When Weaver of Mists enters, substantiate target card in your graveyard. (Put it onto the battlefield face down as a 2/2 creature. You may turn it face up and cast it at any time for its mana cost if it isn't a creature.) Spells you cast from anywhere other than your hand cost {1} less to cast.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Weaver of the Winds envisions an instant or sorcery card, draw a card.
Wharf Lumper can't be blocked by creatures with greater power. Whenever Wharf Lumper attacks, mill a card. If that card was an instant or sorcery, Wharf Lumper gets +3/+0 until end of turn.
Whenever you draw a card, target player mills two cards. Whenever you cast a blue spell, scry 1, then you may reveal the top card of your library. If it's an instant or sorcery card, draw a card.
Draw two cards, then discard two cards if it's a combat step. Quickdraw {U}(When a creature you control blocks or becomes blocked, you may cast this spell for {U}.)
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.) Return each nonland permanent your opponents control to its owner's hand.
When Whisper Witch enters, choose up to one target creature. That creature's controller mills four cards, then puts that creature on top of their library.
Put target instant or sorcery card from your graveyard on top of your library. Inscribe {3}{U}({3}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Whenever Whisperer of Fortunes attacks, the next card you foretell this turn costs {0} to foretell. Whenever you cast a foretold spell, put a +1/+1 counter on Whisperer of Fortunes. It gains flying until end of turn.