544 cards found
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Skygrid Surveyor

Skygrid Surveyor {4}{W}

Artifact Creature - Thopter
Flying
Cycling {U} ({U}, Discard this card: Draw a card.)
It patrolled Esper's seas before the Conflux. Still it presses on, now circling the merged wastelands of Topa and the Glass Dunes.
3/3
  • Alara
Somber Meadow

Somber Meadow

Land
Somber Meadow enters tapped.
{T}: Add {W} or {B}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Somber River Bearer

Somber River Bearer {W}{B}

Creature - Human Cleric
Whenever another creature you control enters, target opponent loses 1 life and you gain 1 life.
Sacrifice Somber River Bearer: Creatures you control gain indestructible until end of turn.
2/2
  • Theros Triumphant
Spawn of Keranos

Spawn of Keranos {3}{U}

Creature - Elemental
Flying
When Spawn of Keranos enters, you may draw a card. If you do, discard a card unless you control another creature with flying.
Powerful elementals arise when Keranos hears an original thought.
3/2
  • Theros Triumphant
Sphinx Paramount

Sphinx Paramount {3}{U}{U}

Artifact Creature - Sphinx
Flying
If a nonland permanent an opponent controls would be returned to its owner's hand, instead gain control of it for as long as you control Sphinx Paramount.
There is no fleeing the authority of the sphinxes.
4/4
  • Alara
Sphinx's Scrutiny

Sphinx's Scrutiny {1}{U}{B}

Instant
Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
In the competitive magocracy of Esper, there is always a harsher critic.
  • Alara
Spinebreak

Spinebreak {B}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. Until end of turn, it gets -1/-1 and gains haste.
Growing some backbone on Grixis is seldom an easy task.
  • Alara
Spinerock Canyon

Spinerock Canyon

Land
Spinerock Canyon enters tapped unless you control a basic land.
{T}: Add {R} or {W}.
“Do your role, fight for the cause.
Be greeted with most warm applause.”
—Xandra, Playwright of War
Spire of Bant

Spire of Bant {3}

Artifact
{T}: Add {G}, {W}, or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to peace, shielded by structure and tradition.
  • Alara
Spire of Esper

Spire of Esper {3}

Artifact
{T}: Add {W}, {U} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to elegance, obscured by pretension and mystique.
  • Alara
Spire of Grixis

Spire of Grixis {3}

Artifact
{T}: Add {U}, {B}, or {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to corruption, twisted by malice and desire.
  • Alara
Spire of Jund

Spire of Jund {3}

Artifact
{T}: Add {B}, {R}, or {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to violence, ignited by ferocity and hunger.
  • Alara
Spire of Naya

Spire of Naya {3}

Artifact
{T}: Add {R}, {G}, or {W}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to majesty, magnified by grandeur and might.
  • Alara
Splendid Scenery

Splendid Scenery

Land
Splendid Scenery enters tapped unless you control a basic land.
{T}: Add {G} or {W}.
“A fortress of a forest, immortal and impervious before its guardians acted out. Now but a forest of wrongful fear. Casting a cleric to show them light.”
—Percy's Playbook, Page 1
Springstep Dryad

Springstep Dryad {2}{G}

Enchantment Creature - Nymph Dryad
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Another target creature you control gets +1/+1 until end of turn.
[Lore III] Search your library for a basic land card, put it onto the battlefield, then shuffle.
3/2
  • Theros Triumphant
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Starlight Veil

Starlight Veil {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“Do the gods not envy us? They know our idle minds shape the stars of Nyx.”
—Polyxene the Doubter
  • Theros Triumphant
Steel Wind Goliath

Steel Wind Goliath {3}{W}{U}{B}

Artifact Creature - Golem
Flying
Other creatures you control with flying get +2/+2.
All of Esper's twenty-three winds condensed into a singular tempest of destruction.
5/5
  • Alara
Steel Wind Strix

Steel Wind Strix {2}{U}

Artifact Creature - Bird
Flying
Embellish {4}{U} (If you cast this spell for {4}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
The skygrid glitters with constellations and the eyes of the sphinxes.
2/2
  • Alara
Steelfin Manta

Steelfin Manta {4}{U}

Artifact Creature - Fish
Cycling {2} ({2}, Discard this card: Draw a card.)
“The life on this world is as cold as the metal that coats them, and yet its people think of it as an improvement.”
—Parvah, Nayan sojourner
3/7
  • Alara
Storm-Eye Salamander

Storm-Eye Salamander {R}

Creature - Salamander
Colossal 3—{4}{R} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R} as a sorcery: Put three +1/+1 counters on it if it has none.)
When Storm-Eye Salamander's colossal ability puts one or more counters on it, exile the top three cards of your library. Until the end of your next turn, you may play one of those cards.
1/2
  • Theros Triumphant
Stormsea Naiad

Stormsea Naiad {2}{U}

Enchantment Creature - Nymph
Vigilance
{4}{U}: Draw a card.
“Heed the warnings of naiads. Even tritons fear their portents of calamity.”
—Siona, captain of the Pyleas
2/3
  • Theros Triumphant
Struck by Epiphany

Struck by Epiphany {2}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals combat damage to an opponent, draw a card.”
Keranos can deliver both epiphany and ruination on the same bolts of lighting.
  • Theros Triumphant
Stunning Cascade

Stunning Cascade

Land
Stunning Cascade enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}, {T}, Sacrifice Stunning Cascade: Draw a card.
Those who find and bathe in Keranos's sacred falls are granted insight into the future.
  • Theros Triumphant