
10/10
  • Road to Carü Mapu
Panthera Magus

Panthera Magus {1}{G}

Creature - Cat Shaman
{T}: Add {G}.
{T}: Add {W}, {U}, {R}, or {B}. Spend this mana only to cast a multicolored spell.
1/2
  • Kahembo: Olde Dawn
Parastu, Soli's Overseer

Parastu, Soli's Overseer {G}{W}{U}

Legendary Creature - Human Noble
At the beginning of combat on your turn, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Armies you control have flying and lifelink.
1/3
  • Alkabah: The Rise of Soli
Pariah's Bargain

Pariah's Bargain {W}{U}{B}{R}{G}

Sorcery
Sacrifice any number of permanents. If five colors were among the sacrificed permanents, each player exiles the top five cards of their library. For each player, you may cast up to two cards they exiled this way without paying their mana costs.
Abwad returned to the throne with an army behind him. Zareen only had one option left.
  • Alkabah: The Rise of Soli
Peer into the Cosmos
Bauble of Infinites

Peer into the Cosmos {R}{W}{U}

Instant
Choose one —
• Counter target noncreature spell.
• Peer into the Cosmos deals 3 damage to target creature.
• Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Monument {1}{U}{R}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Bauble of Infinites
  • Alkabah
Penny and Pete

Penny and Pete {2}{U}{B}{R}

Legendary Creature - Human Rogue
Whenever Penny and Pete attacks, gain control of up to one target noncreature permanent and up to one target creature until end of turn. Untap the noncreature permanent, then tap the creature. It's attacking.
4/6
Perception Pool

Perception Pool {4}

Artifact
At the beginning of each main phase, each player adds {W}{U}{B}{R}{G}.
For centuries, the visions of the seers have let them advise their paragons with wisdom and foreknowledge. Now, those visions bring only madness.
  • Beyond Our Ken
Percy's Proclaimer

Percy's Proclaimer {2}{R}{G}{W}

Creature - Horror Advisor
Green creatures you control have “{T}: Add one mana of any color.”
Red creatures you control have “{1}, {T}: This creature deals 1 damage to target player.”
White creatures you control have “{2}, {T}: Tap target nonland permanent.”
5/5
  • The Stage Presents: The Neverending Act
Perfect the Models

Perfect the Models {B}{R}{G}

Sorcery
Perfect the Models deals 3 damage to any target and you gain 3 life. You may play an additional land this turn.
{5}{B}{R}{G}, Exile Perfect the Models from your graveyard: Create three 3/3 black Demon Horror creature tokens. They gain haste and indestructible until end of turn. Activate only as a sorcery.
  • The Stage Presents: The Neverending Act
Performer King

Performer King {R}{G}{W}

Creature - Construct Noble
First strike
Prevent all damage that would be dealt to creatures you control by sources with greater mana value.
{2}{W}{W}: Create a 1/1 colorless Construct Actor creature token. Put a vigilance counter on it.
Too skilled to follow. Too imposing not to.
3/3
  • The Stage Presents: The Neverending Act
Performer of Enlightenment
Sartha, the Living Source

Performer of Enlightenment {W}

Creature - Human Actor
{2}, {T}: You gain life equal to the number of colors among cards in your graveyard.
{W}{U}{B}{R}{G}: Transform Performer of Enlightenment.
“The other mages fight all day.
Can I show them a better way?”
0/2
Card has other part: Sartha, the Living Source
  • Villains: The Musical
Pith Wilt

Pith Wilt {G/W}{B}

Instant
Destroy target nonland permanent if its mana value is less than or equal to the number of colors among spells you've cast this turn.
The cruelest pragmatism is to measure lives by how easily they're ended.
Poisoned Devout

Poisoned Devout {U/R}{B}

Creature - Elf Cleric
(Color indicator: Poisoned Devout is black)
Deathtouch
When Poisoned Devout enters, choose one —
• Put a +1/+1 counter on Poisoned Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/2
  • Beyond Our Ken
Polarity Sage

Polarity Sage {2}{R/W}{G}

Creature - Cat Monk
Flash
Excess damage Polarity Sage would deal to an attacking creature is dealt to that creature's controller instead.
“What was Master Tzu's teaching . . . Have others do unto themselves?”
4/4
  • Panxiou
Predatory Tombstalker

Predatory Tombstalker {B}{R}{G}

Creature - Manticore
Flying
Cards in graveyards lose all names, card types, and abilities.
Spells and abilities your opponents control can't cause you to sacrifice Manticores.
Regalia wrought to commemorate the heroic all too often ends beneath the feet of the monstrous.
3/3
  • Alkabah: The Rise of Soli
Price of Performance

Price of Performance {W}{B}{G}

Enchantment
{1}, Sacrifice a creature: Each opponent loses 1 life.
Whenever a creature dies, you gain 2 life.
Behind every perfect scene is unseen disappointment — the pain of hundreds cut and rejected.
  • The Stage Presents: The Neverending Act
Primal Dominion

Primal Dominion

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Primal Dominion enters tapped.
The Chikyu wilderness offered a beautiful landscape to explore, tempered by the fearsome monsters that were the only living things for miles.
Prismatic Basilisk

Prismatic Basilisk {4}

Artifact Creature - Construct
When Prismatic Basilisk enters, you may search your library for a permanent card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
{2/W}{2/U}{2/B}{2/R}{2/G}: Prismatic Basilisk gets +5/+5 and gains flying until end of turn.
2/2
  • Al Tabaq
Pristine Chapel

Pristine Chapel

Land
As Pristine Chapel enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}, {B}, or {G}.
With his power and youth being ripped away by the day, Undue sought help in the last place he would have ever expected.
  • Sparks of a Multiverse