887 cards found
Kessig Wolftamer
Krallenhorde Instigator

Kessig Wolftamer {2}{R}{G}

Creature - Human Warrior Werewolf
When Kessig Wolftamer enters, create a 2/2 green Wolf creature token.
{4}{R}{G}: Transform Kessig Wolftamer. Activate only if it's attacking.
The demon Krallenmaw offered the villagers of Kessig a chance to fight back against Innistrad's monsters . . .
2/2
Card has other part: Krallenhorde Instigator
  • Innistrad In Memoriam
Kiboshi
Little Kibo

Kiboshi

Legendary Creature - Cat
(Color indicator: Kiboshi is white)
Double strike
At the beginning of your upkeep, if Kiboshi is equipped, put a +1/+1 counter on it.
2/2
Card has other part: Little Kibo
  • Path of Shadows
Kimar, Lightforger
Kimar, Skylight Adept

Kimar, Lightforger {2}{G}{W}

Legendary Creature - Elf Cleric
Flash
When Kimar, Lightforger enters, she deals damage equal to her power to each attacking creature.
At end of combat, if three or more creatures died this turn, exile Kimar, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Kimar, Skylight Adept
Kimar, Skylight Adept
Kimar, Lightforger

Kimar, Skylight Adept

Legendary Planeswalker - Kimar
(Color indicator: Kimar, Skylight Adept is white and green)
[+1]: Choose up to one target creature. Until your next turn, whenever that creature attacks you or Kimar, Kimar deals 4 damage to that creature.
[–1]: Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn.
[–7]: Search your library for a creature card and put it onto the battlefield. You gain life equal to its power. Then shuffle.
Loyalty:
3
Card has other part: Kimar, Lightforger
Kin of the Rainforest
Desperate Ravager

Kin of the Rainforest {1}{G}

Creature - Human Druid
When Kin of the Rainforest enters, you may put a land card from your hand onto the battlefield.
Ascend {1}{R} ({1}{R}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
1/1
Card has other part: Desperate Ravager
  • Kaleidoscope
Kindling

Kindling {1}{R}

Sorcery - Adventure
Add two mana in any combination of colors. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Leafdown Sizzlemage
Krallenhorde Instigator
Kessig Wolftamer

Krallenhorde Instigator

Creature - Werewolf
(Color indicator: Krallenhorde Instigator is red and green)
Whenever Krallenhorde Instigator deals combat damage to a player, create a 2/2 green Wolf creature token.
At the beginning of your end step, if Krallenhorde Instigator didn't attack this turn, transform it.
. . . by becoming more terrifying ones themselves.
5/5
Card has other part: Kessig Wolftamer
  • Innistrad In Memoriam
Krendel of Kessig
Krendel, Krallenhorde Alpha

Krendel of Kessig {3}{G}{G}{G}

Legendary Creature - Human Werewolf
This spell can't be countered.
Whenever another nontoken creature you control dies, return it to its owner's hand at the beginning of the next end step.
{6}{G}: Transform Krendel of Kessig. Activate only if it's attacking.
6/6
Card has other part: Krendel, Krallenhorde Alpha
  • Innistrad In Memoriam
Krendel, Krallenhorde Alpha
Krendel of Kessig

Krendel, Krallenhorde Alpha

Legendary Creature - Werewolf
(Color indicator: Krendel, Krallenhorde Alpha is green)
Creature spells you cast can't be countered.
Whenever another nontoken creature you control dies, if it didn't have a +1/+1 counter on it, return it to the battlefield under your control with a +1/+1 counter on it.
At the beginning of your end step, if Krendel, Krallenhorde Alpha didn't attack this turn, transform it.
9/9
Card has other part: Krendel of Kessig
  • Innistrad In Memoriam
Kula's Disciple

Kula's Disciple {4}{G}

Creature - Hound Shaman
When Kula's Disciple dies, put it on the bottom of its owner's library.
“Our ancestors always know the way.”
5/4
Card has other part: Spirits' Guidance
  • Adventurers of Onora
Lamp of Endless Possibilities
Shapur, the Fifth Shah

Lamp of Endless Possibilities

Legendary Artifact - Monument
(Color indicator: Lamp of Endless Possibilities is red)
{T}: Add {R}.
Whenever you cast a spell from anywhere other than your hand, copy that spell. You may choose new targets for the copy.
Card has other part: Shapur, the Fifth Shah
  • Alkabah
Last Goodbye
Devious Kalku

Last Goodbye {3}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target creature gets -4/-4 until end of turn. When that creature dies this turn, other creatures its controller controls get -1/-1 until end of turn.
...that a sudden chill could mean a loved one has just frozen to death.
Card has other part: Devious Kalku
  • Road to Carü Mapu
Leafdown Hunk

Leafdown Hunk {1}{G}

Creature - Squirrel Warrior
Trample
Leafdown Hunk enters with two +1/+1 counters on it if you control another creature with power 4 or greater.
2/2
Card has other part: Nut Up
  • Adventurers of Onora
Leafdown Sizzlemage

Leafdown Sizzlemage {1}{R}

Creature - Cat Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Leafdown Sizzlemage gets +1/+0 until end of turn.
1/2
Card has other part: Kindling
Leaping Dancer
Immaculate Clouddasher

Leaping Dancer {1}{W}

Creature - Human Actor
{1}, Tap an untapped creature you control: Leaping Dancer gets +0/+1 and gains flying until end of turn. Then if you've activated this ability three or more times this turn, transform Leaping Dancer.
On the stage, perception and reality are one and the same.
3/1
Card has other part: Immaculate Clouddasher
  • Villains: The Musical
Learn

Learn {1}{U}

Instant
Whenever target creature deals combat damage to a player this turn, draw two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Live
  • Ophorio
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Legacy of Victory
Moment of Glory

Legacy of Victory

Enchantment - Aura
(Color indicator: Legacy of Victory is white and red)
Enchant creature
Enchanted creature has “Whenever this creature attacks, attacking creatures you control get +1/+1 until end of turn.”
Card has other part: Moment of Glory
  • A Tourney at Whiterun
Leticia Petrine
Wormwood, the Estranged

Leticia Petrine {B/G}{B/G}

Legendary Creature - Human Shaman
{T}: Exile two target creature and/or land cards from a graveyard. Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
{B}{G}, Sacrifice two Vials: Sacrifice Leticia Petrine, then return her to the battlefield transformed under her owner's control.
1/2
Card has other part: Wormwood, the Estranged
  • Feanav: The Apothecary's Progress
Leyline Tracer
Wanderer of Oblivion

Leyline Tracer {1}{R}{R}

Creature - Human Shaman
Whenever Leyline Tracer attacks, exile the top card of your library. Until end of turn, you may play that card.
Ascend—{B}, Discard two cards. ({B}, Discard two cards: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
3/1
Card has other part: Wanderer of Oblivion
  • Kaleidoscope
Leyran Spellchainer
Leyran Spellclaw

Leyran Spellchainer {2}{R}{R}

Creature - Human Wizard Werewolf
When Leyran Spellchainer enters, return target instant or sorcery card from your graveyard to your hand.
{2}{R}: Transform Leyran Spellchainer. Activate only if it's attacking.
3/1
Card has other part: Leyran Spellclaw
  • Innistrad In Memoriam
Leyran Spellclaw
Leyran Spellchainer

Leyran Spellclaw

Creature - Werewolf
(Color indicator: Leyran Spellclaw is red)
Whenever you cast an instant or sorcery spell, you may copy it, and you may choose new targets for the copy. Do this only once each turn.
At the beginning of your end step, if Leyran Spellclaw didn't attack this turn, transform it.
4/4
Card has other part: Leyran Spellchainer
  • Innistrad In Memoriam
Liege of Asham
Hand of Fidelity

Liege of Asham

Creature - Human Warrior
(Color indicator: Liege of Asham is white)
Vigilance
Whenever Liege of Asham attacks or blocks, other attacking or blocking creatures you control get +1/+1 until end of turn.
3/3
Card has other part: Hand of Fidelity
  • Al Tabaq
Liege of Bal
Hand of Consequence

Liege of Bal

Creature - Mutant Shaman
(Color indicator: Liege of Bal is black)
Creatures you don't control get -1/-1.
“Skittering scarabs. Scorching sun. Swirling sands. Infinite possibilities, one inevitable truth—today, you will die.”
4/4
Card has other part: Hand of Consequence
  • Al Tabaq
Liege of Iekin
Hand of Dominion

Liege of Iekin

Creature - Human Wizard
(Color indicator: Liege of Iekin is blue)
Flying
Whenever Liege of Iekin attacks, tap target permanent an opponent controls. It doesn't untap during its controller's next untap step.
3/3
Card has other part: Hand of Dominion