5708 cards found
Slayer's Grimoire

Slayer's Grimoire {3}{W}

Artifact
When Slayer's Grimoire enters, exile target non-Human creature an opponent controls until Slayer's Grimoire leaves the battlefield.
{2}{W}, {T}: You gain 2 life.
Learn within the ways of the righteous.
  • Innistrad In Memoriam
Sleeping Dryads

Sleeping Dryads {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G}.
{G}, Sacrifice Sleeping Dryads: Draw a card.
Sleepless Studies

Sleepless Studies {1}{U}

Instant
Draw two cards.
Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
“Remember that we have mid term exams tomorrow. I hope you've all been studying.”
— Rahit, arcane tutor
Related card: Fatigue
  • Arcanum Academia
Sleight of Eye

Sleight of Eye {1}{U}

Instant
Choose target creature you control, then choose two —
• Put a +1/+1 counter on it.
• It gains hexproof until end of turn.
• It can't be blocked this turn.
  • Panxiou
Sleight of Hand

Sleight of Hand {U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
  • Zero
Slicing Legion

Slicing Legion {2}{R}

Instant
Create two 1/1 red and white Warrior creature tokens. Those tokens gain first strike until end of turn.
Dragon warriors live by a simple mantra—live greatly, burn brightly.
  • Goliaths of Nangjiao
Slinking Sentinel

Slinking Sentinel {1}{W}

Creature - Ferret
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Untap that creature.
“A team with a few of these patrols most of the villages to detect attacks well in advance.”
—Karina Oblay, field notes
1/2
  • Monsters of Chikyu
Slip Beyond Fate's Grasp

Slip Beyond Fate's Grasp {2}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Slip Past

Slip Past {1}{U}

Sorcery
Put a +1/+1 counter on up to one target creature you control. That creature can't be blocked this turn.
Draw a card.
Lysene's rogues slipped away from Yroncaster under Lord Yaran's orders, right under the noses of Asamund's Queensguard.
  • Quest for the Roseblade
Slippery Salamander

Slippery Salamander {1}{R}

Creature - Lizard
{1}{R}: Target creature can't block Slippery Salamander this turn.
Its advanced gills allow it to breathe in thick mud, giving it a place to hide from less equipped predators.
2/1
  • Surging Tide
Slipsand Hornshell

Slipsand Hornshell {2}{G}{G}

Creature - Turtle
Menagerie — {1}{G}: Slipsand Hornshell gains indestructible until end of turn. Tap it. Activate only if there are five or more creature types among creatures you control.
The harsh climate of the Slipsands breeds denizens with the toughest of exteriors.
4/4
  • Adventurers of Onora
Slipsand Ritualist

Slipsand Ritualist {2}{B}

Creature - Lizard Cleric
{T}: Target opponent loses 2 life. Activate only if you gained life this turn.
2/2
Card has other part: New Members
  • Adventurers of Onora
Slipstream Corruption

Slipstream Corruption {B}{B}

Instant
Surveil 2. When you do, destroy up to one target creature with power less than or equal to the number of card types among cards in your graveyard.
“I was running these lanes when you were still in the tube. Welcome to my world.”
—Tanya, Paragon Runner
  • Beyond the Blackwall
Slipstream Horizon

Slipstream Horizon

Land
Slipstream Horizon enters tapped.
{T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Slipstream Horizon: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Sluiceway Shrieker

Sluiceway Shrieker {1}{B}

Creature - Bird Horror
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{2}{B}, Sacrifice Sluiceway Shrieker: Put the bottom card of your library into your hand.
The forgotten dwarven sewers are often filled with the screams of experiments old and new.
2/1
  • Oirohpo
Slum Scrounger

Slum Scrounger {4}{B}{B}

Creature - Beast
Deathtouch
When Slum Scrounger enters, put up to two target creature cards in your graveyard on top of your library in any order.
“Ugh, what is that smell?”
—Telam, last words
4/6
Slums Thug

Slums Thug {3}{B}

Creature - Vampire Rogue
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Slums Thug gets +1/+1 and has menace as long as you've gained life this turn.
3/3
  • Villains: The Musical
Slyten Jewel Runner

Slyten Jewel Runner {2}{R}

Creature - Human Scout
Whenever Slyten Jewel Runner attacks, target creature can't block until end of turn.
Augmented — At the beginning of your end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Slyten Jewel Runner.
2/2
  • Animus Vox
Slyten Technician

Slyten Technician {1}{U}

Creature - Human Advisor
Whenever you cast a noncreature spell, Slyten Technician gets +1/+0 until end of turn, then scry 1.
She only concerns herself with questions of science; science and progress.
1/3
  • Love Song
Slyten Visions

Slyten Visions {1}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, put two of those cards into your hand instead.
“Last night, I had this dream about you.”
  • Animus Vox
Small Comfort

Small Comfort {W}

Sorcery
Destroy target enchantment. If it's a Curse, you gain 3 life.
“I've got a lot of bad memories to work through. And they hurt. Sometimes a lot. But it keeps being worth it in the end.”
  • Karina's Explorations
Smash and Grab

Smash and Grab {2}{G}

Sorcery
Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature.
“What do you mean, no loot? These scales will make a fine shield.”
  • Arkadai
Smell Blood

Smell Blood {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
It's prudent to be extremely careful with sharp objects around Bloodhollow.
  • Elmare: Into the Abyss
Smelting Breath

Smelting Breath {4}{R}

Sorcery
Smelting Breath deals 5 damage to target creature. Destroy up to one Equipment attached to that creature.
“That fancy gear won't help you slay a dragon. One breath turns it all to slag.”
—Vosh, the Champion
  • Arkadai
Smite the Monstrous

Smite the Monstrous {3}{W}

Instant
Destroy target creature with power 4 or greater.
“These beasts dare to approach Faradia's lotuses. Expel their wretched, twisted forms!”
—Helena
  • Eralou