15897 cards found
Dayang's Displeasure

Dayang's Displeasure {W}{U}{B}

Instant
Choose two or four —
• Return target nonland permanent to its owner's hand.
• Each player sacrifices a creature.
• Each player sacrifices a noncreature, nonland permanent.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Journeying Packmaster

Journeying Packmaster {4}{G}

Creature - Human Druid
When Journeying Packmaster enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put that card onto the battlefield, draw a card.
“Come, Lang. At long last, the road ahead is safe.”
4/4
  • Nangjiao In Bloom
Galdurheim Reaver

Galdurheim Reaver {2}{R}

Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Galdurheim Reaver attacks, it deals damage to the player or planeswalker it's attacking equal to the number of embattled creatures you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/2
  • Seasons of War
Exenterate

Exenterate {1}{B}

Instant
Destroy target creature with power equal to its toughness.
Some ceremonial Matca rites take guts to perform.
  • Alara
Lofty Dreamship

Lofty Dreamship {2}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
And what a dream it was.
3/1
  • Dark Seas of Shiryen
Dazzling Dreamspinner

Dazzling Dreamspinner {1}{G}{G}

Creature - Elf Druid
Tap two untapped Elves you control: Add {G}{G}.
{6}{G}{G}: Create an 8/8 green Elemental creature token.
“I made this with the energy from just us three. Now imagine if I had energy from the whole village.”
2/2
  • New Horizons
Welkin Tern

Welkin Tern {1}{U}

Creature - Bird
Flying
Welkin Tern can block only creatures with flying.
It stops flying only as its life comes to an end.
2/1
Doomed Widow

Doomed Widow {B}

Creature - Human
When Doomed Widow dies, create a 1/1 white Spirit creature token with flying.
“The people here decided they didn't want to keep their bad memories, either. Anything that was too painful to bear would be given away, and they would try to live easier.”
—Mei Liva, to Karina and Flynn
1/1
  • Karina's Explorations
Eilwyn, Speaker of Seasons

Eilwyn, Speaker of Seasons {B/G}{U}

Legendary Creature - Human Shaman
Whenever another creature you control enters, target instant or sorcery card in your graveyard with mana value less than or equal to that creature's power gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
1/3
  • Seasons of War
Golna's Heart
Blessing of Golna

Golna's Heart

Artifact Creature - Construct Monument
(Color indicator: Golna's Heart is green)
Trample
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Golna's Heart.
“Seeds gained through hatred will always bear bitter fruit. Seeds gained through peace will sustain the future forever.”
—Golna, the First Shah
2/2
Card has other part: Blessing of Golna
  • Alkabah
Roaring Illusion

Roaring Illusion {4}{R}{R}

Creature - Cat
Whenever Roaring Illusion attacks alone, for each other creature you control, create a token that's a copy of that creature and that's tapped and attacking. Exile those tokens at the beginning of the next end step.
Its roars wreak havoc wherever it dares to go, leaving it a reclusive beast.
4/4
  • Monsters of Chikyu
Hinode, the Sacred Summit

Hinode, the Sacred Summit {1}{W}

Legendary Enchantment
When Hinode, the Sacred Summit enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name have flying, vigilance, and lifelink.
  • Tales of Old Jidai
Dehmi's Servitor

Dehmi's Servitor {1}

Artifact Creature - Elemental
Flying
“See how this creature treats me like its master, and imagine how wonderful this world could be if all of creation did the same.”
—Dehmi, Origin Seeker
1/1
  • Scriptures of Urshad
Vitality of Blossoms

Vitality of Blossoms {1}{W}

Creature - Elk Spirit
Lifelink
Vitality of Blossoms has indestructible as long as your life total is greater than your starting life total.
As gentle as rain. As righteous as lightning.
2/1
  • Descent from the Highlands
Avatar of Basat

Avatar of Basat {R}

Creature - Avatar
Menace (This creature can't be blocked except by two or more creatures.)
Avatar of Basat can't block.
“Both cats and gods are only beholden to their own desires.”
—Nassor, Basat priest
2/1
Gleamhorn Gargantuan

Gleamhorn Gargantuan {4}{W}

Creature - Beast
When Gleamhorn Gargantuan enters, put a +1/+1 counter on up to one other target creature.
Cycling {2} ({2}, Discard this card: Draw a card.)
Hunters who fail to make a trophy of the gleamhorn quickly learn to revere it.
5/3
  • Alara
Aetherite Vein

Aetherite Vein {2}

Artifact
When Aetherite Vein enters, scry 1.
{U}, Sacrifice Aetherite Vein: Return target creature to its owner's hand.
“Be careful when you strike it rich, you may just find yourself in over your head.”
—Lexie Boggs, aether baron
  • High Noon
Fangmarked Neophyte

Fangmarked Neophyte {1}{B}

Creature - Vampire
Whenever you put one or more -1/-1 counters on one or more creatures, each opponent loses 1 life and you gain 1 life.
“For centuries we languished on the fringes of Meredir, skulking in shadows. Now our ancient house ascends once more!”
—Count Belmord
1/3
  • The Petals Wilt
Helene, Steel of the Exiled

Helene, Steel of the Exiled {1}{U}

Legendary Creature - Human Pirate
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
Other creatures you control have infiltrate.
She sharpens their blades with salty winds and bitter grudges.
2/1
Battle-Scarred Combatant

Battle-Scarred Combatant {3}{B}

Creature - Elf Soldier
Whenever Battle-Scarred Combatant attacks or blocks, put a -1/-1 counter on it.
He leaves a piece of himself in every battle.
5/5
  • Khaliz-Dorahn
Kiri, Corporeal Conduit

Kiri, Corporeal Conduit {1}{W}

Legendary Creature - Fox Spirit
Lifelink
Whenever one or more other creatures with power 2 or less you control enter, you gain 1 life. If your life total is greater than your starting life total, draw a card instead. This ability triggers only once each turn.
1/4
  • Nangjiao In Bloom
Mana Prism

Mana Prism {3}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
A source of power in a vessel of unpredictability.
  • Zero
Majestic Hippocamp

Majestic Hippocamp {1}{U}

Enchantment Creature - Fish Horse
Flash (You may cast this spell any time you could cast an instant.)
When Majestic Hippocamp enters, target creature gets -2/-0 until end of turn.
“Back when I walked behind the waters, I even saw a hippocampus without its fins or tail. Imagine!”
—Myrmidon
2/1
  • Elmare: Into the Abyss
Steadfast Heart

Steadfast Heart {2}{G/W}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/4
  • Plagues of Fretport
Vantage Point

Vantage Point {4}{U}{U}

Sorcery
Draw four cards. Until your next turn, creatures can't attack you. Exile Vantage Point.
All that counts is here and now.