15897 cards found
Prideful Gentleman

Prideful Gentleman {R}

Creature - Human Noble
As an additional cost to cast this spell, pay {2} or reveal an instant or sorcery card from your hand.
When Haldean proposed to her, Leticia thought she had finally understood her life's purpose; her gift and curse.
2/2
  • Feanav: The Apothecary's Progress
Desert's Veil

Desert's Veil {W}{U}

Instant
Target permanent you control gains protection from your opponents until end of turn.
Draw a card.
Mirages contain many surprises.
  • Alkabah
Haunted Woodlock

Haunted Woodlock

Land
Haunted Woodlock enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
  • The Land Bundle
Lothaire of the Radiant Order

Lothaire of the Radiant Order {2}{R}{W}

Legendary Creature - Incarnation Knight
First strike, haste
Whenever Lothaire attacks, create a 0/0 colorless Reflection creature token that's tapped and attacking. Creatures you control get +1/+1 until end of turn.
{2}{R}{W}: Put a +1/+1 counter on each creature you control.
3/2
  • MSEM Masters: Legends
Drop of Envy

Drop of Envy {2}

Artifact
As Drop of Envy enters, choose a nonland permanent card name.
All cards not on the battlefield, spells, and permanents with the chosen name are legendary.
  • Villains: The Musical
Ethereal Sneak

Ethereal Sneak {U}

Creature - Human Rogue
Whenever you draw your second card each turn, put a +1/+1 counter on Ethereal Sneak.
“I stayed because you promised we'd see each other again.”
— Bahri, to Ata
1/2
  • Beyond Our Ken
Necromancer Trainee

Necromancer Trainee {1}{B}

Creature - Human Wizard
“Nimunot belongs to those standing at the top of the food chain, lucky for us, we control the ones who do.”
—Vythraktos, Master Necromancer
2/2
  • K15 Core Set
Night of the Unliving

Night of the Unliving {2}{B}{B}

Enchantment
At the beginning of your upkeep, if there are no noncreature cards in your graveyard, you may return target creature card from your graveyard to the battlefield.
“There's no more room in hell.”
—“Funeral for the Human Race”
Awoken Soul

Awoken Soul {1}{W}

Instant
Target creature you control gains lifelink until end of turn. Arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
Some find enlightenment only in the weight of a weapon.
  • Glacia: Hail to the Queen
Vaughn's Vows

Vaughn's Vows {2}{G}

Sorcery
Reveal the top five cards of your library. Put up to one land card revealed this way onto the battlefield tapped and a creature card revealed this way into your hand. Put the rest on the bottom of your library in a random order.
Life or stage, doctors always vow: do no harm.
  • The Stage Presents: The Neverending Act
Timeless Shrine

Timeless Shrine

Land - Forest Plains
({T}: Add {G} or {W}.)
Timeless Shrine enters tapped.
{1}, {T}: Add {G}{G} or {W}{W}.
  • Worlds Away
Kahra's Prototype

Kahra's Prototype {2}{U}{B}

Creature - Zombie Warlock
When this creature enters, put two -1/-1 counters on a creature you control.
When this creature dies, put a -1/-1 counter on up to one target creature for each -1/-1 counter on this creature.
“I found the key. Death begets death.”
—Kahra's research notes, page 47
5/4
  • The Petals Wilt
Rice Cultivator

Rice Cultivator {2}{W}

Creature - Goat Druid
When Rice Cultivator enters, search your library for a basic Plains card or an artifact card with a mana ability, reveal it, put it into your hand, then shuffle.
“Fieldwork builds character, young Barx. Not everything is best done with your rice thresher.”
1/3
  • Panxiou
Rheila Rachy

Rheila Rachy {1}{W}{B}{G}

Legendary Planeswalker - Rheila
[+1]: Up to one other target permanent gains hexproof and indestructible until your next turn.
[–3]: Destroy target tapped permanent.
[–7]: You get an emblem with “If you would lose the game, instead exile this emblem, shuffle all cards you own that aren't on the battlefield into your library, then draw seven cards. Your life total becomes 40.”
Loyalty:
3
Adaptive Terrains

Adaptive Terrains

Land
{T}, Sacrifice Adaptive Terrains: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
“Gaze out at the potential world that Olten could be. A thousand flowers could bloom.”
—Mia Reyes, Xenobiologist
Speedreading

Speedreading {2}{R}

Sorcery
Exile up to three target instant and/or sorcery cards from your graveyard. Until end of turn, you may cast cards exiled this way.
Exile Speedreading.
The Mind Falters

The Mind Falters {B}

Sorcery - Revelation
Target player discards a card and gets a poison counter.
Coalesce {4}{B}{B} (You may cast this from your graveyard for {4}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/7
  • Beyond Our Ken
  • MSEM Secret Lair Drops 558 669
Forbidden Knowledge

Forbidden Knowledge {2}{B}

Sorcery
Target player discards a card and loses 2 life.
Draw a card.
“Give me that. And pray I never find you in here again.”
  • A Tourney at Whiterun
Overfull Inventory

Overfull Inventory {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card unless they discard three other cards.
“I knew I should have bought that bag of holding.”
  • Arkadai
Sturdy Oakclimber

Sturdy Oakclimber {2}{G}

Creature - Squirrel Scout
At the beginning of combat on your turn, if you control six or more lands, put a +1/+1 counter on target creature you control.
1/4
Card has other part: Plant Acorn
  • Adventurers of Onora
Unexpected Brawl

Unexpected Brawl {3}{G}

Instant
Target creature you control explores. Then it fights up to one target creature you don't control. If that creature has flying, the creature you control deals damage equal to its power to it instead. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
  • Karina's Explorations
The Shield

The Shield {2}{W}

Legendary Enchantment
Flash
{1}{W}: Exile target creature that dealt damage to you this turn until The Shield leaves the battlefield.
Inside it lies the Evil One, the most vile and powerful creature to ever exist on Khaliz-Dorahn.
  • Khaliz-Dorahn
Woken Wave

Woken Wave {3}{U}

Creature - Spirit
When Woken Wave dies, you may exile it. If you do, return target card from your graveyard to the battlefield face down.
Even the most brazen spells can be obscured by the endless flood.
2/2
  • Surging Tide
Poisonheart Undead

Poisonheart Undead {2}{B}

Creature - Zombie Wizard
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Poisonheart Undead enters, you draw a card and you lose 1 life.
1/2
  • Tides of War
Weary Steward

Weary Steward {2}{W}

Creature - Human Advisor
Flash (You may cast this spell any time you could cast an instant.)
Defender
When Weary Steward enters, prevent all combat damage target creature would deal this turn.
0/4
  • A Tourney at Whiterun