1218 cards found
Grafted Weaponry

Grafted Weaponry {4}

Artifact - Equipment
Equipped creature has “{2}, {T}: This creature deals 1 damage to any target.”
{4}: Untap equipped creature.
Equip {3}
  • Tides of War
Grand Library of Ormos

Grand Library of Ormos {7}

Legendary Artifact Enchantment - Study
Archive 5, archive 5, archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library three times. Sacrifice this after the archived libraries are empty.)
At the beginning of your upkeep, exile the top card of each of your libraries. For each card exiled this way, you may play it without paying its mana cost.
  • MSEM Masters Cube
Granite Plating

Granite Plating {1}

Artifact - Equipment
Equipped creature has vigilance and can block an additional creature each combat.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
“When man forges armor half as resistant as granite, maybe I'll start listening.”
  • Al Tabaq
Granite Sibyl

Granite Sibyl {5}

Artifact Creature - Golem
Granite Sibyl enters with three +1/+1 counters on it.
Whenever another creature you control enters, move a +1/+1 counter from Granite Sibyl to that creature.
2/0
  • Surging Tide
Granite Watchers

Granite Watchers {3}

Artifact Creature - Construct
Defender
{2}, {T}, Sacrifice Granite Watchers: It deals 3 damage to target creature.
“What are you worried about? They're just big statues, you gecko.”
—Adventurer Telam, last words
3/3
  • Descent from the Highlands
Great Beyond

Great Beyond

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{2}, {T}, Sacrifice Great Beyond: Draw a card.
A sight for all.
A road map for some.
  • End of Wollensie
Greater Masticore

Greater Masticore {6}

Artifact Creature - Masticore
At the beginning of your upkeep, discard your hand.
{2}: Greater Masticore deals 1 damage to each other creature.
{6}, Exile six other cards from your graveyard: Return Greater Masticore from your graveyard to the battlefield tapped.
6/6
  • Alkabah
Grim Bastion

Grim Bastion

Land
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped.
{T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Grim Courtyard

Grim Courtyard

Land
{T}, Sacrifice Grim Courtyard: Search your library for a Swamp or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Grim Scythe

Grim Scythe {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}
A tool of harvest makes for a poor weapon, but a powerful casting focus.
  • Feanav: The Apothecary's Progress
Grove of Embers

Grove of Embers

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if two or more land cards are in your graveyard.
  • Worlds Away
Guardian Grotesque

Guardian Grotesque {4}

Artifact Creature - Gargoyle
Flying, vigilance
When Guardian Grotesque dies, return up to one target nonland permanent to its owner's hand.
Foreshadow {6} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
3/1
  • Innistrad In Memoriam
Guardian of Mysteries

Guardian of Mysteries {3}

Enchantment Artifact
Flying
Whenever you cast a cryptic spell, Guardian of Mysteries becomes a 4/4 Sphinx creature in addition to its other types until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
{1}, {T}: Scry 2.
  • Riddles of Revio
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Gulch Custodian

Gulch Custodian {4}

Artifact Creature - Golem
When Gulch Custodian enters, return an artifact you control to its owner's hand.
Initially intended to maintain temples, it has been adopted by thieves to help cover their tracks.
4/5
  • Al Tabaq
H.S.S. Demeter

H.S.S. Demeter {5}

Legendary Artifact - Vehicle
Whenever H.S.S. Demeter becomes blocked by a creature, gain control of that creature.
Whenever H.S.S. Demeter deals combat damage to a player, draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
Hail of Blades

Hail of Blades {3}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip {4}
Hail of Blades's equip ability costs {4} less to activate if it targets an equipped creature.
“How lucky I am to see this cycle. To see violence honed into such beautiful things.”
— Makshi, Patron of Blades
  • Beyond Our Ken
Hall of Lost Histories

Hall of Lost Histories

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}, Sacrifice two Clues: Unlock Hall of Lost Histories and put the revealed card into your hand.
  • The Unraveling
Hall of Random Access Memories

Hall of Random Access Memories

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Hall of Random Access Memories: Return target artifact, instant, or sorcery card from your graveyard to your hand.
Hallowed Fragment

Hallowed Fragment {3}

Artifact
{T}: Add {C}. You gain 1 life.
Fragments from the craterfields can be found embedded in the mountainsides, surrounded by a soft, warm aura.
  • Descent from the Highlands
Halls of Renown

Halls of Renown

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you have a counter.
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends
Harmony Array

Harmony Array {7}

Artifact
{2}, {T}: Target opponent exiles a nonland, nontoken permanent they control.
{2}, {T}: Put target permanent card exiled with Harmony Array onto the battlefield under your control.
Harried Submersible

Harried Submersible {1}

Artifact - Vehicle
When Harried Submersible enters, target opponent creates a 1/1 blue Tentacle creature token.
Whenever Harried Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss
Harvest Reaper

Harvest Reaper {1}

Artifact Creature - Scarecrow
When a creature you control scavenges Harvest Reaper, search your library for a colorless card, reveal it, put it into your hand, then shuffle.
Scavenge {4} ({4}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1