4623 cards found
Verdurous Herald

Verdurous Herald {2}{G}

Creature - Treefolk
{4}{G}, Discard a card: Reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest into your graveyard.
Wishing to explore but confined by their roots, the trees brought the world to them.
3/2
  • Dark Seas of Shiryen
Verendas Brawler

Verendas Brawler {G}{G}

Creature - Elf Warrior
Remove a +1/+1 counter from a creature you control: Regenerate Verendas Brawler. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/1
  • Zero
Vernal Decay

Vernal Decay {1}{B}{G}

Enchantment
Whenever a creature you control with toughness 4 or greater attacks, it gains deathtouch until end of turn.
Whenever a creature you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
From old death, new life.
  • The Petals Wilt
Vespercloak Vampire

Vespercloak Vampire {1}{B}

Creature - Vampire
When Vespercloak Vampire dies, create a 1/1 black Bat creature token with flying and lifelink.
Foreshadow {3}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“It's feeding time, my lovelies.”
2/1
  • Innistrad In Memoriam
Vestige of Evil

Vestige of Evil {1}{U}{B}

Creature - Zombie
{1}{U}{B}, Exile a creature card from your graveyard: Vestige of Evil has base power and toughness equal to the exiled creature's power and toughness until end of turn.
Some of the Evil One's children reappeared with the clashes, assimilating the corpses in the Deadlands to grow stronger.
2/3
  • Aftermath
Vestiges of Autumn

Vestiges of Autumn {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
  • Harvest Festival
Veteran Horncaptain

Veteran Horncaptain {4}{G}

Creature - Rhino Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever a creature deals combat damage to a player, if it was encouraged by Veteran Horncaptain this turn, exile the top three cards of your library. You may put a permanent card from among them onto the battlefield.
3/5
  • Alara
Veteran Lifeforger

Veteran Lifeforger {W}

Artifact Creature - Construct Cleric
“The Interlopers rose. In those moments, we were weak, but we will fight back. We will not give up.”
— Selres, Sotek general
2/1
Veteran Renegade

Veteran Renegade {3}{W}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +0/+1.
When Veteran Renegade enters, create a 1/1 white Rebel creature token.
“If we don't focus on building a strong resistance, we will never win.”
2/3
  • Tides of War
Viashino Glutton

Viashino Glutton {3}{R}

Creature - Lizard Warrior
When Viashino Glutton enters, you may have it consume. If you do, create two 1/1 red Goblin creature tokens. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Goblins scavenging on its leftovers often become the next meal.
3/3
  • Alara
Vibrant Expulsion

Vibrant Expulsion {1}{U}

Instant
Return target spell to its owner's hand. If there are three or more colors among permanents you control, you may counter that spell instead.
After centuries away, Velir came back to see Alara ravaged by war. And yet it was whole. There was work to be done.
  • Alara
Vibrant Flames

Vibrant Flames {R}

Instant
As an additional cost to cast this spell, exile a multicolored card from your graveyard or pay {2}.
Vibrant Flames deals 3 damage to any target.
  • Kahembo: Olde Dawn
Vibrant Rainforest

Vibrant Rainforest

Land
{T}, Sacrifice Vibrant Rainforest: Search your library for a Mountain or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Vibrant Sandbar

Vibrant Sandbar

Land
You may play Vibrant Sandbar from your graveyard as long as seven or more cards are in your graveyard.
Vibrant Sandbar enters tapped.
{T}: Add {R} or {G}.
Cycling {1}{R}{G} ({1}{R}{G}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
... together arise in a perfected form.
4/3
Card has other part: Scuttling Gnat
Victory Road

Victory Road

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you control a creature with a +1/+1 counter on it.
Aspiring rangers of Chikyu prove their skills by traveling the treacherous cave.
  • Monsters of Chikyu
Vigilante's Cowl

Vigilante's Cowl {2}

Artifact - Equipment
Equipped creature gets +1/+3.
Whenever another creature blocks or becomes blocked by equipped creature, that creature loses all abilities until end of turn.
Equip {3}
  • Plagues of Fretport
Vigor from the Vein

Vigor from the Vein {2}{R}

Sorcery
Exile the top two cards of your library and put a blood counter on each of them. Until the end of your next turn, you may play cards you own in exile with blood counters on them.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Vigorbreath Scourge

Vigorbreath Scourge {X}{G}{G}

Creature - Hydra
Vigorbreath Scourge enters with X +1/+1 counters on it.
Whenever Vigorbreath Scourge attacks, it gets +X/+X until end of turn, where X is your devotion to green. Then if its power is 6 or greater, draw a card. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
0/0
  • Theros Triumphant
Vigorous Stag

Vigorous Stag {1}{G}

Creature - Elk
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance
3/1
  • Goliaths of Nangjiao
Vigorous Tracker

Vigorous Tracker {2}{G}

Creature - Human Scout
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
3/3
  • Tides of War
Viking Packleader

Viking Packleader {3}{G}

Creature - Human Warrior
Dominance — When Viking Packleader enters, create a 2/2 green Wolf creature token if you control the creature with the greatest power or tied for the greatest power.
3/3
  • Glacia: Hail to the Queen
Vile Infiltrator

Vile Infiltrator {2}{U}

Creature - Horror
Whenever you cast a spell during an opponent's turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The dullard has taken to the donor brain. Not quite man nor mer, yet smarter than either.”
—Doctor Hitana
2/3
  • Villains: The Musical
Vindictive Pyromancer

Vindictive Pyromancer {1}{R}

Creature - Human Wizard
Whenever Vindictive Pyromancer perseveres, it deals 1 damage to any other target. (A creature perseveres when it survives damage.)
She's all fired up.
1/3
  • Surging Tide
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands