Enchant player At the beginning of enchanted player's upkeep, they choose one — • That player reveals their hand and discards a card. • That player discards a card at random.
When Twilight Vigil enters, scry 2, then put a night counter on it. Death knell — Put a night counter on Twilight Vigil. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.) Sacrifice Twilight Vigil: For each night counter on it, you gain 1 life and trigger up to one death knell of a permanent you control.
Return up to two target creature cards with total mana value 4 or less from your graveyard to the battlefield.
Lettie thought to ask Barton if he was still the same person; not quite correct, as he had obviously changed. She finally asked, “Are you still my friend?”
Target creature you control explores. Then it fights up to one target creature you don't control. If that creature has flying, the creature you control deals damage equal to its power to it instead. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Choose one, then choose another for each card named Unrelenting in your graveyard. • Creatures get -1/-1 until end of turn. • Create a 2/2 blue Elemental creature token. • Each opponent loses 3 life and you gain 3 life. • Search your library for a card with mana value 4 or greater, reveal it, put it into your hand, then shuffle.
Flash Death knell — Put a +1/+1 counter on each creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Advance {4}{B}{B}(Cast this for {4}{B}{B} to advance it as it enters. {4}{B}{B}: Advance this as a sorcery.) Flying Whenever Valinov Siphoner advances, target player loses 2 life and you gain 2 life.
“House Valinov will see to you now, after you pay the entry fee, of course....”
Advance {3}{R}{W}{B}(Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.) Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.” —Pidge, tinkering courier
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell or activate an ability. {2}{U}: Move a counter from target creature onto another target creature.
Opponents drawing a card during your turn causes one death knell of a permanent you control to trigger. Death knell — Spells target opponent casts this turn cost {1} more to cast. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
A whole plane's worth of sorrows all came together, and decided it didn't want to be forgotten.
({T}: Add {B}, {G}, or {U}.) Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.” —Irbek, crocodile hunter
Codex — Heraldry; Whimsy; Villainy; Creativity; Brutality. (As this enters, conjure its contents into a shuffled face-up additional library.) You may spend mana as though it were mana of any color to cast this codex's contents. Spells you cast are all colors.
“Zero is... complicated, she's mooostly on our side?” —Karina