8596 cards found
Load-Bearing Behemoth

Load-Bearing Behemoth {3}{R}{R}

Creature - Giant
When Load-Bearing Behemoth dies, destroy target artifact or land.
Incredibly strong and able to subsist purely on trespassers, jotunn are often imported by Yldaran lich lords to hold up the roofs of their dungeons.
5/4
  • Arkadai
Loamwrecker

Loamwrecker {3}{G}

Creature - Lizard
Trample
Whenever a land you control becomes tapped, Loamwrecker gets +1/+1 until end of turn.
3/3
Lock Away

Lock Away {2}{W}{W}

Enchantment
When Lock Away enters, exile target nonland permanent an opponent controls until Lock Away leaves the battlefield.
Asamund's advisors told her to arrest Lord Yaran for his words. She, however, did not want to give his supporters reason to rise up.
  • Quest for the Roseblade
Lodestone Colossus

Lodestone Colossus {6}

Artifact Creature - Golem
Menace
As the survivors were finally ready to abandon the hostile environment of Beragnos, the earth itself rose to impede them from advancing.
5/1
  • Aftermath
Lodestone Golem

Lodestone Golem {4}

Artifact Creature - Golem
Nonartifact spells cost {1} more to cast.
“The golem is made of a magnetic material, but it repels the living rather than attracting the metallic.”
—Artamo, vault keeper
5/3
  • Villains: The Musical
Logayr's Tome

Logayr's Tome {3}

Artifact
{T}: Add {U}.
{U}, {T}: Target creature gains flying until end of turn.
The tome is a mere formality, for Logayr knows each word and spell in it by heart.
  • K15 Core Set
Logayr, Lafterii Magistrate

Logayr, Lafterii Magistrate {2}{U}{U}

Legendary Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
You may cast Wizard spells as though they had flash.
{U}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copies.
1/3
  • K15 Core Set
Logic Module

Logic Module {2}{U}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{U}{U}{U}: Premise
Create a token that's a copy of target creature.
{U}{U}{U}: Inference
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{U}{U}{U}: Conclusion
Logic Module gains “Whenever a creature you control deals combat damage to an opponent, you may draw a card.”
Lone Stranger

Lone Stranger {2}{W}

Creature - Human Soldier
When Lone Stranger enters, if you control no other creatures, create two 1/1 colorless Spirit creature tokens.
“Always lend your ear to strangers. You never know when they're rich, or just mad.”
2/1
  • High Noon
Lone Survivor

Lone Survivor {1}{G}{W}

Creature - Human Scout
As long as you control no other Humans, Lone Survivor gets +2/+2 and has “Noncreature spells cost {1} more to cast.”
The Wasteland offers the worst, and heroes respond with their best.
3/3
Lonely Giant

Lonely Giant {4}{G}{G}

Creature - Elemental Giant
Trample
Augmented — When Lonely Giant enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put two +1/+1 counters on it.
6/6
  • Love Song
Lonely Relic

Lonely Relic {3}

Artifact
{T}: Add one mana of any color.
Augmented — As long as you've spent {W}{U}{B}{R}{G} to cast spells this turn, spells you control can't be countered.
“The story of the Precursors is tragic with a capital T.”
—Glitch, Drinker of Seas
  • Animus Vox
Lonely Visage

Lonely Visage {1}{U}{B}

Creature - Spirit Illusion
Flying, deathtouch
So little remained of the departed soul that was left was a void rather than a memory. Something hollow and twisted, eager to claim the first spark of life it came across.
1/3
  • Beyond Our Ken
Lonesome Trio

Lonesome Trio {R}{R}{R}

Creature - Devil Scout
Menace
Lonesome Trio can't attack or block unless at least three other creatures you control also attack or block.
9/3
  • Over the Horizon
Long Journey

Long Journey {2}{W}

Enchantment
When Long Journey enters, exile target creature or planeswalker an opponent controls until Long Journey leaves the battlefield.
Day 1: Setting out, conditions good
Day 29: What a beautiful world
Day 109: I no longer recognize myself
Day 401: What purpose I set out for has been forgotten; I have foregone my identity entirely
Long Lost Cause

Long Lost Cause {3}{W}{B}

Creature - Zombie Pilot
When Long Lost Cause enters, each opponent exiles a card from their hand or a creature they control.
The broken, the beaten, and the damned have given up on waiting for their savior.
4/2
  • Animus Vox
Long-Finned Skywhale

Long-Finned Skywhale {2}{U}{U}

Creature - Whale
Flying
Long-Finned Skywhale can block only creatures with flying.
Shamans of the Windwise watch their migratory routes, each movement of the herd a portent of the future.
4/3
  • Descent from the Highlands
Long-Term Method Actor

Long-Term Method Actor {2}{G}{G}

Creature - Construct Elemental
Trample
Whenever you cycle Long-Term Method Actor or it attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
4/4
  • The Stage Presents: The Neverending Act
Longscarred Shao

Longscarred Shao {4}{R}{G}

Legendary Creature - Bear Warrior
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{1}{R}{G}: Warriors you control get +1/+0 and gain trample until end of turn.
4/4
  • Adventurers of Onora
Look to the Future

Look to the Future {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Look to the Future.
Civilized — If you control an artifact, a creature, and an enchantment, until the end of your next turn, you may look at the top card of your library any time and you may play the top card of your library.
Looming Threat

Looming Threat {2}{B}

Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Loose Threads

Loose Threads {1}{B}{B}

Sorcery
You lose 2 life. Look at the top two cards of your library. You may mill two cards. Draw two cards, then mill two cards if you didn't mill before.
  • Al Tabaq
Loot Hoarder Dragon

Loot Hoarder Dragon {5}{R}{R}

Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Loot Hoarder Dragon enters, gain control of target artifact.
“You want your trinket back? Sure, all you have to do is ask it to return it.”
—Dragon Hunter Ellon
5/5
  • Tides of War
Lord Asharo

Lord Asharo {3}{R}{R}

Legendary Creature - Human Wizard
Haste
Whenever you cast an instant spell, exile that card inscribed onto Lord Asharo instead of putting it anywhere else as it resolves.
{T}: Cast a copy of an inscribed card without paying its mana cost.
3/4
Lord Dalehorn the Iron-Handed

Lord Dalehorn the Iron-Handed {3}{R}{W}

Legendary Creature - Human Noble Soldier
At the beginning of each opponent's upkeep, choose one —
• At the beginning of the next end step, if you haven't been dealt combat damage this turn, Lord Dalehorn the Iron-Handed deals 3 damage to that player.
• At the beginning of the next end step, if that player hasn't cast a creature spell this turn, Lord Dalehorn the Iron-Handed deals 3 damage to that player.
3/5
  • A Tourney at Whiterun