14930 cards found
Staff of Equilibrium

Staff of Equilibrium {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put two balance counters on Staff of Equilibrium.
Remove a balance counter from Staff of Equilibrium: Staff of Equilibrium deals 1 damage to any target.
Equip {1}
Skeigr, Skhorvall Flagship

Skeigr, Skhorvall Flagship {4}

Legendary Artifact - Ship Vehicle
Whenever Skeigr, Skhorvall Flagship attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
5/5
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
“It won't make you a hero, but it'll keep you alive long enough to become one on your own.”
—Tormen, Culi-Sae smith
Pillager's Sloop

Pillager's Sloop {3}

Artifact - Ship Vehicle
Whenever Pillager's Sloop attacks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/3
  • Glacia: Hail to the Queen
Oaken Longbow

Oaken Longbow {1}

Artifact - Equipment
Equipped creature has “{T}: This creature deals 1 damage to any target.”
Equip {3}
“The woods have always provided for those in peril, and they will continue to long after the last bit of steel breaks.”
—Jarindr, hermit druid
  • Glacia: Hail to the Queen
Monument to the Fallen Man

Monument to the Fallen Man {2}

Artifact
{T}: You may put a creature card with mana value 2 from your hand onto the battlefield.
Though Seto's failure to save the Culi-Sae pained her, she took solace in the fact that the history they uncovered had satisfied Xiong.
Icy Manipulator

Icy Manipulator {4}

Artifact
{1}, {T}: Tap target artifact, creature, or land.
Deep within the frozen ground and amidst the ruins of a dead civilization, long-forgotten mechanisms still shape the climate of the world above.
Hearty Karv

Hearty Karv {1}

Artifact - Ship Vehicle
Haste
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
The perfect balance between speed and structure is elusive, yet imperative.
2/3
  • Glacia: Hail to the Queen
Ghoulsaber

Ghoulsaber {5}

Artifact - Equipment
When Ghoulsaber enters, create a 1/1 white Spirit creature token with flying, then attach Ghoulsaber to it.
Equipped creature gets +2/+2.
Equip {2}
  • Glacia: Hail to the Queen
Ghastly Ferry

Ghastly Ferry {3}

Artifact - Ship Vehicle
When Ghastly Ferry enters, create a 1/1 white Spirit creature token with flying.
Ghastly Ferry can't be blocked except by Spirits.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/4
Dragonfire Longboat

Dragonfire Longboat {4}

Artifact - Ship Vehicle
{2}: Dragonfire Longboat gets +1/+0 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/4
  • Glacia: Hail to the Queen
Chains of Subdual

Chains of Subdual {3}

Artifact
Creatures entering, dying, or leaving the battlefield don't cause abilities to trigger.
Players can't sacrifice creatures to cast spells or activate abilities.
“With nowhere else to go, the prisoner moves inward and discovers the truth of life.”
—Gurifu, Rakkiri chainwarden
  • Glacia: Hail to the Queen
Bloodguard's Hand

Bloodguard's Hand {3}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has lifelink.
Whenever equipped creature dies, if it wasn't a token, you may pay {3}. If you do, create a token that's a copy of that creature and attach Bloodguard's Hand to it.
Equip {3}
  • Glacia: Hail to the Queen
Blood Hunter's Spear

Blood Hunter's Spear {4}

Artifact - Equipment
Whenever equipped creature attacks, choose target creature defending player controls. Destroy that creature at end of combat.
Equip {4}
It remembers every man it has tasted, and forever thirsts for more.
  • Glacia: Hail to the Queen
Bearhide Cloak

Bearhide Cloak {2}

Artifact - Equipment
Equipped creature has menace and trample.
Equip {2}
Prince Asjarni was more frightening in death than he ever was in life.
  • Glacia: Hail to the Queen
Xiong Mao, the Intrepid

Xiong Mao, the Intrepid {2}{B}{R}{G}

Legendary Planeswalker - Xiong Mao
[+2]: Create a 3/3 red Panda creature token.
[–X]: Sacrifice a creature. If you do, search your library for a creature card with mana value less than or equal to X plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle.
[–6]: You get an emblem with “Whenever a creature dies, this emblem deals damage equal to that creature's power to any target and you draw that many cards.”
Loyalty:
3
Weeping Soul

Weeping Soul {1}{W}{B}

Creature - Spirit
Lifelink
Whenever you gain life, each opponent loses 1 life.
Its tears kill everything they touch, and it grieves for the life it has taken—the cycle goes on.
1/4
Rimecraft Owl

Rimecraft Owl {1}{W}{U}

Creature - Bird
Flying
When Rimecraft Owl enters, you may put an Aura card with mana value 3 or less from your hand or graveyard onto the battlefield attached to Rimecraft Owl or target creature an opponent controls that Aura could enchant.
2/2
Rakkiri Piker

Rakkiri Piker {1}{R}{W}

Creature - Fox Soldier
Rakkiri Piker has double strike as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“Double the weapons, double the pain, and double the deterrent.”
2/3
  • Glacia: Hail to the Queen
Powdercoat Leopard

Powdercoat Leopard {1}{R}{G}

Creature - Cat
Vigilance, trample
{5}{R}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
3/3
Lumbering Egil

Lumbering Egil {1}{U}{B}

Legendary Planeswalker - Okus
[+1]: Move a counter from up to one target permanent onto another permanent that shares a type with it.
[–1]: Target creature gets -1/-3 until end of turn.
[–5]: Search target opponent's library for a creature or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles.
Loyalty:
2
Brimr, Forged in the Flames
Light a Fire

Brimr, Forged in the Flames

Legendary Artifact - Equipment
Equipped creature has indestructible as long as it's your turn.
Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power.
Equip {6}
Card has other part: Light a Fire
Light a Fire
Brimr, Forged in the Flames

Light a Fire {R}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn, where X is the number of lands you control.
Fabled {4}{R}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Brimr, Forged in the Flames
Issbarren Creeper

Issbarren Creeper {U}{B}

Creature - Zombie
Menace
Whenever Issbarren Creeper deals combat damage to a player, draw a card, then discard a card.
Remnants of the Hand's former wielder yet linger, masterless and thus empty of any drive but hunger.
2/2
  • Glacia: Hail to the Queen
Hemley Eggfeather

Hemley Eggfeather {W}{U}

Legendary Planeswalker - Hemley
[–1]: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
[–2]: Put target nonland permanent into its owner's library second from the top.
[–X]: Shuffle up to X cards from your hand into your library, then draw that many cards. You gain that much life.
Loyalty:
3