4623 cards found
War Golem Forge

War Golem Forge

Land
{T}: Add {C}.
{5}, {T}, Sacrifice War Golem Forge: Create a 3/3 colorless Golem artifact creature token.
“No Omenspeaker can predict the fate of those who cannot choose their future.”
—Kellythross, Insurgent Leader
War Rages On

War Rages On {1}{R}

Sorcery - Tale
Creatures you control get +1/+0 and gain haste until end of turn. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Fierce Combatant
  • Kahembo: Olde Dawn
War of Resources

War of Resources {2}{B}

Enchantment
When War of Resources enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Whenever a creature you control dies, each opponent loses 1 life.
  • Alkabah
War's Sorrow

War's Sorrow {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — War's Sorrow deals 1 damage to any target.
III — Each player sacrifices another permanent. Put War's Sorrow on top of its owner's library unless a player has it deal 3 damage to them.
His love they had taken away, blind to the cost they would repay.
  • Villains: The Musical
Warchief of the Folded Fan

Warchief of the Folded Fan {3}{W}{W}

Creature - Human Warrior
Vigilance
Whenever Warchief of the Folded Fan attacks, invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
3/4
  • Goliaths of Nangjiao
Wardbane Mystic

Wardbane Mystic {2}{G}{G}

Creature - Elf Druid
Whenever you cast an Elf spell, create a 1/1 green Elf Druid creature token.
Tap four untapped Druids you control: Destroy target artifact or enchantment.
2/4
Warden of Harshapal Tower

Warden of Harshapal Tower {4}{W}

Creature - Bird Soldier
Flying
Warden of Harshapal Tower's power and toughness are each equal to the number of creatures you control.
The aven of Harshapal are amongst the best battle tacticians on Urshad.
*/*
Warden of Silence

Warden of Silence {1}{U}

Creature - Human Wizard
Defender
When Warden of Silence enters, draw a card.
Both sides initially agreed to keep the conflict away from temple grounds.
0/4
  • Tales of Old Jidai
Warden of the Divine Court

Warden of the Divine Court {W}{U}

Creature - Bird Soldier
Flying
Whenever Warden of the Divine Court attacks, creatures in its pack get +1/+1 until end of turn. (Two or more creatures you control with equal power are in a pack.)
Much time had passed since Emperor Sheng Fa's last conquest, but his wardens remain an unflinching authority in the mortal skies.
1/2
  • Panxiou
Wardens of the Ulek

Wardens of the Ulek {2}{W}

Creature - Spirit Cleric
Lifelink
{3}{W}: Exile Wardens of the Ulek. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
  • High Noon
Warforged Hero
Seek Glory

Warforged Hero

Enchantment - Aura
(Color indicator: Warforged Hero is white)
Enchant creature
Enchanted creature has double strike and “Other creatures you control have first strike.”
She learned courage in the horrors of war.
Card has other part: Seek Glory
Warmonger Contraption

Warmonger Contraption {3}

Artifact Creature - Construct
As Warmonger Contraption enters, choose a creature type.
Warmonger Contraption is the chosen type in addition to its other types.
Warmonger Contraption's power and toughness are each equal to the number of creatures of the chosen type you control.
*/*
  • Aftermath
Warning Shot

Warning Shot {W}

Instant
Prevent all damage target attacking creature would deal this turn. If there is a card named Warning Shot in your graveyard, exile that creature.
“Warning shots are for people with more gold than sense.”
—Calamity Rose
  • High Noon
Warped Glitchmage

Warped Glitchmage {1}{U}{R}

Creature - Wizard
You may pay {0} rather than pay the glitch cost for spells you cast.
Whenever you cast a glitched spell, Warped Glitchmage deals 1 damage to target opponent.
2/3
  • Arkadai
Warped Recluse

Warped Recluse {2}{W}

Creature - Human Horror
Warped Recluse can't be blocked by creatures with greater power.
Whenever Warped Recluse attacks and isn't blocked, exile target creature defending player controls. At the beginning of that card's owner's next upkeep, return it to the battlefield under their control.
1/3
  • Lovi Awoken
Warrior's Cloak

Warrior's Cloak {4}

Artifact - Equipment
Whenever equipped creature attacks or blocks, it gets +3/+3 and gains hexproof until end of turn.
Equip {1}
  • Ophorio
Warrior's Discipline

Warrior's Discipline {1}{G}

Enchantment - Aura
Enchant creature
When Warrior's Discipline enters, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature deals combat damage to a player, double the number of +1/+1 counters on it.
  • Al Tabaq
Warrior's Perspective

Warrior's Perspective {2}{U}

Enchantment
When Warrior's Perspective enters, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
Whenever a creature you control with a +1/+1 counter on it becomes tapped, you may draw a card. If you do, discard a card.
  • Goliaths of Nangjiao
Wartorn Veteran

Wartorn Veteran {2}{R}{R}

Creature - Human Warrior
Trample, prowess
You may exert Wartorn Veteran as it attacks. When you do, double its power until end of turn. (An exerted creature won't untap during your next untap step.)
2/1
  • End of Wollensie
Wash Away

Wash Away {1}{U}

Instant
Counter target activated or triggered ability.
Metamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Wasteland Rabblerousers

Wasteland Rabblerousers {3}{R}{R}

Creature - Orc Nomad Warrior
Haste
When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
5/5
  • Over the Horizon
Wasteland Watch

Wasteland Watch {3}{R}

Creature - Human Wizard
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Lettie Wormwood returned to her former home, to find that nothing had improved in her year of absence.
3/1
  • Feanav: The Apothecary's Progress
Watch of the Dead

Watch of the Dead {2}{W}{B}

Enchantment
Creature tokens you control have vigilance.
Whenever Watch of the Dead or another enchantment you control enters, create a 2/2 black Zombie creature token.
The dead do not sleep. They wait.
  • Theros Triumphant
Watcher of the Polyps

Watcher of the Polyps {2}{U}

Creature - Shapeshifter
Changeling (This card is every creature type.)
Watcher of the Polyps has all names of creature cards in addition to its name as long as it's on the battlefield.
Watcher of the Polyps gets +X/+X, where X is the greatest number of creatures you control with the same name.
2/1
Watcher of the Wall

Watcher of the Wall {1}{W}

Creature - Human Soldier
Vigilance
Bulwark — {1}{W}, {T}: Create a 1/1 white Soldier creature token. Activate only if you control a creature with toughness 4 or greater.
Many Danuri chose to stay in Prosania, their nature urging them to protect their world.
2/2
  • Aftermath