13153 cards found
Give to Sacred Halls

Give to Sacred Halls {B}{R}

Instant
Destroy target creature or planeswalker if damage has been dealt to it this turn. Then Give to Sacred Halls deals 1 damage to it.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Giver of Martoob

Giver of Martoob {2}{G}{U}

Creature - Djinn Scout
Flash
When Giver of Martoob enters, put a +1/+1 counter on each of up to two target creatures you control.
Tyrus employs only the bravest of souls to traverse the Muktann Desert.
1/3
  • Alkabah
Glacial Buttress

Glacial Buttress {3}

Artifact Creature - Wall
Defender
When Glacial Buttress dies, tap each creature that dealt damage to it this turn. Those creatures don't untap during their controller's next untap step.
0/5
  • Harvest Festival
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
  • Worlds Away
Glacial Vista

Glacial Vista

Land
Glacial Vista enters tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
From the ocean to the shore...
  • Love Song
Glacier Tortoise

Glacier Tortoise {4}{G}{U}

Creature - Turtle
{G}{U}: Glacier Tortoise gets +5/-5 until end of turn. Activate only once each turn.
“Beware the iceberg that moves against the current.”
—Vorha, Issbarren warden
4/9
  • Glacia: Hail to the Queen
Glaistig of Wild Hunts

Glaistig of Wild Hunts {5}{G}{G}

Creature - Faerie Noble
Reach, trample
Deploy 6 (As this enters, you may tap any number of other creatures you control with total power 6 or more.)
When Glaistig of Wild Hunts enters, if it was cast and deployed, untap all lands you control.
7/7
  • The Empty Throne of Feanav
Glamer Artist

Glamer Artist {1}{U}

Creature - Faerie Wizard
Flying, prowess
{T}: Until end of turn, target land is every basic land type in addition to its other types.
Trusting to navigate by landmarks alone has sealed the fate of many an explorer.
1/2
  • Seasons of War
Glamorous Aerialist

Glamorous Aerialist {1}{U}

Creature - Human Wizard
Harmony — Target creature gains flying until end of turn.
When Glamorous Aerialist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Glamorous Festivities

Glamorous Festivities {3}{W}{W}

Enchantment
When Glamorous Festivities enters or at the beginning of your upkeep, you may put two +1/+1 counters on each creature you control. If you do, each opponent may put a +1/+1 counter on each creature they control.
  • Eralou
Gleamhorn Elk

Gleamhorn Elk {1}{W}{W}

Creature - Elk
{2}{W}, Sacrifice Gleamhorn Elk: Destroy target artifact or enchantment.
Little impresses the gleamhorn.
3/2
  • Ophorio
Gleamhorn Gargantuan

Gleamhorn Gargantuan {4}{W}

Creature - Beast
When Gleamhorn Gargantuan enters, put a +1/+1 counter on up to one other target creature.
Cycling {2} ({2}, Discard this card: Draw a card.)
Hunters who fail to make a trophy of the gleamhorn quickly learn to revere it.
5/3
  • Alara
Gleaming Dream

Gleaming Dream {1}{U}{U}

Creature - Reflection
Flying
Reflections, being made of light, never truly die, but rather fade away into little more than memories.
2/2
  • Oirohpo
Gleaming Elf

Gleaming Elf {2}{W}

Creature - Elf Warrior
Whenever you draw your second card each turn, other creatures you control get +1/+1 and gain indestructible until end of turn.
3/2
  • Beyond Our Ken
Gleaming Gallant

Gleaming Gallant {3}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
“Actually the armor is only ceremonial, it's just leather painted gold.”
—Lord Erollin
3/2
  • Eralou
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters tapped unless you control a Mountain.
{T}: Add {W} or {U}.
  • The Land Bundle
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon
Gleaming Veldt

Gleaming Veldt

Land
Gleaming Veldt enters tapped unless another player controls a land that could produce {G} or {W}.
{T}: Add {G} or {W}.
Daytime is unusually quiet, as the time of day when reflections become invisible.
  • Oirohpo
Gleaming Waypoint

Gleaming Waypoint {3}

Artifact
When Gleaming Waypoint enters, create a 1/1 red Scout creature token.
{T}: Add {U}, {R}, or {W}.
The angry citizens dared not destroy the aether tunnels bringing extraplanars to Entela, but they gladly stood by to harass those coming and going.
  • Karina's Explorations
Gleeful Deviser

Gleeful Deviser {2}{U}

Creature - Human Artificer
When Gleeful Deviser enters, create a 1/1 colorless Construct artifact creature token.
“There's nothing better than waking up with an idea that could change the world.”
—Severin, Union Rail deviser
2/2
  • Rail War
Glen Hunter

Glen Hunter {1}{G}

Creature - Human Rogue
Hexproof
You may have Glen Hunter assign its combat damage as though it weren't blocked.
2/1
  • Arcanum Academia
Glenach, Gossamer Monarch

Glenach, Gossamer Monarch {3}{G}{U}

Legendary Creature - Insect Noble
Flying
When Glenach enters, put three -1/-1 counters on a creature you control.
When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
6/5
  • The Petals Wilt
Gliding Serpent

Gliding Serpent {3}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The scales of the sky serpents far surpass the beauty of those of the seadragons, and they prove much more difficult to catch.
2/3
  • Goliaths of Nangjiao
Glimmer Sharper

Glimmer Sharper {R}

Creature - Human Wizard
Prowess
Wither (This deals damage to creatures in the form of -1/-1 counters.)
“Dear, a thief playing with this sort of magic is sure to be burned in time.”
—Madame Beatrice
1/1
  • Feanav: The Apothecary's Progress
Glimmer of Hope

Glimmer of Hope {1}{W}

Sorcery
Destroy target enchantment or Zombie.
Cycling {W} ({W}, Discard this card: Draw a card.)
As Queen Asamund and the shards of the Roseblade disappeared in a flash of brilliant, blinding light, the dead faltered. What was left of her alliance seized their opportunity to strike.
  • The Petals Wilt