9545 cards found
K-17 Drone

K-17 Drone {2}{R}

Artifact Creature - Warrior
Whenever an artifact you control becomes tapped, K-17 Drone deals 1 damage to each opponent.
2/1
K-83 Sunshine Walker

K-83 Sunshine Walker {3}{W}{W}

Artifact Creature - Construct
Landfall — Whenever a land you control enters, upgrade K-83 Sunshine Walker. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Vigilance
• Lifelink
“Take it for a test drive; you won't want your old model back even for a weekend or a day!”
—Katrina, mech dealer
3/4
  • Over the Horizon
K37 Sprinter

K37 Sprinter {2}{W}

Artifact Creature - Drone
Flash
Flying
Without wireless receivers, Sprinters are isolated from the world. A requirement for any seeking to scout the Scarlands, where no ICE last long.
2/2
  • Beyond the Blackwall
Kabuto-no-Oni

Kabuto-no-Oni {4}{B}{B}

Creature - Demon Insect
Menace
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each creature card in your graveyard.
Bad things come in big packages.
5/5
  • Over the Horizon
Kafyabari Enforcer

Kafyabari Enforcer {2}{B}{R}

Creature - Hyena Warrior
Haste
Whenever another creature you control dies, you may return an Aura that was attached to that creature to the battlefield attached to Kafyabari Enforcer.
4/3
  • Kahembo: Olde Dawn
Kafyabari Patrol

Kafyabari Patrol {1}{U}

Creature - Lizard Scout
Prismatic — Whenever you cast a multicolored spell, target player mills two cards.
The consulate pays him to find criminals. The criminals pay him to find nothing.
1/3
  • Kahembo: Olde Dawn
Kahroba Champion

Kahroba Champion {5}{W}

Creature - Demon Soldier
Vigilance
When Kahroba Champion enters, creatures you control get +1/+1 until end of turn.
“The past holds all of our happiest moments. Those moments are what guide us, what make us strong. Why listen to anyone that says differently?”
4/5
  • Alkabah
Kahroba General

Kahroba General {2}{G}{W}

Creature - Azra Soldier
When Kahroba General enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Kahroba General gets +1/+1 for each creature you control.
“Some say it is nepotism, but I clearly was the best fit for this position. Don't you see my gear?”
—Dilshad Kahroba, general
0/0
  • Alkabah
Kahroba Pureblood

Kahroba Pureblood {2}{G}

Creature - Azra Warrior
Kahroba Pureblood has trample as long as it has a counter on it.
Those who follow the Elder Demons are corrupted into near subhuman forms as their bodies show the decay of their own morality.
3/3
  • Alkabah
Kai'Shi's Spellgorgers

Kai'Shi's Spellgorgers {1}{B}

Creature - Devil Wizard
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Whenever an instant or sorcery card you own is exiled from anywhere, you gain 1 life.
2/2
  • Over the Horizon
Kai'Shi, Anguished One

Kai'Shi, Anguished One {3}{U}{B}

Legendary Creature - Demon Wizard
Flying
Whenever another Wizard you control enters, you draw a card and each opponent discards a card.
Revive {5}{U}{B} ({5}{U}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Goliaths of Nangjiao
Kaiju Renegades

Kaiju Renegades {1}{G}

Creature - Human Warrior
Creature spells you cast with power 4 or greater cost {1} less to cast.
“Emperors? They pale in comparison to the true gods of this land.”
2/2
  • Path of Shadows
Kalak Bridge

Kalak Bridge {3}{B}{B}

Enchantment
Whenever attackers are declared, defending player may pay 2 life for each creature you control attacking them. Then target creature gets -X/-X until end of turn, where X is the number of times that player didn't pay life this way.
Ask not who the bridge troll is, for it tolls for ye.
  • Ophorio
Kaleidoscale Drake

Kaleidoscale Drake {3}{U}

Creature - Drake
Flying
Inspired — Whenever Kaleidoscale Drake becomes untapped, scry 1.
“I've never understood dragons. Drakes share their majesty, but eschew their brutish ferocity in favor of unbridled grace.”
—Ing'Wei Zhang
3/3
  • Nangjiao In Bloom
Kaleidostone

Kaleidostone {2}

Artifact
When Kaleidostone enters, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}.
It glistens with every color of the rainbow, entertaining tender children and simple sultans alike.
  • Al Tabaq
Kalime Charger

Kalime Charger {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Kalime Charger enters, you may have another target creature you control gain trample until end of turn.
4/4
  • Zero
Kallian, the Lost Artificer
Maaru's Hoard

Kallian, the Lost Artificer

Legendary Creature - Spirit Artificer
(Color indicator: Kallian, the Lost Artificer is black)
Flying
Once during each of your turns, whenever you cast a spell from your graveyard, you may draw a card and create a tapped Treasure token.
2/3
Card has other part: Maaru's Hoard
  • Over the Horizon
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Kalyn, Wildkin Envoy

Kalyn, Wildkin Envoy {2}{W/U}{G}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
As Kalyn, Wildkin Envoy enters, choose up to three non-Human creature types.
Other creatures you control with one or more of the chosen types get +1/+1.
{2}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. Activate only outside of combat.
3/3
Kameno Yoroi

Kameno Yoroi {1}

Artifact - Equipment
Equipped creatures you control get +1/+1.
Equip {2}
  • Path of Shadows
Kami's Greed

Kami's Greed {1}{R}

Instant - Inscription
Destroy target artifact.
Inscribe {2}{R} ({2}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Kamito Champion

Kamito Champion {1}{R}

Creature - Human Samurai
As long as it's your turn, Kamito Champion has first strike.
Kamito Champion gets +1/+1 as long as it's equipped, enchanted, or has a card inscribed onto it.
2/1
  • Path of Shadows
Kamito Pathseeker

Kamito Pathseeker {R}

Creature - Human Monk Wizard
Kamito Pathseeker can't block.
{3}{R}, Exile Kamito Pathseeker from your graveyard: Return target instant or sorcery card from your graveyard to your hand.
2/1
  • Path of Shadows
Kamito Rageweaver

Kamito Rageweaver {R}

Creature - Human Wizard
Whenever you cast a noncreature spell, you may pay {R}. If you do, untap Kamito Rageweaver.
{T}: Kamito Rageweaver deals 1 damage to target player.
1/1
  • Path of Shadows
Kan's Faithful

Kan's Faithful {2}{W}{W}

Creature - Elemental
Rhapsody {5}{W}{W} (Pay {5}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Kan's Faithful enters, exile up to one target nonland permanent with mana value X or less until Kan's Faithful leaves the battlefield, where X is Kan's Faithful's power.
“For the living, and for the dead.”
2/2
  • Animus Vox