14928 cards found
Battle the Evil One

Battle the Evil One {3}{B}

Enchantment
As Battle the Evil One enters, choose Evil One or Rehison.
• Evil One — Zombie creature cards in your graveyard have unearth {3}{B}. ({3}{B}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
• Rehison — Whenever an Elf you control enters, you may put a -1/-1 counter on target creature.
  • Khaliz-Dorahn
Battle-Scarred Combatant

Battle-Scarred Combatant {3}{B}

Creature - Elf Soldier
Whenever Battle-Scarred Combatant attacks or blocks, put a -1/-1 counter on it.
He leaves a piece of himself in every battle.
5/5
  • Khaliz-Dorahn
Battlefield Catastrophe

Battlefield Catastrophe {1}{B}

Sorcery
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)
All creatures get -1/-1 until end of turn. If this spell was kicked, creatures your opponents control get an additional -1/-1 until end of turn.
  • Tides of War
Battlefront Scavenger

Battlefront Scavenger {2}{B}{B}

Creature - Bird
Flying
When Battlefront Scavenger enters, return target creature card with mana value 3 or less from your graveyard to your hand.
The sanctity of the dead has even less priority than that of the living.
2/2
  • End of Wollensie
Battlement Prowler

Battlement Prowler {5}{B}

Creature - Bat
Flying, lifelink
“Keep your wits about you lad, and your torch raised high. Damn thing's a coward, but knows an opportunity when it sees one.”
3/1
  • A Tourney at Whiterun
Batwing Initiate

Batwing Initiate {B}{B}

Creature - Human Knight
Deathtouch, lifelink
Whenever Batwing Initiate deals combat damage to a player, put a +1/+1 counter on it.
Pay 4 life: Batwing Initiate gains flying until end of turn.
1/1
  • A Tourney at Whiterun
Bayou Courier

Bayou Courier {2}{B}

Creature - Human Shaman
When Bayou Courier enters, you may pay 2 life. If you do, create a 3/2 green Crocodile creature token with trample.
“You can borrow my gator, but he might bite you.”
2/1
  • Eralou
Bearer of Vile Incense

Bearer of Vile Incense {4}{B}{B}

Creature - Demon
Inspired — Whenever Bearer of Vile Incense becomes untapped, create a 0/1 black Cultist creature token with “{1}{B}{B}, Sacrifice three Cultists: Create a 5/5 black Demon creature token.”
6/6
  • Nangjiao In Bloom
Bearhide Initiate

Bearhide Initiate {1}{B}

Creature - Human Warrior
A Skhorvall viking is only considered of age after they complete their First Revenge: the murder of an outsider and the theft of all they have, and proof of the strength to strike against a world the clan believes to scorn them.
2/2
  • Glacia: Hail to the Queen
Beast of Pestilence
Plagued Doctor

Beast of Pestilence

Creature - Demon Wizard
(Color indicator: Beast of Pestilence is black)
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and Beast of Pestilence gets +1/+1 until end of turn.
It became easier then, to believe that all of humanity deserved to suffer.
3/5
Card has other part: Plagued Doctor
  • The Empty Throne of Feanav
Beckon Darkness

Beckon Darkness {B}

Enchantment
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, put a quest counter on Beckon Darkness.
At the beginning of your upkeep, if Beckon Darkness has four or more quest counters on it, return target creature card from your graveyard to the battlefield.
  • Discoveries of Akieva
Beckon the Shadows

Beckon the Shadows {B}

Sorcery
Bloodprice {2}{B}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Return target creature card from your graveyard to your hand. If you cast this spell for its bloodprice, return that card to the battlefield instead.
Beckoner of Horrors

Beckoner of Horrors {2}{B}

Creature - Human Cleric
Whenever you cast an enchantment spell, you draw a card and you lose 1 life.
Whenever one or more counters are put on an enchantment you control, you gain 1 life and each opponent loses 1 life.
3/2
  • Discoveries of Akieva
Bedfellow

Bedfellow {1}{B}{B}

Creature - Horror
Bedfellow can't block or be blocked.
Exile two cards from your graveyard: Bedfellow gets +1/+1 until end of turn.
“Honey, you're too old to be scared of monsters under the bed.”
—“Sleep Tight”
2/2
  • Video Horror System
Begin the Purge

Begin the Purge {2}{B}{B}

Sorcery
All creatures that aren't embattled get -5/-5 until end of turn. If a creature would die this turn, exile it instead. (A creature is embattled if it has a counter on it or a permanent its owner controls attached to it.)
Yaran's first royal decree, once crowned, was to order a ruthless crusade into the elven and dwarven kingdoms.
  • Quest for the Roseblade
Beguiling Witch

Beguiling Witch {4}{B}

Creature - Human Shaman
When Beguiling Witch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Whenever another creature dies, each opponent mills X cards, where X is Beguiling Witch's power.
2/3
  • Harvest Festival
Behead

Behead {4}{B}

Sorcery
Destroy target creature.
Civilized — You gain 3 life if you control an artifact, a creature, and an enchantment.
Selezzar holds executions upon the Slaughtered Steps, to show what happens to those that cross the Endak.
  • Scriptures of Urshad
Bellani Mystic

Bellani Mystic {B}

Creature - Human Shaman
When Bellani Mystic enters, target player mills two cards.
1/2
  • Harvest Festival
Belligerent Mob

Belligerent Mob {1}{B}

Creature - Human Citizen
Whenever another creature you control dies, put a +1/+1 counter on Belligerent Mob.
Sacking the neighboring castle is a Vraniveer tradition dating back centuries.
1/1
  • Seasons of War
Belmord Blood-Coach
Headless Carriage

Belmord Blood-Coach

Enchantment - Aura Steed
(Color indicator: Belmord Blood-Coach is black)
(Transform this if it's not attached to a creature. Pay {2}{B}{B} as a sorcery to unattach it.)
Enchant creature you control
Belmord Blood-Coach's rider gets +3/+3 and has deathtouch.
Whenever Belmord Blood-Coach's rider attacks, you may return target creature card with mana value less than its rider's power from your graveyard to the battlefield tapped.
Card has other part: Headless Carriage
  • Quest for the Roseblade
Belmord Bloodcurdler

Belmord Bloodcurdler {2}{B}

Creature - Vampire Noble Knight
Other Knights and Soldiers you control get +1/+0.
Cowards can't block Knights and Soldiers you control.
When Belmord Bloodcurdler enters, target creature an opponent controls becomes a Coward in addition to its other types. (This effect last indefinitely.)
4/2
Beneath the Zhedina

Beneath the Zhedina {1}{B}

Instant
Mill four cards, then you may return a creature or planeswalker card from your graveyard to your hand.
As long as Beneath the Zhedina is in your graveyard, other cards in your graveyard can't be the target of spells or abilities your opponents control.
Berbarus Unsealed

Berbarus Unsealed {4}{B}{B}

Legendary Creature - Demon
Flying
Sacrifice six Swamps: Return Berbarus Unsealed from your graveyard to the battlefield with an indestructible counter on it. You draw six cards and you lose 6 life.
A living plague, unleashed once more on the unprepared.
6/6
Bereave

Bereave {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
“Burn the ships Saffrisa made the dead steer. They can only return to their hard-earned rest in ashes as long as that scythe's in her hands.”
—Astrid, leader of the Skhorvall dissenters
  • Glacia: Hail to the Queen
Bestower of Princely Sin

Bestower of Princely Sin {1}{B}

Creature - Human Warlock
{T}, Exert Bestower of Princely Sin: You may sacrifice another creature. If you do, target opponent may sacrifice a permanent that shares a card type with it. If they don't, that player loses 1 life and you draw a card. Repeat this process for artifact, enchantment, land, and planeswalker. Activate only as a sorcery.
1/1
  • End of Wollensie